Player Matchup

Dredge
Dredge
Linkkukinkku
Dredge
Level 46
Champion Stats
4W - 4L
1,688 SR
Queue Stats
20W - 20L
1,549 Elo+
Party 2
Zhin
Zhin
Tepesh1Antipat
Zhin
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,414 Elo+
Party 1
Grover
Grover
mixietrix
Grover
Level 120
Champion Stats
0W - 2L
1,281 SR
Queue Stats
179W - 168L
1,625 Elo+
Party 2
Fernando
Fernando
rottha
Fernando
Level 218
Champion Stats
0W - 2L
1,362 SR
Queue Stats
142W - 121L
1,698 Elo+
Party 2
Ying
Ying
vohVhohych
Ying
Level 177
Champion Stats
26W - 30L
1,601 SR
Queue Stats
580W - 587L
1,556 Elo+
Party 1
Team Averages
Level 118
1,486 SR
1,569 Elo+

VS

Team Averages
Level 396
1,620 SR
1,564 Elo+
Fernando
Fernando
Bakertjeyv
Fernando
Level 999
Champion Stats
20W - 12L
1,694 SR
Queue Stats
330W - 341L
1,601 Elo+
Solo
Vora
Vora
CrayolaCruncher
Vora
Level 303
Champion Stats
1W - 2L
1,576 SR
Queue Stats
10W - 10L
1,387 Elo+
Party 3
Lian
Lian
Epic2009
Lian
Level 120
Champion Stats
6W - 4L
1,545 SR
Queue Stats
31W - 20L
1,638 Elo+
Solo
Grover
Grover
Masontheftauto
Grover
Level 371
Champion Stats
6W - 1L
1,699 SR
Queue Stats
113W - 89L
1,647 Elo+
Party 3
Sha Lin
Sha Lin
frays18
Sha Lin
Level 186
Champion Stats
4W - 2L
1,587 SR
Queue Stats
314W - 303L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
34
5 / 10 / 4
1,955
217
52,291
39,688
0
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.8s for each enemy hit by Broadside.

Level 4

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 6%.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

21
5 / 10 / 0
1,433
159
28,276
39,510
0
Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Master Stance

Master Stance

Counter

Reduce the Cooldown of Whirl by 1s after successfully hitting an enemy with Counter.

Level 1

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Kindling

Kindling

Whirl

Generate 3 Ammo after activating Whirl.

Level 3

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Grover
mixietrix
Grover
34
2 / 8 / 6
1,791
199
27,014
51,010
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Fernando
rottha
Fernando
51
1 / 8 / 6
1,964
218
39,481
98,971
59,123
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

49
0 / 6 / 6
1,728
192
41,593
32,099
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bakertjeyv
Fernando
59
4 / 4 / 10
2,804
312
41,558
59,008
67,946
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

57
5 / 3 / 8
2,152
239
36,752
34,447
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Lian
51
10 / 4 / 17
2,957
329
75,063
35,717
0
Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 1s.

Level 1

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 300 for each enemy hit with Valor.

Level 5

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

59
13 / 2 / 24
3,324
369
57,091
40,455
1,652
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Sha Lin
frays18
Sha Lin
53
10 / 0 / 9
2,556
284
50,814
19,028
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Desert Silence

Desert Silence

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1s. Crippling Arrow now Silences and Slows enemies by 15% for 2s instead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 46s
Objective Time
5m 59s
35
Kill Participation
110
13
Kills
42
42
Deaths
13
22
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Fernando
Bakertjeyv
Fernando
4
4
10
2.25
W
5
3
8
3
W
Lian
10
4
17
4.63
L
Dredge
5
10
4
0.7
W
13
2
24
12.5
L
5
10
0
0.5
W
Sha Lin
frays18
Sha Lin
10
0
9
14.5
L
Grover
mixietrix
Grover
2
8
6
0.63
L
Fernando
rottha
Fernando
1
8
6
0.5
L
0
6
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

188,655
Damage
261,278
261,278
Taken
188,655
59,123
Shielding
69,598
145,118
Healing
145,600
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Bakertjeyv
Fernando
41,558
26,560
0
10,060
59,008
67,946
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
36,752
30,749
0
9,283
34,447
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Lian
75,063
69,431
0
10,152
35,717
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Dredge
52,291
40,224
0
1,358
39,688
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
57,091
40,545
77,547
35,312
40,455
1,652
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
28,276
22,865
0
2,467
39,510
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Sha Lin
frays18
Sha Lin
50,814
50,814
0
3,246
19,028
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Grover
mixietrix
Grover
27,014
24,466
46,059
24,045
51,010
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Fernando
rottha
Fernando
39,481
29,291
0
6,617
98,971
59,123
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
41,593
14,733
52,830
11,742
32,099
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role