Player Matchup

Jenos
Jenos
Platinum II
LLG-LucidityPMB
Jenos
Platinum II
Level 73
Champion Stats
0W - 1L
1,607 SR
Queue Stats
4W - 11L
1,443 Elo+
Solo
Makoa
Makoa
Platinum II
Swækëë
Makoa
Platinum II
Level 156
Champion Stats
59W - 94L
1,514 SR
Queue Stats
866W - 867L
1,572 Elo+
Party 1
Barik
Barik
Gold V
Valeriia7777
Barik
Gold V
Level 878
Champion Stats
11W - 9L
1,680 SR
Queue Stats
189W - 200L
1,459 Elo+
Solo
Vora
Vora
Platinum V
iJkR7
Vora
Platinum V
Level 999
Champion Stats
14W - 21L
1,585 SR
Queue Stats
184W - 197L
1,548 Elo+
Party 1
Tyra
Tyra
Platinum I
madjaza
Tyra
Platinum I
Level 189
Champion Stats
20W - 13L
1,652 SR
Queue Stats
177W - 146L
1,700 Elo+
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 459
1,608 SR
1,544 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 547
1,541 SR
1,530 Elo+
Koga
Koga
Gold III
HerryBillington
Koga
Gold III
Level 862
Champion Stats
3W - 1L
1,557 SR
Queue Stats
34W - 28L
1,592 Elo+
Party 2
Lian
Lian
Platinum II
Ingvâr
Lian
Platinum II
Level 999
Champion Stats
30W - 29L
1,505 SR
Queue Stats
220W - 217L
1,563 Elo+
Party 2
Rei
Rei
Platinum V
MyPantsJustFlew
Rei
Platinum V
Level 287
Champion Stats
32W - 18L
1,685 SR
Queue Stats
38W - 35L
1,485 Elo+
Solo
Inara
Inara
Gold V
SleepyAutumn
Inara
Gold V
Level 285
Champion Stats
1W - 4L
1,456 SR
Queue Stats
37W - 33L
1,508 Elo+
Solo
Atlas
Atlas
Gold I
Sxchti
Atlas
Gold I
Level 301
Champion Stats
1W - 1L
1,500 SR
Queue Stats
134W - 124L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 6 / 3
1,422
178
14,266
27,837
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.2000000000000002s.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Makoa
Swækëë
Makoa
47
1 / 5 / 1
1,298
162
22,585
57,186
32,169
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 2.4s.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Rampage

Rampage

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

48
0 / 7 / 0
1,163
145
24,235
38,172
40,867
Double-Time

Double-Time

Rocket Boots

Heal for 200 every 1s for 3s after activating Rocket Boots.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Vora
iJkR7
Vora
58
1 / 6 / 1
1,142
143
42,961
27,186
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 2s after hitting an enemy with Dark Siphon.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Tyra
madjaza
Tyra
59
1 / 6 / 1
1,280
160
48,368
31,166
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Bans
ZhinCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
YingKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
9 / 2 / 8
2,144
268
47,051
16,336
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Lian
Ingvâr
Lian
58
11 / 0 / 11
2,352
294
56,510
9,204
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 0.6s.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

54
0 / 0 / 19
2,630
329
21,676
15,219
0
Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 60 Health.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

59
6 / 1 / 11
2,430
304
33,193
56,398
23,770
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Atlas
Sxchti
Atlas
57
4 / 1 / 9
2,042
255
23,117
55,258
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 3s after hitting an enemy with Setback.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 1s.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 15s
Objective Time
7m 15s
10
Kill Participation
88
4
Kills
30
30
Deaths
4
6
Assists
58
Player
Kills
Deaths
Assists
KDA
W
9
2
8
6.5
W
Lian
Ingvâr
Lian
11
0
11
16.5
L
1
6
3
0.42
W
0
0
19
9.5
W
6
1
11
11.5
L
Makoa
Swækëë
Makoa
1
5
1
0.3
W
Atlas
Sxchti
Atlas
4
1
9
8.5
L
0
7
0
0
L
Vora
iJkR7
Vora
1
6
1
0.25
L
Tyra
madjaza
Tyra
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,415
Damage
181,547
181,547
Taken
152,415
73,036
Shielding
23,770
86,156
Healing
124,703
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
47,051
32,508
0
1,946
16,336
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Lian
Ingvâr
Lian
56,510
53,916
0
190
9,204
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
14,266
12,324
59,064
14,626
27,837
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
21,676
18,245
106,415
15,031
15,219
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
33,193
28,124
0
311
56,398
23,770
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Makoa
Swækëë
Makoa
22,585
20,385
0
4,094
57,186
32,169
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Atlas
Sxchti
Atlas
23,117
23,117
0
810
55,258
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
24,235
24,235
0
1,982
38,172
40,867
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Vora
iJkR7
Vora
42,961
24,532
0
5,594
27,186
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tyra
madjaza
Tyra
48,368
37,004
0
796
31,166
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role