Player Matchup

Grover
Grover
Platinum V
GugaTKOZ
Grover
Platinum V
Level 152
Champion Stats
5W - 4L
1,500 SR
Queue Stats
62W - 55L
1,586 Elo+
Party 3
Barik
Barik
Qualifying
LucasLaurindo
Barik
Qualifying
Level 174
Champion Stats
0W - 2L
1,326 SR
Queue Stats
3W - 7L
1,366 Elo+
Party 2
Atlas
Atlas
Gold V
SkyNatsuBRx
Atlas
Gold V
Level 337
Champion Stats
2W - 4L
1,500 SR
Queue Stats
57W - 43L
1,555 Elo+
Party 3
Bomb King
Bomb King
Platinum I
TwKingTw
Bomb King
Platinum I
Level 390
Champion Stats
9W - 2L
1,623 SR
Queue Stats
433W - 391L
1,621 Elo+
Solo
Lian
Lian
Qualifying
gabrielvilas
Lian
Qualifying
Level 266
Champion Stats
0W - 2L
1,320 SR
Queue Stats
3W - 7L
1,366 Elo+
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 264
1,454 SR
1,499 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 596
1,667 SR
1,533 Elo+
Raum
Raum
Platinum II
KingLuc1fer
Raum
Platinum II
Level 525
Champion Stats
11W - 4L
1,744 SR
Queue Stats
94W - 87L
1,568 Elo+
Party 1
Saati
Saati
Gold II
Morfeu95
Saati
Gold II
Level 499
Champion Stats
3W - 3L
1,512 SR
Queue Stats
361W - 360L
1,524 Elo+
Party 4
Buck
Buck
Platinum II
MrSoleBebecitas
Buck
Platinum II
Level 497
Champion Stats
74W - 45L
1,699 SR
Queue Stats
120W - 113L
1,570 Elo+
Party 1
Corvus
Corvus
Gold III
SereiaSniper
Corvus
Gold III
Level 999
Champion Stats
13W - 4L
1,805 SR
Queue Stats
1,335W - 1,320L
1,499 Elo+
Solo
Terminus
Terminus
Gold III
bixo011
Terminus
Gold III
Level 462
Champion Stats
15W - 17L
1,575 SR
Queue Stats
354W - 357L
1,505 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
GugaTKOZ
Grover
50
0 / 7 / 6
1,496
187
26,353
33,831
0
Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 5s after hitting an enemy with Crippling Throw.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

39
4 / 7 / 2
1,818
227
43,556
40,068
44,553
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
3 / 7 / 6
1,536
192
40,106
52,443
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 30% while Stasis Field is active.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Bomb King
TwKingTw
Bomb King
59
2 / 6 / 4
1,471
184
41,280
19,275
0
Royal Decree

Royal Decree

Detonate

Increase your Reload Speed by 16% for 3s after using Detonate.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.2s for each Sticky Bomb you Detonate.

Level 2

King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

44
4 / 7 / 4
1,600
200
42,910
26,487
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 2s.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Bans
AzaanCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanYing
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
56
5 / 4 / 11
2,303
288
28,269
92,952
0
Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 10% for 3s after activating Soul Harvest.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Saati
Morfeu95
Saati
57
2 / 2 / 12
2,200
275
38,404
18,233
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 0.6s.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 5% for 4s after getting a Killing Blow or Elimination.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

54
20 / 2 / 7
2,861
358
65,355
30,975
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 18% for 2s after using Recovery.

Level 3

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 20% for 4s after using Heroic Leap.

Level 4

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

Corvus
59
3 / 3 / 17
2,623
328
14,941
13,825
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 1s for each enemy hit by it.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Condemnation

Condemnation

Armor

Increase the Healing you do by 5% while at or below 70% Health.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Terminus
bixo011
Terminus
54
4 / 1 / 8
2,453
307
25,135
38,220
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Unfeeling

Unfeeling

Shatterfall

Reduce your damage taken by 32% for 3s after landing with Shatterfall.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 6% for each Calamity Charge you have.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 29s
Objective Time
6m 34s
35
Kill Participation
89
13
Kills
34
34
Deaths
12
22
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Grover
GugaTKOZ
Grover
0
7
6
0.43
W
5
4
11
2.63
L
4
7
2
0.71
W
Saati
Morfeu95
Saati
2
2
12
4
W
20
2
7
11.75
W
Corvus
3
3
17
3.83
L
3
7
6
0.86
L
Bomb King
TwKingTw
Bomb King
2
6
4
0.67
W
Terminus
bixo011
Terminus
4
1
8
8
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

194,205
Damage
172,104
172,104
Taken
194,205
44,553
Shielding
0
66,163
Healing
108,073
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
GugaTKOZ
Grover
26,353
21,803
37,531
17,218
33,831
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
28,269
20,013
0
13,649
92,952
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
43,556
43,556
0
5,825
40,068
44,553
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Saati
Morfeu95
Saati
38,404
6,251
0
3,107
18,233
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
65,355
51,972
0
8,886
30,975
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Corvus
14,941
13,588
68,989
3,528
13,825
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
40,106
40,106
0
0
52,443
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Bomb King
TwKingTw
Bomb King
41,280
35,221
0
4,103
19,275
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Terminus
bixo011
Terminus
25,135
20,015
0
9,914
38,220
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
42,910
42,910
0
1,486
26,487
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role