Player Matchup

Lex
Lex
Danny454590
Lex
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,490 Elo+
Solo
Seris
Seris
Nickd3224
Seris
Level 144
Champion Stats
2W - 8L
1,771 SR
Queue Stats
371W - 379L
1,586 Elo+
Solo
Raum
Raum
TRASniper
Raum
Level 221
Champion Stats
466W - 389L
1,599 SR
Queue Stats
890W - 878L
1,539 Elo+
Solo
Vivian
Vivian
dedoblevejete
Vivian
Level 69
Champion Stats
5W - 4L
1,544 SR
Queue Stats
29W - 40L
1,355 Elo+
Solo
Strix
Strix
poison_upbeat523
Strix
Level 33
Champion Stats
5W - 5L
1,617 SR
Queue Stats
52W - 61L
1,559 Elo+
Solo
Team Averages
Level 99
1,606 SR
1,506 Elo+

VS

Team Averages
Level 247
1,584 SR
1,465 Elo+
Kasumi
Kasumi
Joan_Bendecido
Kasumi
Level 99
Champion Stats
13W - 13L
1,489 SR
Queue Stats
223W - 260L
1,412 Elo+
Solo
Ying
Ying
Joao S2 6571
Ying
Level 40
Champion Stats
20W - 6L
1,792 SR
Queue Stats
95W - 104L
1,438 Elo+
Party 1
Skye
Skye
ManicVllKrauser
Skye
Level 999
Champion Stats
9W - 7L
1,612 SR
Queue Stats
375W - 372L
1,535 Elo+
Solo
Tiberius
Tiberius
Wakoss_
Tiberius
Level 33
Champion Stats
2W - 1L
1,500 SR
Queue Stats
13W - 18L
1,520 Elo+
Solo
Ruckus
Ruckus
jowslow17
Ruckus
Level 66
Champion Stats
11W - 13L
1,525 SR
Queue Stats
96W - 101L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
13 / 14 / 7
3,937
262
48,024
50,585
0
Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

Seris
Nickd3224
Seris
52
8 / 7 / 17
3,700
247
34,034
52,745
0
Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Raum
31
4 / 10 / 17
3,557
237
51,733
176,512
12,188
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 750-Health Shield for 3s after activating Juggernaut.

Level 5

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 15% for 3s after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

49
6 / 13 / 9
2,802
187
40,426
46,535
5,706
Controlling Nature

Controlling Nature

Precision Sights

Reduce the Cooldown of Sensor Drone by 0.4s for every enemy hit while Precision Sights is active.

Level 5

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 12%.

Level 3

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 100.

Level 2

Nowhere to Hide

Nowhere to Hide

Sensor Drone

Sensor Drone's Reveal persists for 1.4s after an enemy leaves its Reveal range.

Level 2

Informants

Informants

Sensor Drone

Heal for 255 after an enemy that is Revealed by your Sensor Drone dies.

Level 3

Booby Trap

Booby Trap

Sensor Drone

Your Sensor Drones explode, dealing 600 damage and applying a Knockback to those hit when an enemy is within 20 units.

Level 1

14
9 / 15 / 8
3,266
218
72,328
63,596
0
Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Dexterous

Dexterous

Quick Switch

Reduce the time it takes to Quick Switch to your Pistol by 20%.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 30 Energy after getting an Elimination.

Level 2

Roost

Roost

Scope

Hits with Talon Rifle generate 5% Ultimate charge.

Level 5

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
15 / 6 / 9
3,194
213
62,677
38,808
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -15s.

Level 3

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

30
6 / 5 / 22
3,519
235
66,313
38,707
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
22 / 9 / 8
4,101
273
121,286
38,806
0
Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1.5s for each enemy hit by Poison Bolts.

Level 3

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 30% for 5s after using Poison Bolts.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Tiberius
Wakoss_
Tiberius
16
9 / 10 / 11
3,109
207
67,016
37,698
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Ruckus
jowslow17
Ruckus
53
7 / 10 / 15
3,530
235
72,681
92,526
28,621
Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Opulence

Opulence

Missile Launcher

Heal 180 health for each player hit by Missile Launcher.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 2s
Objective Time
6m 20s
98
Kill Participation
124
40
Kills
59
59
Deaths
40
58
Assists
65
Player
Kills
Deaths
Assists
KDA
L
13
14
7
1.18
W
15
6
9
3.25
W
6
5
22
3.4
W
22
9
8
2.89
L
Seris
Nickd3224
Seris
8
7
17
2.36
L
Raum
4
10
17
1.25
W
Tiberius
Wakoss_
Tiberius
9
10
11
1.45
L
6
13
9
0.81
W
Ruckus
jowslow17
Ruckus
7
10
15
1.45
L
9
15
8
0.87

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,545
Damage
389,973
389,973
Taken
246,545
17,894
Shielding
28,621
141,245
Healing
135,316
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
48,024
47,424
0
4,680
50,585
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
62,677
48,419
0
13,575
38,808
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
66,313
51,429
57,614
24,745
38,707
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
121,286
78,255
0
14,803
38,806
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Seris
Nickd3224
Seris
34,034
29,352
58,469
30,661
52,745
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Raum
51,733
40,363
16,382
20,506
176,512
12,188
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Tiberius
Wakoss_
Tiberius
67,016
55,718
0
9,924
37,698
0
L
40,426
34,891
0
4,643
46,535
5,706
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ruckus
jowslow17
Ruckus
72,681
53,848
0
14,655
92,526
28,621
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
72,328
70,263
0
5,904
63,596
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role