Player Matchup

Vora
Vora
Gold I
Darkzareth
Vora
Gold I
Level 999
Champion Stats
25W - 16L
1,640 SR
Queue Stats
81W - 61L
1,594 Elo+
Party 1
Fernando
Fernando
Gold I
DenilsonR55
Fernando
Gold I
Level 246
Champion Stats
3W - 6L
1,440 SR
Queue Stats
95W - 89L
1,599 Elo+
Party 1
Jenos
Jenos
Silver I
Makõ
Jenos
Silver I
Level 999
Champion Stats
3W - 4L
1,728 SR
Queue Stats
26W - 30L
1,455 Elo+
Party 1
Terminus
Terminus
Gold III
Santydlramx
Terminus
Gold III
Level 866
Champion Stats
1W - 1L
1,500 SR
Queue Stats
52W - 42L
1,523 Elo+
Party 1
Saati
Saati
Platinum II
Yamsiee
Saati
Platinum II
Level 174
Champion Stats
49W - 39L
1,645 SR
Queue Stats
485W - 441L
1,608 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 657
1,590 SR
1,556 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 440
1,622 SR
1,551 Elo+
Pip
Pip
Platinum III
Ezra05b
Pip
Platinum III
Level 127
Champion Stats
13W - 5L
1,847 SR
Queue Stats
336W - 319L
1,537 Elo+
Party 2
Inara
Inara
Platinum IV
RVK4
Inara
Platinum IV
Level 999
Champion Stats
29W - 24L
1,727 SR
Queue Stats
413W - 411L
1,548 Elo+
Solo
Koga
Koga
Gold I
Ryukxd_258
Koga
Gold I
Level 859
Champion Stats
1W - 7L
1,603 SR
Queue Stats
322W - 295L
1,594 Elo+
Solo
Bomb King
Bomb King
Platinum II
gaming0223
Bomb King
Platinum II
Level 97
Champion Stats
4W - 10L
1,519 SR
Queue Stats
147W - 111L
1,543 Elo+
Party 2
Ash
Ash
Gold V
masoncornhunter
Ash
Gold V
Level 116
Champion Stats
2W - 3L
1,415 SR
Queue Stats
190W - 170L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
18 / 5 / 16
3,438
264
86,315
39,046
0
The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 16% for 1s after hitting anything with Deadly Scythe.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Fernando
DenilsonR55
Fernando
50
9 / 2 / 18
3,537
272
60,532
88,849
59,283
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Jenos
Makõ
Jenos
59
4 / 2 / 35
3,851
296
40,512
22,171
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Terminus
Santydlramx
Terminus
59
5 / 4 / 12
2,789
215
37,907
79,392
0
Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 8% for each Calamity Charge you have.

Level 4

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Saati
Yamsiee
Saati
58
20 / 4 / 14
3,896
300
122,793
52,906
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Bans
KhanCaspian
Team 1 Score

4

VS

Team 2 Score

1

Bans
Sha LinTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Pip
54
3 / 8 / 11
3,192
246
34,719
44,587
0
Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 16%.

Level 2

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Inara
RVK4
Inara
56
4 / 9 / 5
2,610
201
57,478
92,639
3,861
Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 15% while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
5 / 14 / 1
2,427
187
64,517
47,383
0
Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Bomb King
gaming0223
Bomb King
56
4 / 15 / 8
2,655
204
61,004
57,145
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 50.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 40% until you land after launching yourself with Poppy Bomb.

Level 4

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

50
3 / 10 / 8
3,052
235
64,646
106,305
16,043
Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Battlement

Battlement

Siege Shield

Increase the duration of Siege Shield by 2.4s.

Level 4

Watchtower

Watchtower

Siege Shield

Increase the Health of Siege Shield by 750.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 3.

Level 3

Indomitable

Indomitable

Armor

Gain 20% Lifesteal.

Level 2

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 4s
Objective Time
6m 34s
151
Kill Participation
52
56
Kills
19
17
Deaths
56
95
Assists
33
Player
Kills
Deaths
Assists
KDA
W
18
5
16
5.2
W
Fernando
DenilsonR55
Fernando
9
2
18
9
L
Pip
3
8
11
1.06
W
Jenos
Makõ
Jenos
4
2
35
10.75
L
Inara
RVK4
Inara
4
9
5
0.72
L
5
14
1
0.39
W
Terminus
Santydlramx
Terminus
5
4
12
2.75
W
Saati
Yamsiee
Saati
20
4
14
6.75
L
Bomb King
gaming0223
Bomb King
4
15
8
0.53
L
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

348,059
Damage
282,364
282,364
Taken
348,059
59,283
Shielding
19,904
222,396
Healing
171,288
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
86,315
70,775
0
11,500
39,046
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Fernando
DenilsonR55
Fernando
60,532
44,842
0
15,268
88,849
59,283
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Pip
34,719
31,215
120,289
26,621
44,587
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Jenos
Makõ
Jenos
40,512
34,604
161,006
16,906
22,171
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Inara
RVK4
Inara
57,478
47,719
0
17,780
92,639
3,861
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
64,517
52,623
0
3,752
47,383
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Terminus
Santydlramx
Terminus
37,907
24,103
0
14,871
79,392
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Saati
Yamsiee
Saati
122,793
104,964
0
2,845
52,906
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Bomb King
gaming0223
Bomb King
61,004
48,532
0
1,477
57,145
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
64,646
55,363
0
1,369
106,305
16,043
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role