Player Matchup

Tyra
Tyra
Chachkin68
Tyra
Level 21
Champion Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,482 Elo+
Party 1
Lex
Lex
KDMCHK
Lex
Level 8
Champion Stats
3W - 0L
1,768 SR
Queue Stats
13W - 4L
1,674 Elo+
Party 2
Maeve
Maeve
malokkran
Maeve
Level 12
Champion Stats
13W - 5L
1,642 SR
Queue Stats
25W - 15L
1,632 Elo+
Party 1
Moji
Moji
nextag123
Moji
Level 8
Champion Stats
1W - 0L
1,736 SR
Queue Stats
4W - 2L
1,460 Elo+
Solo
ЖопМамкиВ3д
Unknown
Level 15
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,700 Elo+
Party 2
Team Averages
Level 13
1,629 SR
1,590 Elo+

VS

Team Averages
Level 4
1,549 SR
1,397 Elo+
Fernando
Fernando
Baki_99h
Fernando
Level 2
Champion Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,664 Elo+
Solo
Vitalix_YNS91
Unknown
Level 3
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,291 Elo+
Solo
Strix
Strix
comonsimulator1
Strix
Level 2
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,330 Elo+
Solo
Grover
Grover
huteyyyyyLLLL
Grover
Level 6
Champion Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,158 Elo+
Solo
Moji
Moji
moin12231838741
Moji
Level 6
Champion Stats
7W - 4L
1,745 SR
Queue Stats
20W - 20L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
4 / 7 / 9
1,940
647
18,748
21,097
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Lex
KDMCHK
Lex
11
9 / 6 / 7
2,370
790
35,466
15,959
0
Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Requip

Requip

Combat Slide

Generate 4 Ammo after activating Combat Slide.

Level 2

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 100.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Maeve
malokkran
Maeve
13
14 / 4 / 8
2,749
916
45,261
16,544
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Moji
5
7 / 9 / 5
1,968
656
23,069
23,145
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

19
5 / 5 / 10
2,060
687
27,389
17,470
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

Team 1 Score

4

VS

Team 2 Score

-5

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Baki_99h
Fernando
2
3 / 7 / 4
1,950
650
15,783
46,817
25,813
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

3
5 / 8 / 4
1,930
643
13,508
22,079
0

Level 5

Level 1

Level 3

Level 2

Level 4

Level 1

2
14 / 9 / 6
2,510
837
22,849
25,459
0
Flare XL

Flare XL

Flare

Increase the area that Flare will Reveal enemies by 50%.

Level 5

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 60%.

Level 3

Overburn

Overburn

Flare

Flare lasts 1.7999999999999998s longer.

Level 3

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 2.

Level 2

Grizzled

Grizzled

Armor

Increase your maximum Health by 100.

Level 2

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

9
4 / 5 / 14
2,165
722
19,439
24,697
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

5
5 / 11 / 8
1,610
537
22,636
30,881
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
78
Kill Participation
67
39
Kills
31
31
Deaths
40
39
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Fernando
Baki_99h
Fernando
3
7
4
0.71
W
4
7
9
1.21
W
Lex
KDMCHK
Lex
9
6
7
2.08
L
5
8
4
0.88
L
14
9
6
1.89
L
4
5
14
2.2
W
Maeve
malokkran
Maeve
14
4
8
4.5
L
5
11
8
0.82
W
Moji
7
9
5
1.06
W
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

149,933
Damage
94,215
94,215
Taken
149,933
0
Shielding
25,813
15,035
Healing
39,342
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Baki_99h
Fernando
15,783
11,498
0
1,952
46,817
25,813
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
18,748
14,360
0
1,773
21,097
0
W
Lex
KDMCHK
Lex
35,466
33,643
0
0
15,959
0
L
13,508
10,385
0
1,200
22,079
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
22,849
22,097
0
5,282
25,459
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
19,439
18,404
15,145
12,454
24,697
0
W
Maeve
malokkran
Maeve
45,261
39,789
0
7,258
16,544
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
22,636
21,181
0
3,309
30,881
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Moji
23,069
21,927
0
1,403
23,145
0
W
27,389
22,317
0
4,601
17,470
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Damage Done by Role

Damage Taken by Role