Player Matchup

Saati
Saati
DarkChiquito
Saati
Level 159
Champion Stats
12W - 8L
1,611 SR
Queue Stats
372W - 355L
1,631 Elo+
Party 1
Fernando
Fernando
Unsinnombre
Fernando
Level 519
Champion Stats
11W - 3L
1,936 SR
Queue Stats
243W - 225L
1,603 Elo+
Solo
Lian
Lian
Valery243997
Lian
Level 431
Champion Stats
80W - 78L
1,615 SR
Queue Stats
849W - 846L
1,647 Elo+
Party 1
Maeve
Maeve
ahmedd1243
Maeve
Level 76
Champion Stats
43W - 25L
1,682 SR
Queue Stats
108W - 100L
1,526 Elo+
Solo
Rei
Rei
mochiducky
Rei
Level 540
Champion Stats
9W - 9L
1,639 SR
Queue Stats
492W - 501L
1,630 Elo+
Solo
Team Averages
Level 345
1,697 SR
1,607 Elo+

VS

Team Averages
Level 297
1,638 SR
1,577 Elo+
Zhin
Zhin
FrostTFGPlays
Zhin
Level 144
Champion Stats
4W - 3L
1,685 SR
Queue Stats
183W - 173L
1,648 Elo+
Party 2
Ash
Ash
TownNeedsCowboy
Ash
Level 397
Champion Stats
16W - 11L
1,708 SR
Queue Stats
745W - 735L
1,570 Elo+
Solo
Drogoz
Drogoz
cpram11
Drogoz
Level 398
Champion Stats
54W - 50L
1,606 SR
Queue Stats
925W - 934L
1,483 Elo+
Solo
Saati
Saati
ogmonkki
Saati
Level 369
Champion Stats
0W - 1L
1,500 SR
Queue Stats
87W - 94L
1,542 Elo+
Solo
Ying
Ying
toont0wn
Ying
Level 178
Champion Stats
100W - 67L
1,692 SR
Queue Stats
435W - 441L
1,644 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
29 / 5 / 13
4,731
338
136,076
50,618
0
Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Hide

Hide

Increase the duration of Saati's invisibility by 0.125s after deployment of Dead Ringer.

Level 1

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Fernando
Unsinnombre
Fernando
47
6 / 5 / 19
4,466
319
67,835
111,160
95,859
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 0.45s.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
11 / 4 / 21
3,749
268
91,885
35,592
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Maeve
48
12 / 6 / 17
3,584
256
71,585
43,751
0
On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Scamper

Scamper

Pounce

Increase your Movement Speed by 40% for 3s after using Pounce.

Level 4

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Savagery

Savagery

Pounce

Heal for 280 after using Pounce.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 160 with Nine Lives.

Level 2

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

42
5 / 5 / 30
4,475
320
28,644
37,355
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 40 Health.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Arcane Focus

Arcane Focus

Spirit Link

Heal for 20 every 1s while Spirit Linked to an ally.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
11 / 13 / 3
2,666
190
66,036
57,076
0
Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Perfect Block

Perfect Block

Counter

Heal for 300 after using Counter.

Level 3

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1s for each enemy it hits.

Level 2

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
8 / 10 / 7
3,649
261
96,805
183,329
57,620
Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Brawl

Brawl

Kinetic Burst

Heal for 600 over 2s for each enemy hit by Kinetic Burst.

Level 4

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 2s for each enemy hit with Kinetic Burst.

Level 2

War Machine

War Machine

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Level 1

Drogoz
cpram11
Drogoz
59
3 / 17 / 2
1,794
128
30,546
49,328
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 60%.

Level 4

Spitfire

Spitfire

Salvo

Reduce the Cooldown of Salvo by 0.75s each time Salvo hits an enemy with its rockets.

Level 3

Hot Swap

Hot Swap

Weapon

Increase your Reload Speed by 20% for 3s after hitting an enemy with your weapon.

Level 2

Thrill of the Hunt

Thrill of the Hunt

Thrust

Reduce the Cooldown of Thrust by 52% after getting an Elimination.

Level 4

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 20% Health.

Level 2

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Saati
ogmonkki
Saati
59
2 / 14 / 7
2,200
157
55,356
54,110
0
Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Grab and Go

Grab and Go

Generate 4 Ammo for each enemy hit with Blast Back.

Level 4

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 40%.

Level 4

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Ying
51
1 / 9 / 16
3,335
238
29,733
52,182
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

14m 18s
Objective Time
5m 6s
163
Kill Participation
60
63
Kills
25
25
Deaths
63
100
Assists
35
Player
Kills
Deaths
Assists
KDA
W
29
5
13
7.1
L
11
13
3
0.96
L
8
10
7
1.15
W
Fernando
Unsinnombre
Fernando
6
5
19
3.1
W
11
4
21
5.38
W
Maeve
12
6
17
3.42
L
Drogoz
cpram11
Drogoz
3
17
2
0.24
W
5
5
30
4
L
Saati
ogmonkki
Saati
2
14
7
0.39
L
Ying
1
9
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

396,025
Damage
278,476
278,476
Taken
396,025
95,859
Shielding
57,620
205,621
Healing
226,185
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
136,076
97,231
0
763
50,618
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
66,036
52,313
0
9,251
57,076
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
96,805
88,925
0
4,442
183,329
57,620
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Fernando
Unsinnombre
Fernando
67,835
42,151
0
12,268
111,160
95,859
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
91,885
85,677
0
7,129
35,592
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Maeve
71,585
71,125
0
12,816
43,751
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Drogoz
cpram11
Drogoz
30,546
25,669
0
253
49,328
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
28,644
25,043
146,423
26,222
37,355
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Saati
ogmonkki
Saati
55,356
18,412
0
2,482
54,110
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Ying
29,733
29,733
177,373
32,384
52,182
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Damage Done by Role

Damage Taken by Role