Player Matchup

Torvald
Torvald
Atomkraftwerk
Torvald
Level 89
Champion Stats
1W - 0L
1,500 SR
Queue Stats
53W - 50L
1,596 Elo+
Party 1
Vora
Vora
Biokraftwerk
Vora
Level 288
Champion Stats
7W - 9L
1,442 SR
Queue Stats
395W - 380L
1,546 Elo+
Party 1
Grohk
Grohk
Drâvida
Grohk
Level 999
Champion Stats
38W - 24L
1,660 SR
Queue Stats
1,382W - 1,370L
1,599 Elo+
Solo
Ying
Ying
Kohlekraftwerk
Ying
Level 480
Champion Stats
162W - 172L
1,547 SR
Queue Stats
569W - 560L
1,546 Elo+
Party 1
Seris
Seris
Verdammtmesser
Seris
Level 35
Champion Stats
17W - 23L
1,604 SR
Queue Stats
127W - 139L
1,547 Elo+
Solo
Team Averages
Level 378
1,551 SR
1,567 Elo+

VS

Team Averages
Level 88
1,677 SR
1,598 Elo+
Pip
Pip
CaptainSole
Pip
Level 161
Champion Stats
29W - 12L
1,777 SR
Queue Stats
568W - 551L
1,643 Elo+
Solo
Torvald
Torvald
Garabasm3
Torvald
Level 74
Champion Stats
74W - 69L
1,601 SR
Queue Stats
503W - 487L
1,560 Elo+
Solo
Vora
Vora
S4geOfSixPaths
Vora
Level 66
Champion Stats
3W - 4L
1,591 SR
Queue Stats
115W - 100L
1,578 Elo+
Party 2
Ying
Ying
XxdentonaterxX
Ying
Level 65
Champion Stats
6W - 3L
1,748 SR
Queue Stats
117W - 102L
1,620 Elo+
Party 2
Kinessa
Kinessa
burkanker69
Kinessa
Level 75
Champion Stats
2W - 3L
1,668 SR
Queue Stats
81W - 75L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
54
4 / 7 / 13
3,476
267
33,974
43,351
75,632
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

59
13 / 12 / 6
3,424
263
48,871
55,271
688
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Grohk
Drâvida
Grohk
59
6 / 3 / 18
3,288
253
60,252
46,377
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 10%.

Level 1

Thunderstruck

Thunderstruck

Shock Pulse

Generate 6% of your Ammo for each unique enemy hit by Shock Pulse.

Level 1

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

59
10 / 7 / 16
3,586
276
48,248
54,749
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

16
3 / 5 / 17
3,419
263
44,927
67,329
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 150 every 1s while using Shadow Travel.

Level 3

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
16 / 10 / 7
2,464
190
67,599
52,803
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 30% while using Weightless.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Torvald
Garabasm3
Torvald
32
2 / 10 / 1
1,418
109
22,479
43,201
58,480
Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 750.

Level 5

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Vital Grasp

Vital Grasp

Recharge

Heal for 75 after activating Recharge.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

45
5 / 9 / 8
1,943
149
45,508
62,228
300
New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

49
1 / 3 / 18
2,254
173
33,458
39,794
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kinessa
burkanker69
Kinessa
40
10 / 4 / 7
2,630
202
98,994
38,246
0
Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 40% Health. This can only happen once every 30 seconds.

Level 5

Open Season

Open Season

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot generates 1 Ammo.

Level 1

Headstrong

Headstrong

Armor

Increase your maximum Health by 50.

Level 1

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 100%.

Level 4

True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 200.

Level 4

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 16s
Objective Time
1m 20s
106
Kill Participation
75
36
Kills
34
34
Deaths
36
70
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Torvald
4
7
13
1.5
W
13
12
6
1.33
L
16
10
7
1.95
W
Grohk
Drâvida
Grohk
6
3
18
5
L
Torvald
Garabasm3
Torvald
2
10
1
0.25
W
10
7
16
2.57
L
5
9
8
1
W
3
5
17
2.3
L
1
3
18
3.33
L
Kinessa
burkanker69
Kinessa
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

236,272
Damage
268,038
267,077
Taken
236,272
76,320
Shielding
58,780
179,814
Healing
138,640
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
33,974
26,660
3,687
3,206
43,351
75,632
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,871
38,381
0
9,143
55,271
688
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
67,599
60,747
3,720
17,632
52,803
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grohk
Drâvida
Grohk
60,252
26,985
22,969
22,810
46,377
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Torvald
Garabasm3
Torvald
22,479
17,388
1,006
210
43,201
58,480
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
48,248
23,860
38,752
25,305
54,749
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
45,508
37,747
0
9,984
62,228
300
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
44,927
36,041
27,921
26,021
67,329
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
33,458
33,458
66,042
31,084
39,794
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Kinessa
burkanker69
Kinessa
98,994
96,743
0
8,962
38,246
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role