Player Matchup

Strix
Strix
ArthurStaloch
Strix
Level 25
Champion Stats
15W - 16L
1,526 SR
Queue Stats
208W - 216L
1,360 Elo+
Party 1
Moji
Moji
Jpedro5491
Moji
Level 45
Champion Stats
13W - 12L
1,705 SR
Queue Stats
110W - 101L
1,359 Elo+
Party 1
Pip
Pip
SenhorCartola23
Pip
Level 36
Champion Stats
5W - 5L
1,677 SR
Queue Stats
171W - 185L
1,334 Elo+
Party 1
Ruckus
Ruckus
aviso-previsto
Ruckus
Level 17
Champion Stats
6W - 7L
1,627 SR
Queue Stats
190W - 178L
1,354 Elo+
Party 1
Ash
Ash
galho700veterano
Ash
Level 17
Champion Stats
1W - 1L
1,712 SR
Queue Stats
1W - 4L
1,350 Elo+
Solo
Team Averages
Level 28
1,649 SR
1,351 Elo+

VS

Team Averages
Level 28
1,574 SR
1,354 Elo+
Kinessa
Kinessa
DonHyde5741
Kinessa
Level 29
Champion Stats
7W - 7L
1,549 SR
Queue Stats
38W - 37L
1,449 Elo+
Solo
Khan
Khan
Malubruga
Khan
Level 29
Champion Stats
3W - 1L
1,875 SR
Queue Stats
30W - 33L
1,346 Elo+
Party 2
Kasumi
Kasumi
Veronese_0
Kasumi
Level 21
Champion Stats
6W - 5L
1,555 SR
Queue Stats
14W - 24L
1,366 Elo+
Solo
Skye
Skye
andreiwnl_
Skye
Level 14
Champion Stats
15W - 8L
1,500 SR
Queue Stats
20W - 24L
1,263 Elo+
Party 2
Grover
Grover
davidjr-biandreb
Grover
Level 46
Champion Stats
34W - 21L
1,393 SR
Queue Stats
66W - 57L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
10
16 / 9 / 6
3,160
166
78,077
47,117
0
Roost

Roost

Scope

Hits with Talon Rifle generate 3% Ultimate charge.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 5.

Level 5

Cooled Mags

Cooled Mags

Quick Switch

Your inactive weapon generates 4 Ammo every 2s.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

50
20 / 20 / 7
4,377
230
88,403
83,822
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

47
9 / 16 / 26
4,414
232
88,719
70,697
0
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

15
8 / 17 / 11
3,523
185
81,833
133,294
23,676
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

17
5 / 12 / 18
3,793
200
87,140
111,265
70,992
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kinessa
DonHyde5741
Kinessa
10
18 / 12 / 5
4,493
236
99,038
53,115
0
True Grit

True Grit

Sniper Mode

Hitting an enemy with a fully-charged Sniper Mode shot Heals you for 100.

Level 2

Reconfigure

Reconfigure

Transporter

Activating Transporter generates 16 Ammo.

Level 4

Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 3 Ammo.

Level 1

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Prodigy

Prodigy

Sniper Mode

Increase your Movement Speed while in Sniper Mode by 125%.

Level 5

Steady Aim

Steady Aim

Sniper Mode

For 4s after hitting a fully-charged weapon shot, your next fully-charged shot will deal an additional 20% damage.

Level 1

Khan
13
9 / 13 / 21
6,184
325
57,332
145,983
131,717
Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 30% while your Bulwark is active.

Level 5

Shield Wall

Shield Wall

Bulwark

Increase the Health of your Bulwark by 200.

Level 1

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 25 every 1s while Bulwark is active.

Level 1

Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 30%.

Level 5

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Kasumi
Veronese_0
Kasumi
14
20 / 11 / 18
5,125
270
90,495
55,073
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 0.5s.

Level 1

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Folk Tales

Folk Tales

Increase your maximum Health by 150.

Level 3

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

9
15 / 11 / 26
5,616
296
119,562
75,557
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Dissipate

Dissipate

Smoke Screen

Increase your Movement Speed by 40% for 2s after entering Smoke Screen.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 0.5s for each enemy hit by Poison Bolts.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

20
12 / 11 / 34
6,215
327
79,768
94,444
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 24s
Objective Time
23m 31s
126
Kill Participation
178
58
Kills
74
74
Deaths
58
68
Assists
104
Player
Kills
Deaths
Assists
KDA
L
16
9
6
2.11
W
Kinessa
DonHyde5741
Kinessa
18
12
5
1.71
L
20
20
7
1.18
W
Khan
9
13
21
1.5
L
9
16
26
1.38
W
Kasumi
Veronese_0
Kasumi
20
11
18
2.64
W
15
11
26
2.55
L
8
17
11
0.79
W
12
11
34
2.64
L
5
12
18
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

424,172
Damage
446,195
446,195
Taken
424,172
94,668
Shielding
131,717
181,246
Healing
264,945
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
78,077
75,370
0
17,978
47,117
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Kinessa
DonHyde5741
Kinessa
99,038
99,038
0
23,324
53,115
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
88,403
88,403
12,244
7,895
83,822
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Khan
57,332
50,083
4,921
27,319
145,983
131,717
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
88,719
79,493
92,769
30,738
70,697
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
Veronese_0
Kasumi
90,495
61,914
0
10,957
55,073
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
119,562
86,445
0
17,250
75,557
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
81,833
53,430
0
11,888
133,294
23,676
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
79,768
71,147
116,171
65,003
94,444
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
87,140
74,317
0
7,734
111,265
70,992
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role