Player Matchup

DonEliano
Unknown
Level 38
Champion Stats
0W - 1L
1,500 SR
Queue Stats
26W - 59L
1,241 Elo+
Solo
Raum
Raum
FOMMP
Raum
Level 165
Champion Stats
0W - 2L
1,235 SR
Queue Stats
11W - 12L
1,533 Elo+
Party 1
Pip
Pip
LiiiiiiinkZ
Pip
Level 32
Champion Stats
2W - 1L
1,695 SR
Queue Stats
92W - 114L
1,404 Elo+
Party 1
Furia
Furia
M0RSHM3LL0W
Furia
Level 133
Champion Stats
2W - 1L
1,874 SR
Queue Stats
91W - 107L
1,474 Elo+
Party 1
Grohk
Grohk
lukatsiklauri33
Grohk
Level 77
Champion Stats
9W - 6L
1,719 SR
Queue Stats
43W - 52L
1,436 Elo+
Solo
Team Averages
Level 89
1,605 SR
1,418 Elo+

VS

Team Averages
Level 128
1,494 SR
1,385 Elo+
Grover
Grover
AhSarsak
Grover
Level 215
Champion Stats
36W - 22L
1,602 SR
Queue Stats
1,413W - 1,484L
1,438 Elo+
Solo
Kasumi
Kasumi
AlexCMA
Kasumi
Level 219
Champion Stats
12W - 19L
1,473 SR
Queue Stats
51W - 72L
1,431 Elo+
Solo
Vivian
Vivian
Cysia1810
Vivian
Level 31
Champion Stats
26W - 32L
1,451 SR
Queue Stats
58W - 79L
1,383 Elo+
Party 2
Raum
Raum
DiyarKala
Raum
Level 117
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,256 Elo+
Solo
VII
VII
kaczor-01
VII
Level 56
Champion Stats
13W - 14L
1,442 SR
Queue Stats
63W - 80L
1,419 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
DonEliano
Unknown
37
1 / 9 / 0
1,153
192
16,361
29,061
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

Raum
FOMMP
Raum
57
1 / 6 / 0
1,427
238
50,724
117,422
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

22
0 / 7 / 2
1,055
176
24,151
27,840
0
Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.4s after hitting an enemy with your weapon.

Level 4

Refreshing Jog

Refreshing Jog

Weightless

Heal for 180 every 1s while Weightless is active.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 24%.

Level 3

From Above

From Above

Weightless

Reduces the Cooldown of Weightless by 0.6s.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

54
1 / 10 / 0
1,119
187
22,491
30,381
0
Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 45% Wrath after hitting an enemy with Pyre Strike.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 225 for each enemy hit with Wings of Wrath.

Level 3

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

46
0 / 10 / 1
1,162
194
17,125
37,739
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Phantom

Phantom

Ghost Walk

Heal for 300 over the duration of Ghost Walk.

Level 3

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 2.4s after activating Ghost Walk.

Level 4

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
AhSarsak
Grover
55
4 / 1 / 20
2,269
378
23,008
20,036
900
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Kasumi
AlexCMA
Kasumi
59
13 / 2 / 15
2,395
399
58,064
18,047
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Essence Drain

Essence Drain

Your Savage Tear deals an additional 2% base damage per stack of Curse on your target.

Level 1

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 3s.

Level 5

Deadly Prey

Deadly Prey

Increase your Movement Speed by 20% for 2s after Body and Soul ends.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Vivian
Cysia1810
Vivian
4
5 / 0 / 21
2,506
418
46,442
13,640
6,527
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Raum
57
10 / 0 / 19
2,788
465
54,193
58,636
600
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 9% for 3s after activating Ignition.

Level 3

Infernal Reload

Infernal Reload

Weapon

Increase your Reload Speed by 21%.

Level 3

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 16%.

Level 4

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

32
10 / 0 / 8
2,227
371
60,736
20,493
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 51s
Objective Time
9m 7s
6
Kill Participation
125
3
Kills
42
42
Deaths
3
3
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Grover
AhSarsak
Grover
4
1
20
14
W
Kasumi
AlexCMA
Kasumi
13
2
15
10.25
W
Vivian
Cysia1810
Vivian
5
0
21
15.5
W
Raum
10
0
19
19.5
L
DonEliano
Unknown
1
9
0
0.11
L
Raum
FOMMP
Raum
1
6
0
0.17
L
0
7
2
0.14
L
1
10
0
0.1
W
10
0
8
14
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

130,852
Damage
242,443
242,443
Taken
130,852
0
Shielding
8,027
84,837
Healing
75,235
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Grover
AhSarsak
Grover
23,008
18,433
26,452
15,974
20,036
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kasumi
AlexCMA
Kasumi
58,064
43,045
0
9,068
18,047
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Vivian
Cysia1810
Vivian
46,442
44,519
0
2,218
13,640
6,527
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Raum
54,193
45,490
0
7,536
58,636
600
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
DonEliano
Unknown
16,361
14,846
0
200
29,061
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Raum
FOMMP
Raum
50,724
37,149
0
25,981
117,422
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
24,151
23,503
6,663
5,842
27,840
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,491
17,091
14,588
5,264
30,381
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
60,736
58,936
0
13,987
20,493
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
17,125
13,299
13,764
12,535
37,739
0

Damage Done by Role

Damage Taken by Role