Player Matchup

Grover
Grover
Chelot
Grover
Level 531
Champion Stats
4W - 14L
1,624 SR
Queue Stats
168W - 147L
1,688 Elo+
Solo
Torvald
Torvald
Garbagefire878
Torvald
Level 396
Champion Stats
0W - 1L
1,500 SR
Queue Stats
225W - 221L
1,627 Elo+
Solo
Viktor
Viktor
ILoveYouPerú
Viktor
Level 139
Champion Stats
60W - 55L
1,651 SR
Queue Stats
767W - 772L
1,568 Elo+
Solo
Koga
Koga
Maxi Steel0
Koga
Level 842
Champion Stats
7W - 8L
1,588 SR
Queue Stats
226W - 247L
1,559 Elo+
Solo
Willo
Willo
WonderNinja
Willo
Level 332
Champion Stats
125W - 106L
1,611 SR
Queue Stats
381W - 378L
1,611 Elo+
Solo
Team Averages
Level 448
1,595 SR
1,611 Elo+

VS

Team Averages
Level 281
1,616 SR
1,615 Elo+
Io
Io
Arourellis
Io
Level 218
Champion Stats
78W - 77L
1,662 SR
Queue Stats
250W - 261L
1,645 Elo+
Solo
Imani
Imani
FoXyN4
Imani
Level 239
Champion Stats
19W - 7L
1,677 SR
Queue Stats
162W - 157L
1,532 Elo+
Solo
Willo
Willo
Mauro13Alucard
Willo
Level 154
Champion Stats
5W - 10L
1,310 SR
Queue Stats
251W - 224L
1,629 Elo+
Solo
Makoa
Makoa
emmanuelhappy
Makoa
Level 148
Champion Stats
8W - 5L
1,544 SR
Queue Stats
17W - 16L
1,612 Elo+
Party 1
Vora
Vora
zAdsa
Vora
Level 646
Champion Stats
4W - 1L
1,886 SR
Queue Stats
54W - 46L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
Chelot
Grover
50
5 / 7 / 9
2,401
240
25,332
40,397
1,350
Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 20%.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
3 / 7 / 7
2,213
221
35,751
36,949
85,570
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Hearthwarder

Hearthwarder

Protection

Generate 225 Shield after using Protection.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 150 after activating Recharge.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

36
4 / 10 / 8
2,322
232
64,577
37,951
0
Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 100% while using Iron Sights.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.2s every 1s while Hustle is active.

Level 1

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

59
5 / 13 / 3
2,322
232
43,865
41,766
0
Criminal Record

Criminal Record

Dragon Stance

Gain 17.5% Lifesteal while in Dragon Stance.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Guild Tactics

Guild Tactics

Skewer

Heal for 160 after hitting at least one enemy with Skewer.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

59
2 / 10 / 1
1,606
161
13,667
28,588
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 24% for 3s after activating Dead Zone.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.2s.

Level 2

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
5 / 3 / 26
3,199
320
28,034
16,501
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 60%.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 15% Health.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Imani
FoXyN4
Imani
55
6 / 5 / 12
2,236
224
35,231
30,966
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 20% for 2s after activating Elemental Shift.

Level 4

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 150 after using Elemental Shift.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 100 every 1s while using FrostFire Glide.

Level 2

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

55
13 / 1 / 11
2,511
251
38,223
17,657
0
Flora

Flora

Armor

Increase your maximum Health by 150.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Sparkle

Sparkle

Dead Zone

Increase the duration of Dead Zone by 1.2s.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

49
4 / 5 / 10
2,648
265
18,959
75,997
50,986
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 2.4s.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Vora
zAdsa
Vora
59
19 / 5 / 14
3,145
315
65,204
42,071
4,050
New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.2s after hitting an enemy with Dark Siphon.

Level 2

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 48s
Objective Time
3m 59s
47
Kill Participation
120
19
Kills
47
47
Deaths
19
28
Assists
73
Player
Kills
Deaths
Assists
KDA
W
5
3
26
6
L
Grover
Chelot
Grover
5
7
9
1.36
W
Imani
FoXyN4
Imani
6
5
12
2.4
L
3
7
7
0.93
L
4
10
8
0.8
W
13
1
11
18.5
L
5
13
3
0.5
L
2
10
1
0.25
W
4
5
10
1.8
W
Vora
zAdsa
Vora
19
5
14
5.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

183,192
Damage
185,651
185,651
Taken
183,192
86,920
Shielding
55,036
74,976
Healing
120,872
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
28,034
27,434
91,230
9,607
16,501
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
Chelot
Grover
25,332
20,321
42,615
22,598
40,397
1,350
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Imani
FoXyN4
Imani
35,231
23,985
0
2,824
30,966
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
35,751
29,439
4,839
1,724
36,949
85,570
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
64,577
46,431
0
678
37,951
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
38,223
25,715
0
7,296
17,657
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
43,865
38,778
0
729
41,766
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
13,667
7,391
0
1,793
28,588
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
18,959
17,659
0
3,191
75,997
50,986
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Vora
zAdsa
Vora
65,204
51,276
0
6,724
42,071
4,050
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role