Player Matchup

Furia
Furia
DIEGO SENSEI 01
Furia
Level 308
Champion Stats
7W - 7L
1,516 SR
Queue Stats
100W - 79L
1,570 Elo+
Party 1
Tiberius
Tiberius
FadedAsper264
Tiberius
Level 28
Champion Stats
14W - 12L
1,632 SR
Queue Stats
19W - 20L
1,574 Elo+
Party 1
Kasumi
Kasumi
chronohacker12
Kasumi
Level 299
Champion Stats
75W - 95L
1,538 SR
Queue Stats
872W - 856L
1,577 Elo+
Solo
Ruckus
Ruckus
deathman167
Ruckus
Level 100
Champion Stats
13W - 5L
1,495 SR
Queue Stats
300W - 238L
1,730 Elo+
Solo
Lillith
Lillith
waterman04
Lillith
Level 115
Champion Stats
3W - 1L
1,588 SR
Queue Stats
97W - 77L
1,576 Elo+
Party 1
Team Averages
Level 170
1,554 SR
1,605 Elo+

VS

Team Averages
Level 419
1,639 SR
1,542 Elo+
Koga
Koga
Asesinototal
Koga
Level 50
Champion Stats
4W - 2L
1,765 SR
Queue Stats
19W - 17L
1,535 Elo+
Solo
Lian
Lian
JMAX7
Lian
Level 913
Champion Stats
27W - 40L
1,514 SR
Queue Stats
258W - 248L
1,564 Elo+
Solo
Skye
Skye
Z6ck
Skye
Level 995
Champion Stats
26W - 14L
1,637 SR
Queue Stats
739W - 701L
1,518 Elo+
Party 2
Ying
Ying
narax21
Ying
Level 73
Champion Stats
3W - 2L
1,684 SR
Queue Stats
82W - 76L
1,580 Elo+
Solo
Fernando
Fernando
z666k
Fernando
Level 62
Champion Stats
18W - 16L
1,595 SR
Queue Stats
174W - 168L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
9 / 14 / 21
3,859
214
52,492
52,030
0
Ignition

Ignition

Pyre Strike

Reduce the Cooldown of Wings of Wrath by 5s after hitting an enemy with Pyre Strike.

Level 5

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 75 for each enemy hit with Wings of Wrath.

Level 1

Burning Oath

Burning Oath

Kindle Soul

Heal for 210 over 3s after Healing an ally with Kindle Soul.

Level 2

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Tiberius
FadedAsper264
Tiberius
6
11 / 16 / 8
3,654
203
65,504
62,620
1,152
Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 225 every 1s while Combat Trance is active.

Level 5

Making the Cut

Making the Cut

Heavy Blade

Heal for 80 for each enemy hit by Heavy Blade.

Level 2

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

55
13 / 7 / 14
4,003
222
50,657
41,755
0
Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 25%.

Level 5

Moonlit Haunting

Moonlit Haunting

Heal for 17 every 0.25s during Body and Soul.

Level 1

Sealed Fate

Sealed Fate

Heal for 70 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 2.4s.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Ruckus
47
17 / 12 / 13
4,633
257
86,610
137,559
62,450
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 2s.

Level 2

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 12% for 2s after using Missile Launcher.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Proximity

Proximity

Advance

Reduce your damage taken by 12% for 3s after activating Advance.

Level 4

Warden

Warden

Emitter

Increase the duration of Emitter by 2s.

Level 2

Level 1

Lillith
waterman04
Lillith
54
10 / 11 / 27
4,587
255
42,533
76,610
4,601
Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 5% while an ally is marked by Blood Hex.

Level 1

Gloomy Nook

Gloomy Nook

Armor

Gain a 300 Shield for 1.75s after falling to or below 75% Health. Can only happen once every 35s.

Level 2

Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 10%.

Level 2

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
35
16 / 15 / 16
3,533
196
89,122
53,122
0
Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Guild Tactics

Guild Tactics

Skewer

Heal for 480 after hitting at least one enemy with Skewer.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 7% Lifesteal while in Dragon Stance.

Level 2

Gale Storm

Gale Storm

Skewer

Generate 25% Energy after earning a Killing Blow with Skewer.

Level 2

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Level 1

Lian
JMAX7
Lian
53
9 / 6 / 19
3,357
187
98,870
31,102
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Present Arms

Present Arms

Presence

Heal for 200 after using Presence.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Skye
Z6ck
Skye
59
28 / 10 / 13
4,465
248
127,363
64,346
0
Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 3s.

Level 3

Cloak

Cloak

Hidden

Increase the duration of Hidden by 2s.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.

Level 2

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Ying
narax21
Ying
35
2 / 18 / 10
2,358
131
9,623
55,642
0
Fernando
z666k
Fernando
34
5 / 11 / 17
3,329
185
45,596
93,584
51,948
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 52s
Objective Time
5m 57s
143
Kill Participation
135
60
Kills
60
60
Deaths
60
83
Assists
75
Player
Kills
Deaths
Assists
KDA
L
16
15
16
1.6
W
9
14
21
1.39
W
Tiberius
FadedAsper264
Tiberius
11
16
8
0.94
L
Lian
JMAX7
Lian
9
6
19
3.08
L
Skye
Z6ck
Skye
28
10
13
3.45
W
13
7
14
2.86
W
Ruckus
17
12
13
1.96
L
Ying
narax21
Ying
2
18
10
0.39
W
Lillith
waterman04
Lillith
10
11
27
2.14
L
Fernando
z666k
Fernando
5
11
17
1.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

297,796
Damage
370,574
370,574
Taken
297,796
68,203
Shielding
51,948
159,880
Healing
122,114
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
89,122
76,276
0
14,001
53,122
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
52,492
33,728
30,882
7,538
52,030
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Tiberius
FadedAsper264
Tiberius
65,504
56,657
0
7,560
62,620
1,152
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Lian
JMAX7
Lian
98,870
97,558
0
13,270
31,102
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Skye
Z6ck
Skye
127,363
77,684
0
40,674
64,346
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
50,657
39,887
0
6,642
41,755
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 30 units.

Level 2

W
Ruckus
86,610
74,472
0
2,659
137,559
62,450
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
narax21
Ying
9,623
9,623
8,535
13,130
55,642
0
W
Lillith
waterman04
Lillith
42,533
24,218
101,963
2,636
76,610
4,601
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Fernando
z666k
Fernando
45,596
29,246
0
32,504
93,584
51,948
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role