Player Matchup

Fernando
Fernando
Dragulj
Fernando
Level 39
Champion Stats
20W - 12L
1,573 SR
Queue Stats
20W - 14L
1,572 Elo+
Party 2
Seris
Seris
Reljebre
Seris
Level 553
Champion Stats
139W - 136L
1,563 SR
Queue Stats
377W - 375L
1,604 Elo+
Party 2
Moji
Moji
Rubberman420
Moji
Level 50
Champion Stats
7W - 5L
1,539 SR
Queue Stats
93W - 87L
1,592 Elo+
Party 2
Vivian
Vivian
SQU2RREL
Vivian
Level 44
Champion Stats
18W - 5L
1,662 SR
Queue Stats
102W - 97L
1,533 Elo+
Solo
Willo
Willo
marixi
Willo
Level 51
Champion Stats
33W - 23L
1,444 SR
Queue Stats
161W - 171L
1,451 Elo+
Solo
Team Averages
Level 147
1,556 SR
1,551 Elo+

VS

Team Averages
Level 221
1,479 SR
1,539 Elo+
Grohk
Grohk
Ausvenc
Grohk
Level 386
Champion Stats
2W - 5L
1,469 SR
Queue Stats
290W - 299L
1,537 Elo+
Party 1
Jenos
Jenos
Skullronx
Jenos
Level 48
Champion Stats
6W - 5L
1,564 SR
Queue Stats
49W - 41L
1,546 Elo+
Party 3
Saati
Saati
grostony013
Saati
Level 520
Champion Stats
3W - 10L
1,404 SR
Queue Stats
341W - 328L
1,576 Elo+
Solo
Moji
Moji
stons01
Moji
Level 108
Champion Stats
0W - 1L
1,500 SR
Queue Stats
52W - 42L
1,544 Elo+
Party 3
Tyra
Tyra
zaperdolya
Tyra
Level 44
Champion Stats
21W - 27L
1,456 SR
Queue Stats
87W - 93L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dragulj
Fernando
23
6 / 10 / 18
4,389
274
48,049
135,743
76,092
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.9s.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Seris
Reljebre
Seris
50
17 / 6 / 32
5,284
330
48,585
46,507
0
Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

21
17 / 13 / 13
4,184
262
85,715
74,015
0
Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 1.2000000000000002% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 3

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 18% Lifesteal against enemies with the maximum number of Magic Marks.

Level 3

Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 2.4000000000000004s.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Vivian
SQU2RREL
Vivian
23
14 / 15 / 18
4,447
278
90,557
54,331
22,997
Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 375.

Level 3

Plans Within Plans

Plans Within Plans

Deflector Shield

Heal for 40 every 1s while Deflector Shield is active.

Level 2

Numbed Heart

Numbed Heart

Armor

Increase your maximum Health by 150.

Level 3

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 100% while using Precision Sights.

Level 5

Informants

Informants

Sensor Drone

Heal for 170 after an enemy that is Revealed by your Sensor Drone dies.

Level 2

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Willo
marixi
Willo
27
11 / 4 / 28
3,976
249
89,383
30,391
0
Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1.5s for each enemy hit by it.

Level 3

Antics

Antics

Weapon

Increase your Reload Speed by 15%.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 12%.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
Ausvenc
Grohk
59
16 / 6 / 18
3,918
245
105,326
97,988
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 90 for each enemy hit with Shock Pulse.

Level 3

Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 30%.

Level 3

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.7999999999999998s.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Jenos
Skullronx
Jenos
42
4 / 13 / 26
3,493
218
26,574
49,861
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Cosmic Barrier

Cosmic Barrier

Stellar Wind

Reduce your damage taken by 5% while Stellar Wind is active.

Level 1

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
6 / 17 / 12
2,871
179
59,024
59,727
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2.5s.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 450hp.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Moji
stons01
Moji
50
14 / 17 / 11
3,605
225
70,488
101,662
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

18
8 / 12 / 19
3,329
208
79,575
53,051
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 12% for 3s after using Nade Launcher.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 21s
Objective Time
6m 59s
174
Kill Participation
134
65
Kills
48
48
Deaths
65
109
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Grohk
Ausvenc
Grohk
16
6
18
4.17
W
Fernando
Dragulj
Fernando
6
10
18
1.5
W
Seris
Reljebre
Seris
17
6
32
5.5
W
17
13
13
1.81
W
Vivian
SQU2RREL
Vivian
14
15
18
1.53
L
Jenos
Skullronx
Jenos
4
13
26
1.31
L
6
17
12
0.71
W
Willo
marixi
Willo
11
4
28
6.25
L
Moji
stons01
Moji
14
17
11
1.15
L
8
12
19
1.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,289
Damage
340,987
340,987
Taken
362,289
99,089
Shielding
0
185,247
Healing
203,101
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
Ausvenc
Grohk
105,326
61,277
22,854
40,905
97,988
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Fernando
Dragulj
Fernando
48,049
32,445
0
15,827
135,743
76,092
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Seris
Reljebre
Seris
48,585
39,903
119,167
29,002
46,507
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
85,715
77,471
0
10,242
74,015
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vivian
SQU2RREL
Vivian
90,557
85,857
0
2,818
54,331
22,997
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Jenos
Skullronx
Jenos
26,574
16,433
83,444
15,692
49,861
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
59,024
42,210
0
5,837
59,727
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Willo
marixi
Willo
89,383
66,289
0
8,191
30,391
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Moji
stons01
Moji
70,488
70,488
9,443
19,520
101,662
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
79,575
44,444
0
5,406
53,051
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Damage Done by Role

Damage Taken by Role