Player Matchup

Maeve
Maeve
Orzeas
Maeve
Level 36
Champion Stats
16W - 10L
1,594 SR
Queue Stats
290W - 183L
1,630 Elo+
Party 2
Seris
Seris
Walpurgisnächt
Seris
Level 62
Champion Stats
15W - 17L
1,654 SR
Queue Stats
41W - 35L
1,619 Elo+
Party 2
Barik
Barik
fidelfidelfidel
Barik
Level 216
Champion Stats
3W - 2L
1,500 SR
Queue Stats
43W - 35L
1,493 Elo+
Solo
Androxus
Androxus
ll_Shmali_ll
Androxus
Level 55
Champion Stats
2W - 2L
1,341 SR
Queue Stats
13W - 6L
1,764 Elo+
Solo
masterfulmadman
Unknown
Level 283
Champion Stats
5W - 2L
1,750 SR
Queue Stats
182W - 137L
1,649 Elo+
Solo
Team Averages
Level 130
1,568 SR
1,631 Elo+

VS

Team Averages
Level 611
1,861 SR
1,803 Elo+
Viktor
Viktor
BANKAI77768
Viktor
Level 240
Champion Stats
1W - 1L
1,754 SR
Queue Stats
2W - 2L
1,537 Elo+
Solo
Vora
Vora
Dehmiise
Vora
Level 832
Champion Stats
10W - 3L
1,874 SR
Queue Stats
887W - 344L
1,870 Elo+
Party 1
Jenos
Jenos
ZonaryMeteor499
Jenos
Level 999
Champion Stats
23W - 2L
1,667 SR
Queue Stats
486W - 178L
1,763 Elo+
Party 1
Inara
Inara
xKíng504x
Inara
Level 924
Champion Stats
37W - 1L
2,097 SR
Queue Stats
1,561W - 209L
1,930 Elo+
Party 1
Skye
Skye
xQuéen504x
Skye
Level 60
Champion Stats
87W - 13L
1,911 SR
Queue Stats
872W - 126L
1,918 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
Orzeas
Maeve
25
1 / 4 / 4
2,918
417
41,732
28,235
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Level 1

23
0 / 0 / 4
3,042
435
522
6,481
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

56
0 / 11 / 4
3,275
468
19,493
78,464
53,017
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Androxus
ll_Shmali_ll
Androxus
33
2 / 10 / 1
2,875
411
32,752
43,717
0
Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 40% of the damage Absorbed by Reversal.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Marksman

Marksman

Defiance

Generate 3 Ammo after hitting an enemy with Defiance.

Level 3

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 2.4s.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

57
4 / 10 / 1
3,150
450
39,751
47,209
0

Level 2

Level 2

Level 3

Level 5

Level 3

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
42
7 / 2 / 10
3,534
505
55,319
23,542
0
Run and Gun

Run and Gun

Hustle

Regenerate 6 Ammo every 1s while using Hustle.

Level 3

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Vora
59
8 / 2 / 9
3,210
459
57,859
33,097
0
What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 2.4s after hitting an enemy with Dark Siphon.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
5 / 0 / 23
3,983
569
16,099
10,332
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Inara
59
5 / 2 / 6
3,292
470
16,664
50,384
25,880
Summit

Summit

Impasse

Apply a Knockback of 1500 to yourself after using Impasse underneath yourself.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 28 every 1s while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

33
10 / 1 / 11
3,753
536
58,165
16,895
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 0.5s after hitting an enemy with Poison Bolts.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 24% for 2s after entering Smoke Screen.

Level 3

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 17s
Objective Time
8m 5s
21
Kill Participation
94
7
Kills
35
35
Deaths
7
14
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Viktor
7
2
10
6
W
Vora
8
2
9
6.25
L
Maeve
Orzeas
Maeve
1
4
4
0.75
L
0
0
4
2
W
5
0
23
16.5
L
0
11
4
0.18
L
Androxus
ll_Shmali_ll
Androxus
2
10
1
0.25
L
4
10
1
0.45
W
Inara
5
2
6
4
W
10
1
11
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,250
Damage
204,106
204,106
Taken
134,250
53,017
Shielding
25,880
96,488
Healing
108,367
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
55,319
42,162
0
8,163
23,542
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vora
57,859
41,331
0
4,182
33,097
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
Orzeas
Maeve
41,732
40,532
0
2,572
28,235
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
522
378
74,254
5,878
6,481
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
16,099
15,379
73,365
10,337
10,332
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
19,493
19,493
0
6,188
78,464
53,017
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Androxus
ll_Shmali_ll
Androxus
32,752
26,840
0
4,794
43,717
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
39,751
34,453
0
2,802
47,209
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
16,664
13,388
0
2,133
50,384
25,880
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
58,165
35,983
0
10,187
16,895
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role