Player Matchup

Bomb King
Bomb King
DYBT123
Bomb King
Level 8
Champion Stats
1W - 1L
1,304 SR
Queue Stats
12W - 22L
1,698 Elo+
Solo
Eldebaratamala20
Unknown
Level 5
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,144 Elo+
Solo
Grover
Grover
Hirozake
Grover
Level 13
Champion Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Viktor
Viktor
chero22
Viktor
Level 8
Champion Stats
1W - 0L
1,841 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Seris
Seris
jhjgfahjsj
Seris
Level 9
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 7L
1,142 Elo+
Solo
Team Averages
Level 9
1,529 SR
1,397 Elo+

VS

Team Averages
Level 9
1,510 SR
1,475 Elo+
LeoGoes1
Unknown
Level 4
Champion Stats
1W - 6L
1,732 SR
Queue Stats
5W - 12L
1,500 Elo+
Party 1
Jenos
Jenos
Moises_pino
Jenos
Level 2
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ruckus
Ruckus
alosvi2277
Ruckus
Level 7
Champion Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,528 Elo+
Solo
Buck
Buck
elaplaudidor
Buck
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Viktor
Viktor
flashtiro23
Viktor
Level 22
Champion Stats
8W - 14L
1,320 SR
Queue Stats
20W - 33L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
DYBT123
Bomb King
7
4 / 1 / 5
1,855
464
12,030
12,416
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

4
10 / 5 / 5
2,150
538
28,104
14,490
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

Grover
Hirozake
Grover
14
3 / 2 / 22
2,215
554
34,018
17,729
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Viktor
chero22
Viktor
6
17 / 2 / 8
2,565
641
48,736
12,667
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Seris
8
5 / 2 / 7
1,910
478
23,140
13,539
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

-24

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
LeoGoes1
Unknown
2
2 / 7 / 3
1,920
480
12,571
22,276
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

1
0 / 7 / 3
1,245
311
6,995
24,252
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Ruckus
alosvi2277
Ruckus
8
1 / 8 / 3
1,900
475
11,465
40,780
7,908
Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 10%.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 3% for 3s after activating Advance.

Level 1

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Level 1

10
7 / 9 / 1
2,534
634
27,380
30,945
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 1s after activating Recovery.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 5s.

Level 5

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 1s.

Level 1

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 20% for 3s after using Net Shot.

Level 2

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Viktor
18
1 / 9 / 1
1,735
434
12,430
27,775
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
86
Kill Participation
22
39
Kills
11
12
Deaths
40
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bomb King
DYBT123
Bomb King
4
1
5
6.5
W
10
5
5
2.5
W
Grover
Hirozake
Grover
3
2
22
7
L
LeoGoes1
Unknown
2
7
3
0.5
L
0
7
3
0.21
L
Ruckus
alosvi2277
Ruckus
1
8
3
0.31
W
Viktor
chero22
Viktor
17
2
8
10.5
L
7
9
1
0.83
L
Viktor
1
9
1
0.17
W
Seris
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,028
Damage
70,841
70,841
Taken
146,028
0
Shielding
7,908
43,265
Healing
41,718
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Bomb King
DYBT123
Bomb King
12,030
9,004
0
0
12,416
0
W
28,104
25,599
0
1,161
14,490
0
W
Grover
Hirozake
Grover
34,018
30,478
23,283
12,314
17,729
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
LeoGoes1
Unknown
12,571
9,650
0
1,862
22,276
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
6,995
6,905
26,220
6,899
24,252
0
L
Ruckus
alosvi2277
Ruckus
11,465
10,765
0
2,635
40,780
7,908
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Viktor
chero22
Viktor
48,736
40,112
0
2,201
12,667
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
27,380
26,816
0
1,967
30,945
0
L
Viktor
12,430
12,430
0
2,135
27,775
0
W
Seris
23,140
21,183
0
4,306
13,539
0

Damage Done by Role

Damage Taken by Role