Player Matchup

Lian
Lian
Giltdarks
Lian
Level 37
Champion Stats
1W - 1L
1,500 SR
Queue Stats
4W - 2L
1,233 Elo+
Solo
Tyra
Tyra
MeanBowdeen
Tyra
Level 170
Champion Stats
3W - 3L
1,469 SR
Queue Stats
71W - 74L
1,584 Elo+
Solo
Maeve
Maeve
ShadowDraconis
Maeve
Level 83
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Raum
Raum
cybercooltech
Raum
Level 35
Champion Stats
1W - 0L
1,487 SR
Queue Stats
12W - 10L
1,446 Elo+
Solo
Grover
Grover
teetermancan
Grover
Level 46
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 74
1,491 SR
1,453 Elo+

VS

Team Averages
Level 63
1,551 SR
1,592 Elo+
Viktor
Viktor
Dotharian
Viktor
Level 139
Champion Stats
8W - 6L
1,512 SR
Queue Stats
31W - 17L
1,688 Elo+
Solo
Atlas
Atlas
Super Chad
Atlas
Level 31
Champion Stats
0W - 1L
1,431 SR
Queue Stats
26W - 18L
1,583 Elo+
Party 1
Kasumi
Kasumi
Trambuhline
Kasumi
Level 43
Champion Stats
6W - 4L
1,743 SR
Queue Stats
93W - 65L
1,592 Elo+
Solo
Ying
Ying
soccer_sklz2400
Ying
Level 40
Champion Stats
4W - 4L
1,528 SR
Queue Stats
16W - 18L
1,523 Elo+
Party 1
Seris
Seris
toritoseve09
Seris
Level 64
Champion Stats
108W - 92L
1,542 SR
Queue Stats
111W - 94L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lian
38
11 / 6 / 15
3,790
541
55,615
43,614
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

55
6 / 6 / 7
3,180
454
27,262
34,547
0
Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Trail Blazer

Trail Blazer

Armor

Generate 3 Ammo after getting an Elimination.

Level 1

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

40
13 / 9 / 7
3,708
530
51,871
34,424
0
Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 2

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

20
3 / 2 / 13
3,150
450
20,628
71,230
2,690
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Grover
16
7 / 8 / 20
3,920
560
29,041
50,087
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Team 1 Score

4

VS

Team 2 Score

-5

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Dotharian
Viktor
50
4 / 13 / 13
3,880
554
87,149
45,204
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 10%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

On The Move

On The Move

Frag Grenade

Gain 24% Movement Speed for 2s after using Frag Grenade.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Atlas
23
0 / 9 / 0
2,625
375
0
46,499
0
Kasumi
28
20 / 7 / 5
4,651
664
67,903
31,112
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Soulfire

Soulfire

Heal for 100 each time one of your Spirit Lures triggers.

Level 2

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 10%.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

17
7 / 7 / 11
3,630
519
60,614
37,745
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1.5s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 1s.

Level 1

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 16% during Shatter.

Level 2

Harmony

Harmony

Shatter

Heal for 65% of the damage dealt by Shatter.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

20
0 / 4 / 7
2,855
408
18,236
23,857
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
102
Kill Participation
67
40
Kills
31
31
Deaths
40
62
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Viktor
Dotharian
Viktor
4
13
13
0.81
W
Lian
11
6
15
3.08
W
6
6
7
1.58
W
13
9
7
1.83
L
Atlas
0
9
0
0
L
Kasumi
20
7
5
3.21
W
3
2
13
4.75
L
7
7
11
1.79
W
Grover
7
8
20
2.13
L
0
4
7
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

184,417
Damage
233,902
233,902
Taken
184,417
2,690
Shielding
0
118,406
Healing
76,906
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Dotharian
Viktor
87,149
38,405
0
2,092
45,204
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
55,615
52,895
0
1,980
43,614
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
27,262
20,804
0
6,013
34,547
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
51,871
44,664
0
9,014
34,424
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

L
Atlas
0
0
0
1,999
46,499
0
L
Kasumi
67,903
52,970
0
10,126
31,112
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
20,628
18,963
0
9,655
71,230
2,690
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
60,614
30,067
22,135
20,556
37,745
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
Grover
29,041
22,751
62,965
28,779
50,087
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
18,236
15,147
11,488
8,510
23,857
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Damage Done by Role

Damage Taken by Role