Player Matchup

Lillith
Lillith
RustyBoY2021
Lillith
Level 83
Champion Stats
22W - 22L
1,621 SR
Queue Stats
273W - 271L
1,550 Elo+
Solo
Ying
Ying
miko3_mx
Ying
Level 29
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,730 Elo+
Solo
Tyra
Tyra
okopok228228
Tyra
Level 41
Champion Stats
41W - 48L
1,493 SR
Queue Stats
43W - 48L
1,511 Elo+
Solo
Azaan
Azaan
papi_mishu
Azaan
Level 159
Champion Stats
17W - 21L
1,526 SR
Queue Stats
264W - 263L
1,587 Elo+
Party 1
Zhin
Zhin
xLaoaosos
Zhin
Level 231
Champion Stats
45W - 38L
1,664 SR
Queue Stats
239W - 219L
1,615 Elo+
Party 1
Team Averages
Level 109
1,561 SR
1,599 Elo+

VS

Team Averages
Level 114
1,529 SR
1,569 Elo+
Ruckus
Ruckus
Foxroxsoxinabox
Ruckus
Level 34
Champion Stats
3W - 4L
1,457 SR
Queue Stats
97W - 91L
1,554 Elo+
Solo
Rei
Rei
LukeSoria
Rei
Level 72
Champion Stats
2W - 3L
1,730 SR
Queue Stats
111W - 93L
1,613 Elo+
Solo
Corvus
Corvus
Newjeansbestgg
Corvus
Level 75
Champion Stats
6W - 7L
1,065 SR
Queue Stats
182W - 184L
1,566 Elo+
Solo
Tyra
Tyra
NotKann
Tyra
Level 148
Champion Stats
11W - 3L
1,841 SR
Queue Stats
147W - 138L
1,619 Elo+
Solo
Vora
Vora
skylarkxd
Vora
Level 239
Champion Stats
38W - 39L
1,552 SR
Queue Stats
123W - 142L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
RustyBoY2021
Lillith
55
1 / 4 / 1
750
107
17,268
15,910
490
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 150 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 1

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Tainted Form

Tainted Form

Weapon

Gain 5% of Max Health when hitting a marked enemy.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Ying
15
0 / 7 / 1
998
143
13,433
22,096
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 100% of their maximum Health after activating Shatter.

Level 5

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Disappear

Disappear

Armor

Increase your Movement Speed by 14% while Out of Combat.

Level 2

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 24%.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

13
2 / 10 / 0
1,349
193
43,843
26,186
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 6.

Level 3

Quick Release

Quick Release

Nade Launcher

Generate 6 Ammo after using Nade Launcher.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Trail Blazer

Trail Blazer

Armor

Generate 9 Ammo after getting an Elimination.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Azaan
50
0 / 8 / 1
1,160
166
16,344
59,264
19,034
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Overwhelming Presence

Overwhelming Presence

Heal for 48 every 0.5s while at least one wall segment of Sanctuary is active.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 8% for 2s after activating Conviction.

Level 2

Piety

Piety

Heal for 150 after activating Conviction.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Zhin
55
1 / 8 / 2
1,204
172
34,662
27,576
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Malice

Malice

Armor

Increase your Reload Speed by 30%.

Level 3

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
11
14 / 1 / 9
2,411
344
42,246
41,926
13,735
Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Proximity

Proximity

Advance

Reduce your damage taken by 6% for 3s after activating Advance.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 15% for 2s after using Missile Launcher.

Level 5

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 3.5s.

Level 5

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

59
2 / 0 / 18
2,261
323
4,452
12,829
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 7%.

Level 1

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.1s after hitting an enemy with Sigil. This effect stacks.

Level 1

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
3 / 0 / 21
2,196
314
18,389
12,627
501
Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 12% while Projection is out.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 7.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 3

Magistrate's Might

Magistrate's Might

Armor

Gain a 390-Health Shield for 3s after dropping to or below 35% Health.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Tyra
NotKann
Tyra
57
12 / 2 / 10
2,393
342
53,862
31,755
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Vora
57
6 / 1 / 17
2,214
316
32,083
26,413
900
Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

32s
Objective Time
5m 15s
9
Kill Participation
112
4
Kills
37
37
Deaths
4
5
Assists
75
Player
Kills
Deaths
Assists
KDA
W
14
1
9
18.5
W
2
0
18
11
W
3
0
21
13.5
W
Tyra
NotKann
Tyra
12
2
10
8.5
L
Lillith
RustyBoY2021
Lillith
1
4
1
0.38
L
Ying
0
7
1
0.07
L
2
10
0
0.2
L
Azaan
0
8
1
0.06
W
Vora
6
1
17
14.5
L
Zhin
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

125,550
Damage
151,032
151,032
Taken
125,550
19,524
Shielding
15,136
38,949
Healing
107,954
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
42,246
30,805
0
6,686
41,926
13,735
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
4,452
3,852
40,488
6,155
12,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
18,389
14,704
43,746
5,778
12,627
501
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Tyra
NotKann
Tyra
53,862
38,651
0
1,649
31,755
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Lillith
RustyBoY2021
Lillith
17,268
9,159
13,147
239
15,910
490
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Ying
13,433
7,537
13,086
5,054
22,096
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
43,843
26,967
0
0
26,186
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Azaan
16,344
14,723
0
3,200
59,264
19,034
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
32,083
24,671
0
3,452
26,413
900
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Zhin
34,662
31,014
0
4,223
27,576
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role