Player Matchup

Betty la Bomba
Betty la Bomba
AsmaaRhibany
Betty la Bomba
Level 525
Champion Stats
64W - 69L
1,441 SR
Queue Stats
416W - 391L
1,495 Elo+
Solo
Talus
Talus
ClassifiedHer
Talus
Level 43
Champion Stats
1W - 1L
1,433 SR
Queue Stats
30W - 50L
1,487 Elo+
Party 1
Atlas
Atlas
Leonyuma
Atlas
Level 210
Champion Stats
4W - 1L
1,644 SR
Queue Stats
166W - 219L
1,486 Elo+
Party 1
Ying
Ying
Nivcent23
Ying
Level 917
Champion Stats
80W - 55L
1,577 SR
Queue Stats
178W - 161L
1,464 Elo+
Solo
Grover
Grover
TH3G00DG1ANT
Grover
Level 91
Champion Stats
1W - 2L
1,685 SR
Queue Stats
51W - 78L
1,495 Elo+
Party 1
Team Averages
Level 357
1,556 SR
1,485 Elo+

VS

Team Averages
Level 262
1,503 SR
1,433 Elo+
Fresh salmon676
Unknown
Level 28
Champion Stats
2W - 1L
1,681 SR
Queue Stats
9W - 5L
1,578 Elo+
Solo
Drogoz
Drogoz
JuiCeSaPpiE_020
Drogoz
Level 999
Champion Stats
59W - 91L
1,408 SR
Queue Stats
994W - 1,183L
1,461 Elo+
Solo
Tiberius
Tiberius
VieiraWise
Tiberius
Level 27
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,139 Elo+
Solo
Corvus
Corvus
XXGHOST-D
Corvus
Level 222
Champion Stats
3W - 7L
1,424 SR
Queue Stats
67W - 83L
1,488 Elo+
Solo
Vora
Vora
Xx_Borxer_xX
Vora
Level 33
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
AsmaaRhibany
Betty la Bomba
57
5 / 1 / 2
2,428
405
16,223
3,993
0
Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 20%.

Level 2

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.2s for each enemy hit by the initial and secondary explosions.

Level 2

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 8%.

Level 4

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

Level 1

20
8 / 2 / 6
2,429
405
23,312
16,371
0
Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 32% while Rune of Travel is active.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Spirited

Spirited

Armor

Increase your maximum Health by 50

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Atlas
Leonyuma
Atlas
55
4 / 1 / 9
3,149
525
13,844
38,643
0
Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Ravages of Time

Ravages of Time

Armor

Generate 2% Ultimate charge after getting an Elimination.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Ying
58
17 / 2 / 7
2,752
459
40,871
17,611
0
Tangible

Tangible

Armor

Increase your maximum Health by 250.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 5s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Grover
53
3 / 2 / 18
2,970
495
19,807
14,194
900
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 8%.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 24% for 4s after using Blossom.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
26
4 / 6 / 1
2,686
448
35,252
23,454
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

59
1 / 3 / 2
2,250
375
24,851
16,955
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 75%.

Level 5

Fuel Tank

Fuel Tank

Armor

Increase your Booster fuel capacity by 10%.

Level 1

Hyper Boost

Hyper Boost

Salvo

Restore 4% of your Booster fuel each time Salvo hits an enemy.

Level 1

Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 1.25s each time Salvo hits an enemy with its rockets.

Level 5

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Tiberius
VieiraWise
Tiberius
21
1 / 9 / 0
1,510
252
15,978
25,917
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Corvus
XXGHOST-D
Corvus
56
0 / 11 / 1
1,727
288
2,764
25,787
0
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Abyssal Effluxion

Abyssal Effluxion

Abyssal Reconstruction

Reduce the damage taken by an ally Healed by Abyssal Reconstruction by 4% for 0.8s after being Healed.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

24
2 / 8 / 0
2,122
354
11,967
21,944
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 7s
Objective Time
26s
79
Kill Participation
12
37
Kills
8
8
Deaths
37
42
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
AsmaaRhibany
Betty la Bomba
5
1
2
6
W
8
2
6
5.5
L
4
6
1
0.75
L
1
3
2
0.67
W
Atlas
Leonyuma
Atlas
4
1
9
8.5
W
Ying
17
2
7
10.25
W
Grover
3
2
18
6
L
Tiberius
VieiraWise
Tiberius
1
9
0
0.11
L
Corvus
XXGHOST-D
Corvus
0
11
1
0.05
L
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,057
Damage
90,812
90,812
Taken
114,057
900
Shielding
0
59,217
Healing
29,563
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
AsmaaRhibany
Betty la Bomba
16,223
11,960
0
0
3,993
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
23,312
22,347
0
1,772
16,371
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
35,252
26,857
0
6,590
23,454
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
24,851
22,182
0
5,704
16,955
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Atlas
Leonyuma
Atlas
13,844
13,844
0
301
38,643
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
40,871
37,644
6,958
7,086
17,611
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Grover
19,807
18,532
33,933
9,167
14,194
900
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
VieiraWise
Tiberius
15,978
9,929
0
2,791
25,917
0
L
Corvus
XXGHOST-D
Corvus
2,764
2,364
9,997
1,346
25,787
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
11,967
9,567
0
3,135
21,944
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role