Player Matchup

Viktor
Viktor
BlaskoMF
Viktor
Level 999
Champion Stats
103W - 111L
1,541 SR
Queue Stats
802W - 803L
1,576 Elo+
Party 2
Ying
Ying
Bvtkilla4135
Ying
Level 205
Champion Stats
54W - 26L
1,682 SR
Queue Stats
496W - 470L
1,534 Elo+
Solo
Skye
Skye
Harutotakizaki
Skye
Level 118
Champion Stats
96W - 67L
1,693 SR
Queue Stats
184W - 171L
1,634 Elo+
Solo
Atlas
Atlas
RenVill
Atlas
Level 247
Champion Stats
10W - 16L
1,447 SR
Queue Stats
675W - 677L
1,562 Elo+
Party 2
Io
Io
phdmenace
Io
Level 56
Champion Stats
1W - 0L
1,500 SR
Queue Stats
18W - 10L
1,564 Elo+
Solo
Team Averages
Level 325
1,572 SR
1,574 Elo+

VS

Team Averages
Level 136
1,430 SR
1,444 Elo+
Raum
Raum
Crowos
Raum
Level 143
Champion Stats
1W - 3L
1,712 SR
Queue Stats
37W - 36L
1,554 Elo+
Party 1
Kasumi
Kasumi
RussianLimbs
Kasumi
Level 44
Champion Stats
9W - 17L
1,508 SR
Queue Stats
37W - 47L
1,529 Elo+
Party 1
Rei
Rei
SalutaryHook39
Rei
Level 36
Champion Stats
10W - 11L
1,202 SR
Queue Stats
60W - 52L
1,313 Elo+
Solo
Cassie
Cassie
SleekyB0i
Cassie
Level 414
Champion Stats
0W - 2L
1,227 SR
Queue Stats
130W - 110L
1,575 Elo+
Party 1
onestSpoon
Unknown
Level 41
Champion Stats
0W - 2L
1,500 SR
Queue Stats
9W - 10L
1,250 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
BlaskoMF
Viktor
57
12 / 3 / 9
2,612
373
57,705
24,288
0
Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 4s for each enemy hit by it.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

52
3 / 2 / 19
2,626
375
43,988
16,183
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Ephemeral

Ephemeral

Weapon

Increase your Reload Speed by 16%.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 32% during Shatter.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

52
8 / 5 / 9
2,302
329
51,279
16,466
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Atlas
RenVill
Atlas
53
7 / 3 / 14
2,603
372
43,637
56,145
0
Infinity Engine

Infinity Engine

Stasis Field

Your weapon doesn't consume Ammo for 1.6s after activating Stasis Field.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 21% for 3s.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 450 when using Second Chance.

Level 3

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 2s further into the past.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

53
3 / 3 / 15
2,270
324
28,582
18,265
600
Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 30% while firing your Light Bow.

Level 3

Full Moon

Full Moon

Lunar Leap

Gain a 300-Health Shield for 3s after activating Lunar Leap.

Level 3

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 45% Health.

Level 3

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 4s.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
Crowos
Raum
27
3 / 5 / 9
1,937
277
32,072
108,619
1,500
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 250-Health Shield for 3s after dropping to or below 30% Health.

Level 1

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 300 after activating Soul Harvest.

Level 3

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

Kasumi
30
10 / 6 / 3
2,129
304
30,440
31,554
0
Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 1s.

Level 2

Essence Drain

Essence Drain

Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.

Level 5

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 20%.

Level 4

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

17
1 / 6 / 8
1,559
223
12,734
24,895
0
Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.30000000000000004s after hitting an enemy with Sigil. This effect stacks.

Level 3

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 100 Health.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Cassie
SleekyB0i
Cassie
59
1 / 9 / 5
1,339
191
32,770
32,123
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 30% Health.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Excitement

Excitement

Disengage

Reduce the Cooldown of Dodge Roll by 2s after hitting an enemy with Disengage.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

onestSpoon
Unknown
31
1 / 7 / 2
1,288
184
23,331
28,000
0

Level 1

Level 5

Level 4

Level 3

Level 2

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 11s
Objective Time
54s
99
Kill Participation
43
33
Kills
16
16
Deaths
33
66
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Viktor
BlaskoMF
Viktor
12
3
9
5.5
W
3
2
19
6.25
L
Raum
Crowos
Raum
3
5
9
1.5
W
8
5
9
2.5
W
Atlas
RenVill
Atlas
7
3
14
4.67
L
Kasumi
10
6
3
1.92
L
1
6
8
0.83
L
Cassie
SleekyB0i
Cassie
1
9
5
0.39
L
onestSpoon
Unknown
1
7
2
0.29
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

225,191
Damage
131,347
131,347
Taken
225,191
600
Shielding
1,500
74,430
Healing
92,926
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Viktor
BlaskoMF
Viktor
57,705
30,685
0
1,129
24,288
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
43,988
38,893
34,068
9,235
16,183
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Raum
Crowos
Raum
32,072
24,581
10,543
20,063
108,619
1,500
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
51,279
33,200
0
1,174
16,466
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Atlas
RenVill
Atlas
43,637
43,637
0
1,673
56,145
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Kasumi
30,440
23,162
0
7,266
31,554
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

L
12,734
11,840
36,683
8,314
24,895
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Cassie
SleekyB0i
Cassie
32,770
28,466
0
5,659
32,123
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
onestSpoon
Unknown
23,331
14,169
0
4,398
28,000
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
28,582
28,036
20,237
6,914
18,265
600
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role