Player Matchup

Corvus
Corvus
NotDavidT
Corvus
Level 25
Champion Stats
5W - 6L
1,731 SR
Queue Stats
16W - 15L
1,696 Elo+
Solo
Vatu
Vatu
OFFXMYXWORLD
Vatu
Level 177
Champion Stats
2W - 1L
1,480 SR
Queue Stats
143W - 132L
1,611 Elo+
Solo
Sha Lin
Sha Lin
hazy-illusion-_-
Sha Lin
Level 700
Champion Stats
5W - 11L
1,215 SR
Queue Stats
860W - 796L
1,576 Elo+
Solo
Ruckus
Ruckus
orbitalnexus13
Ruckus
Level 233
Champion Stats
3W - 1L
1,851 SR
Queue Stats
13W - 12L
1,535 Elo+
Solo
Zhin
Zhin
yastiv
Zhin
Level 42
Champion Stats
1W - 1L
1,766 SR
Queue Stats
1W - 1L
1,676 Elo+
Solo
Team Averages
Level 235
1,609 SR
1,618 Elo+

VS

Team Averages
Level 225
1,464 SR
1,518 Elo+
Imani
Imani
Lagganomics
Imani
Level 26
Champion Stats
1W - 3L
1,242 SR
Queue Stats
45W - 43L
1,528 Elo+
Solo
Ying
Ying
Lov3Freak
Ying
Level 41
Champion Stats
3W - 1L
1,541 SR
Queue Stats
7W - 7L
1,417 Elo+
Party 1
Fernando
Fernando
RockNRoll4Ever
Fernando
Level 999
Champion Stats
63W - 52L
1,740 SR
Queue Stats
106W - 89L
1,656 Elo+
Solo
Maeve
Maeve
strwbrrycoughh
Maeve
Level 11
Champion Stats
3W - 0L
1,219 SR
Queue Stats
7W - 6L
1,448 Elo+
Party 1
xzsmqrgds
Unknown
Level 47
Champion Stats
9W - 7L
1,580 SR
Queue Stats
370W - 322L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
NotDavidT
Corvus
13
4 / 6 / 14
4,008
445
25,162
31,544
650
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 400 over 1s after Healing an ally with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 200.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 5% of the Healing done to other allies with Abyssal Reconstruction.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
7 / 9 / 6
3,806
423
36,549
37,480
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Deadly Dash

Deadly Dash

Dash

Generate 7% Ultimate charge after activating Dash once every -8s.

Level 1

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Shadow's Gaze

Shadow's Gaze

Shadow Bombs

Heal for 200 after activating Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

59
12 / 7 / 5
4,259
473
48,062
42,820
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Run Them Down

Run Them Down

Crippling Arrow

Increase the duration of the Cripple effect applied by Crippling Arrow by 0.1s.

Level 1

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

50
3 / 9 / 7
3,907
434
38,733
63,261
37,991
Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 15%.

Level 3

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 6% for 2s after using Missile Launcher.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 21%.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Level 1

Zhin
yastiv
Zhin
28
6 / 10 / 4
3,535
393
32,888
37,456
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
7 / 8 / 9
3,724
414
42,805
29,262
0
Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 1.6s.

Level 2

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 18%.

Level 3

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Ying
39
7 / 5 / 11
4,087
454
38,570
29,720
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
59
8 / 2 / 11
4,968
552
33,972
64,190
56,086
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

7
6 / 10 / 5
3,739
415
31,530
28,589
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Level 1

xzsmqrgds
Unknown
41
12 / 7 / 12
4,222
469
65,684
29,633
0

Level 2

Level 2

Level 5

Level 3

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 58s
Objective Time
8m 40s
68
Kill Participation
88
32
Kills
40
41
Deaths
32
36
Assists
48
Player
Kills
Deaths
Assists
KDA
W
7
8
9
1.44
W
Ying
7
5
11
2.5
L
Corvus
NotDavidT
Corvus
4
6
14
1.83
L
7
9
6
1.11
W
Fernando
8
2
11
6.75
L
12
7
5
2.07
L
3
9
7
0.72
W
6
10
5
0.85
W
xzsmqrgds
Unknown
12
7
12
2.57
L
Zhin
yastiv
Zhin
6
10
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

181,394
Damage
212,561
212,561
Taken
181,394
38,641
Shielding
56,086
96,390
Healing
91,128
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
42,805
27,705
0
9,566
29,262
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Ying
38,570
34,160
26,974
16,201
29,720
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Corvus
NotDavidT
Corvus
25,162
17,958
60,008
12,055
31,544
650
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
36,549
24,442
0
9,948
37,480
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Fernando
33,972
24,294
0
29,867
64,190
56,086
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
48,062
48,062
0
5,861
42,820
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
38,733
25,745
0
3,952
63,261
37,991
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
31,530
27,821
0
3,870
28,589
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
xzsmqrgds
Unknown
65,684
59,065
0
4,650
29,633
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Zhin
yastiv
Zhin
32,888
24,762
0
4,566
37,456
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role