Player Matchup

Lillith
Lillith
BigBirdOG
Lillith
Level 12
Champion Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,225 Elo+
Party 2
DrunkEas
Unknown
Level 19
Champion Stats
1W - 2L
1,500 SR
Queue Stats
8W - 10L
1,247 Elo+
Party 2
Moji
Moji
EmoZeboo
Moji
Level 29
Champion Stats
2W - 2L
1,330 SR
Queue Stats
20W - 23L
1,430 Elo+
Solo
Ruckus
Ruckus
PeterCotton
Ruckus
Level 19
Champion Stats
2W - 3L
1,500 SR
Queue Stats
9W - 7L
1,454 Elo+
Party 2
Mal'Damba
Mal'Damba
VICTOR-Boi69
Mal'Damba
Level 36
Champion Stats
1W - 2L
1,324 SR
Queue Stats
9W - 7L
1,572 Elo+
Solo
Team Averages
Level 23
1,431 SR
1,385 Elo+

VS

Team Averages
Level 21
1,473 SR
1,422 Elo+
Tiberius
Tiberius
Hiro_Matsuno
Tiberius
Level 23
Champion Stats
3W - 3L
1,503 SR
Queue Stats
6W - 7L
1,387 Elo+
Party 3
Io
Io
KzyerRyzer
Io
Level 23
Champion Stats
2W - 0L
1,236 SR
Queue Stats
12W - 5L
1,483 Elo+
Solo
Strix
Strix
LobinhoChemtech
Strix
Level 19
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,387 Elo+
Party 3
Inara
Inara
baniramilk
Inara
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
25W - 29L
1,374 Elo+
Party 1
Moji
Moji
dumdumdums
Moji
Level 11
Champion Stats
2W - 0L
1,625 SR
Queue Stats
3W - 2L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
BigBirdOG
Lillith
7
0 / 7 / 5
2,848
407
13,275
37,737
0
Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 10% for 1.5s after activating Death Wings.

Level 2

Virulent

Virulent

Blood Hex

Reduce the Blood cost of Death Wings by 4% while an enemy is marked by Blood Hex.

Level 1

Blood Sense

Blood Sense

Blood Hex

Hitting an enemy with Blood Hex will Reveal them to your team for 2s.

Level 4

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 2s after activating Death Wings.

Level 4

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

DrunkEas
Unknown
12
3 / 7 / 4
2,878
411
28,430
34,414
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Moji
15
7 / 11 / 2
3,334
476
37,280
34,783
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Wobbles

Wobbles

Scamper

Reduce your damage taken by 24% while using Scamper.

Level 3

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 10% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 2

Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 1.6% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Ruckus
5
2 / 6 / 5
3,146
449
34,410
52,024
10,782
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Level 1

Mal'Damba
VICTOR-Boi69
Mal'Damba
34
4 / 4 / 6
3,169
453
25,955
27,169
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
Hiro_Matsuno
Tiberius
22
8 / 5 / 11
3,455
494
55,826
22,837
599
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

20
8 / 1 / 15
4,093
585
41,091
12,928
0
Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 10% while firing your Light Bow.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.30000000000000004s after healing with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

20
7 / 2 / 8
3,316
474
35,086
22,926
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Inara
7
1 / 2 / 6
3,594
513
14,874
40,466
12,250
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

4
11 / 6 / 11
3,327
475
39,250
40,193
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 9% for 2s after Magic Barrier ends.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 7s
Objective Time
11m 3s
38
Kill Participation
86
16
Kills
35
35
Deaths
16
22
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Lillith
BigBirdOG
Lillith
0
7
5
0.36
L
DrunkEas
Unknown
3
7
4
0.71
L
Moji
7
11
2
0.73
W
Tiberius
Hiro_Matsuno
Tiberius
8
5
11
2.7
W
8
1
15
15.5
W
7
2
8
5.5
L
Ruckus
2
6
5
0.75
L
Mal'Damba
VICTOR-Boi69
Mal'Damba
4
4
6
1.75
W
Inara
1
2
6
2
W
11
6
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,350
Damage
186,127
186,127
Taken
139,350
10,782
Shielding
12,849
77,098
Healing
89,334
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lillith
BigBirdOG
Lillith
13,275
12,546
26,290
1,738
37,737
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
DrunkEas
Unknown
28,430
20,571
0
7,686
34,414
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Moji
37,280
34,681
0
1,800
34,783
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tiberius
Hiro_Matsuno
Tiberius
55,826
34,303
0
5,479
22,837
599
W
41,091
37,036
39,935
8,973
12,928
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
35,086
33,098
0
2,166
22,926
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Ruckus
34,410
26,424
0
2,259
52,024
10,782
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Mal'Damba
VICTOR-Boi69
Mal'Damba
25,955
18,997
24,523
12,802
27,169
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

W
Inara
14,874
14,874
0
9,207
40,466
12,250
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
39,250
39,250
14,030
9,544
40,193
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role