Player Matchup

Fernando
Fernando
Ghost_xToxicX
Fernando
Level 598
Champion Stats
48W - 44L
1,637 SR
Queue Stats
542W - 505L
1,673 Elo+
Solo
Seris
Seris
LilJeSkyWaker
Seris
Level 44
Champion Stats
39W - 21L
1,668 SR
Queue Stats
105W - 106L
1,600 Elo+
Solo
Bomb King
Bomb King
NankerKeger
Bomb King
Level 385
Champion Stats
16W - 7L
1,759 SR
Queue Stats
181W - 172L
1,642 Elo+
Solo
Androxus
Androxus
piçamole
Androxus
Level 809
Champion Stats
89W - 95L
1,621 SR
Queue Stats
310W - 304L
1,656 Elo+
Solo
Jenos
Jenos
xAimen_511
Jenos
Level 328
Champion Stats
497W - 556L
1,596 SR
Queue Stats
2,121W - 2,132L
1,675 Elo+
Solo
Team Averages
Level 433
1,656 SR
1,649 Elo+

VS

Team Averages
Level 614
1,581 SR
1,637 Elo+
VII
VII
Ap9lsin4ik
VII
Level 643
Champion Stats
12W - 15L
1,542 SR
Queue Stats
1,235W - 1,269L
1,603 Elo+
Party 1
Inara
Inara
Lazybooty
Inara
Level 561
Champion Stats
9W - 9L
1,603 SR
Queue Stats
920W - 910L
1,680 Elo+
Party 2
Cassie
Cassie
Mepperpint
Cassie
Level 700
Champion Stats
62W - 77L
1,646 SR
Queue Stats
882W - 881L
1,677 Elo+
Party 2
Grover
Grover
TheLovelyDwarf
Grover
Level 578
Champion Stats
126W - 167L
1,502 SR
Queue Stats
1,053W - 1,034L
1,643 Elo+
Solo
Tyra
Tyra
НАntu
Tyra
Level 588
Champion Stats
51W - 44L
1,609 SR
Queue Stats
1,089W - 1,129L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Ghost_xToxicX
Fernando
59
12 / 4 / 15
3,423
342
66,118
110,334
74,642
Dire Need

Dire Need

Shield

Increase your Movement Speed by 40% while using Shield.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

17
3 / 4 / 18
3,269
327
28,609
23,600
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 100.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Bomb King
NankerKeger
Bomb King
58
9 / 7 / 11
2,897
290
63,912
55,508
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.1s for each Sticky Bomb you Detonate.

Level 1

Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 4.

Level 4

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Androxus
piçamole
Androxus
47
13 / 6 / 10
3,058
306
82,910
55,264
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 0.5s after hitting an enemy with your weapon.

Level 1

Abyss Walker

Abyss Walker

Nether Step

Heal for 120 after activating Nether Step.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 80% after hitting an enemy with Reversal.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

Jenos
48
6 / 3 / 23
3,162
316
39,526
30,621
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 9 / 6
2,242
224
50,300
41,290
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 5%.

Level 1

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Inara
Lazybooty
Inara
59
5 / 5 / 12
2,552
255
64,514
101,450
21,321
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Cassie
Mepperpint
Cassie
59
9 / 10 / 6
2,247
225
69,471
40,265
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 375.

Level 5

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

38
1 / 7 / 13
2,464
246
24,416
49,141
4,760
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Tyra
НАntu
Tyra
45
2 / 12 / 6
1,968
197
66,626
48,929
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.2s.

Level 2

Hunting Season

Hunting Season

Hunter's Mark

Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 40%.

Level 2

Turn The Table

Turn The Table

Nade Launcher

Heal for 300 for each enemy hit with Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 26s
Objective Time
1m 53s
120
Kill Participation
67
43
Kills
24
24
Deaths
43
77
Assists
43
Player
Kills
Deaths
Assists
KDA
L
7
9
6
1.11
W
Fernando
Ghost_xToxicX
Fernando
12
4
15
4.88
L
Inara
Lazybooty
Inara
5
5
12
2.2
W
3
4
18
3
L
Cassie
Mepperpint
Cassie
9
10
6
1.2
W
Bomb King
NankerKeger
Bomb King
9
7
11
2.07
L
1
7
13
1.07
W
Androxus
piçamole
Androxus
13
6
10
3
W
Jenos
6
3
23
5.83
L
Tyra
НАntu
Tyra
2
12
6
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

281,075
Damage
275,327
275,327
Taken
281,075
74,642
Shielding
26,081
203,235
Healing
164,733
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
50,300
43,242
0
1,022
41,290
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Fernando
Ghost_xToxicX
Fernando
66,118
48,175
0
2,020
110,334
74,642
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Inara
Lazybooty
Inara
64,514
56,335
0
2,427
101,450
21,321
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
28,609
24,595
95,078
5,039
23,600
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Cassie
Mepperpint
Cassie
69,471
60,266
0
7,600
40,265
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
Bomb King
NankerKeger
Bomb King
63,912
56,061
0
2,478
55,508
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
24,416
18,066
117,844
31,972
49,141
4,760
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Androxus
piçamole
Androxus
82,910
51,361
0
5,123
55,264
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
39,526
39,396
77,958
15,539
30,621
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tyra
НАntu
Tyra
66,626
35,462
0
3,868
48,929
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role