Player Matchup

Barik
Barik
Gold II
Cr0zels
Barik
Gold II
Level 41
Champion Stats
9W - 10L
1,554 SR
Queue Stats
19W - 21L
1,521 Elo+
Party 3
Maeve
Maeve
Gold II
Emanuelecaja18
Maeve
Gold II
Level 130
Champion Stats
10W - 6L
1,733 SR
Queue Stats
14W - 12L
1,558 Elo+
Party 3
Grover
Grover
Gold V
Hibbert105
Grover
Gold V
Level 999
Champion Stats
30W - 29L
1,614 SR
Queue Stats
1,018W - 1,029L
1,465 Elo+
Solo
Inara
Inara
Gold V
NeverRelaxAB
Inara
Gold V
Level 38
Champion Stats
8W - 5L
1,647 SR
Queue Stats
69W - 45L
1,584 Elo+
Party 1
Zhin
Zhin
Platinum I
Szymek-09___
Zhin
Platinum I
Level 229
Champion Stats
10W - 10L
1,574 SR
Queue Stats
74W - 57L
1,610 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 287
1,624 SR
1,548 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 422
1,633 SR
1,524 Elo+
Androxus
Androxus
Platinum I
Joyßoy
Androxus
Platinum I
Level 644
Champion Stats
55W - 59L
1,596 SR
Queue Stats
1,238W - 1,176L
1,605 Elo+
Solo
Corvus
Corvus
Silver I
Unbreakable-Ace_
Corvus
Silver I
Level 237
Champion Stats
9W - 6L
1,610 SR
Queue Stats
82W - 84L
1,441 Elo+
Solo
Terminus
Terminus
Bronze IV
boa_profonda2
Terminus
Bronze IV
Level 32
Champion Stats
1W - 2L
1,500 SR
Queue Stats
32W - 29L
1,404 Elo+
Party 2
Bomb King
Bomb King
Platinum IV
esaug25
Bomb King
Platinum IV
Level 674
Champion Stats
15W - 12L
1,781 SR
Queue Stats
48W - 52L
1,660 Elo+
Solo
Fernando
Fernando
Gold I
filipposclub
Fernando
Gold I
Level 524
Champion Stats
87W - 49L
1,679 SR
Queue Stats
315W - 294L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
Cr0zels
Barik
31
8 / 2 / 17
3,395
340
38,083
39,690
35,781
Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

51
15 / 3 / 10
3,082
308
65,773
22,031
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 4% while at or below 40% Health.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Level 1

Grover
Hibbert105
Grover
59
2 / 7 / 15
2,904
290
15,941
38,804
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

33
6 / 0 / 21
2,809
281
55,941
42,889
4,892
Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
14 / 3 / 17
3,099
310
66,336
27,491
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Footwork

Footwork

Counter

Increase your Movement Speed by 40% for 3s after activating Counter.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Bans
CaspianKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
NyxAzaan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
Joyßoy
Androxus
59
7 / 9 / 6
1,974
197
58,153
43,353
0
Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

53
3 / 7 / 6
1,865
187
30,594
27,338
520
The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 100.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Terminus
boa_profonda2
Terminus
22
4 / 9 / 3
1,589
159
37,208
71,824
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bomb King
esaug25
Bomb King
53
0 / 12 / 1
1,005
101
4,036
29,065
0
King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 12% for 3s after using Detonate.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

Fernando
filipposclub
Fernando
52
1 / 6 / 6
1,775
178
40,914
70,494
49,533
Dire Need

Dire Need

Shield

Increase your Movement Speed by 32% while using Shield.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 32s
Objective Time
2m 19s
125
Kill Participation
37
45
Kills
15
15
Deaths
43
80
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Barik
Cr0zels
Barik
8
2
17
8.25
W
15
3
10
6.67
W
Grover
Hibbert105
Grover
2
7
15
1.36
L
Androxus
Joyßoy
Androxus
7
9
6
1.11
W
6
0
21
16.5
W
14
3
17
7.5
L
3
7
6
0.86
L
Terminus
boa_profonda2
Terminus
4
9
3
0.61
L
Bomb King
esaug25
Bomb King
0
12
1
0.04
L
Fernando
filipposclub
Fernando
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,074
Damage
170,905
170,905
Taken
242,074
40,673
Shielding
50,053
125,396
Healing
95,504
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
Cr0zels
Barik
38,083
38,083
0
5,270
39,690
35,781
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
65,773
61,281
0
5,511
22,031
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
Hibbert105
Grover
15,941
11,326
81,947
22,704
38,804
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
Joyßoy
Androxus
58,153
54,875
0
9,480
43,353
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
55,941
44,053
0
8,615
42,889
4,892
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
66,336
53,016
0
1,349
27,491
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
30,594
22,050
64,553
5,263
27,338
520
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Terminus
boa_profonda2
Terminus
37,208
35,597
0
8,973
71,824
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Bomb King
esaug25
Bomb King
4,036
500
0
318
29,065
0
L
Fernando
filipposclub
Fernando
40,914
26,029
0
6,917
70,494
49,533
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role