Player Matchup

Ash
Ash
HeyItsRei
Ash
Level 12
Champion Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,567 Elo+
Solo
Betty la Bomba
Betty la Bomba
Neferpitto
Betty la Bomba
Level 139
Champion Stats
98W - 90L
1,336 SR
Queue Stats
470W - 481L
1,518 Elo+
Solo
Maeve
Maeve
RubyEspeon
Maeve
Level 20
Champion Stats
11W - 12L
1,371 SR
Queue Stats
34W - 30L
1,550 Elo+
Solo
Jenos
Jenos
VoidXAbyss
Jenos
Level 7
Champion Stats
5W - 4L
1,500 SR
Queue Stats
9W - 11L
1,699 Elo+
Solo
Kinessa
Kinessa
lufhus
Kinessa
Level 143
Champion Stats
72W - 75L
1,558 SR
Queue Stats
341W - 338L
1,530 Elo+
Solo
Team Averages
Level 64
1,453 SR
1,573 Elo+

VS

Team Averages
Level 49
1,675 SR
1,535 Elo+
Viktor
Viktor
ArizonaBoyZz
Viktor
Level 7
Champion Stats
2W - 5L
1,512 SR
Queue Stats
3W - 9L
1,276 Elo+
Solo
Moji
Moji
FERBH007
Moji
Level 6
Champion Stats
2W - 7L
1,858 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Tiberius
Tiberius
jaogui
Tiberius
Level 6
Champion Stats
3W - 2L
1,926 SR
Queue Stats
7W - 8L
1,750 Elo+
Party 1
Maeve
Maeve
maishazy
Maeve
Level 10
Champion Stats
4W - 7L
1,460 SR
Queue Stats
16W - 18L
1,448 Elo+
Party 1
Jenos
Jenos
paradox811
Jenos
Level 216
Champion Stats
5W - 7L
1,621 SR
Queue Stats
635W - 619L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
9
6 / 3 / 15
2,585
369
15,801
49,081
21,801
Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Indomitable

Indomitable

Armor

Gain 30% Lifesteal.

Level 3

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 8%.

Level 1

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 4s.

Level 5

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Betty la Bomba
Neferpitto
Betty la Bomba
40
13 / 2 / 7
2,480
354
43,312
21,979
0
He Will Explode

He Will Explode

Hail of Bombs

Reduce the Cooldown of Explosive Personality by 30% after activating Hail of Bombs.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 2%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -800 explosive damage done.

Level 4

He Can Run

He Can Run

Hail of Bombs

Increase your Movement Speed by 60% for 2s after activating Hail of Bombs.

Level 4

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

Maeve
12
10 / 4 / 5
2,145
306
39,245
19,058
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 3s.

Level 3

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Jenos
4
5 / 2 / 12
2,247
321
16,908
16,592
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Kinessa
lufhus
Kinessa
42
5 / 1 / 8
1,900
271
29,230
5,616
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 250.

Level 5

Beam Me Up

Beam Me Up

Transporter

Increase the Flight Speed of Transporter by 10%.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

Headstrong

Headstrong

Armor

Increase your maximum Health by 200.

Level 4

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
1
1 / 7 / 3
1,277
182
37,477
27,436
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 40% while using Iron Sights.

Level 4

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Hit and Run

Hit and Run

Armor

Increase your Movement Speed by 15% for 4s after getting an Elimination or Killing Blow.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Moji
3
2 / 11 / 2
1,169
167
20,680
38,374
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Tiberius
jaogui
Tiberius
2
3 / 10 / 3
1,320
189
18,794
33,326
800
Alley-Cat

Alley-Cat

Crouching Tigron

Reduce the Cooldown of Crouching Tigron by 3s.

Level 5

The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.4s for each enemy hit by Heavy Blade.

Level 1

Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Pouncing Tigron

Pouncing Tigron

Crouching Tigron

Increase the jump strength of Crouching Tigron by 24%.

Level 3

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

Maeve
maishazy
Maeve
3
1 / 7 / 1
1,014
145
14,575
26,427
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 8% for 2s after using Pounce.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 25% while Prowl is active.

Level 5

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Jenos
59
5 / 4 / 5
1,648
235
20,800
18,933
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 3s
Objective Time
57s
86
Kill Participation
26
39
Kills
12
12
Deaths
39
47
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Viktor
1
7
3
0.36
L
Moji
2
11
2
0.27
W
6
3
15
4.5
W
Betty la Bomba
Neferpitto
Betty la Bomba
13
2
7
8.25
W
Maeve
10
4
5
3.13
W
Jenos
5
2
12
5.5
L
Tiberius
jaogui
Tiberius
3
10
3
0.45
W
Kinessa
lufhus
Kinessa
5
1
8
9
L
Maeve
maishazy
Maeve
1
7
1
0.21
L
Jenos
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

144,496
Damage
112,326
112,326
Taken
144,496
21,801
Shielding
800
61,680
Healing
56,303
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
37,477
20,345
0
818
27,436
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Moji
20,680
18,227
0
640
38,374
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
15,801
13,849
0
3,846
49,081
21,801
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Betty la Bomba
Neferpitto
Betty la Bomba
43,312
26,783
0
3,309
21,979
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Maeve
39,245
36,738
0
6,320
19,058
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Jenos
16,908
11,106
35,016
11,494
16,592
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
jaogui
Tiberius
18,794
18,144
0
1,912
33,326
800
W
Kinessa
lufhus
Kinessa
29,230
26,782
0
1,695
5,616
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Maeve
maishazy
Maeve
14,575
12,256
0
2,482
26,427
0
L
Jenos
20,800
13,982
40,314
10,137
18,933
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role