Player Matchup

Seris
Seris
Jonrib1
Seris
Level 35
Champion Stats
102W - 69L
1,625 SR
Queue Stats
135W - 125L
1,577 Elo+
Solo
Lex
Lex
Opecked
Lex
Level 45
Champion Stats
12W - 10L
1,600 SR
Queue Stats
89W - 79L
1,555 Elo+
Party 1
Fernando
Fernando
Pumkinskull3359
Fernando
Level 33
Champion Stats
2W - 7L
1,148 SR
Queue Stats
123W - 153L
1,547 Elo+
Solo
Lillith
Lillith
Soniyana
Lillith
Level 30
Champion Stats
1W - 2L
1,216 SR
Queue Stats
64W - 73L
1,471 Elo+
Solo
Makoa
Makoa
Zum0Tv
Makoa
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
25W - 26L
1,460 Elo+
Party 1
Team Averages
Level 32
1,418 SR
1,522 Elo+

VS

Team Averages
Level 34
1,456 SR
1,472 Elo+
Pip
Pip
BengTheGreat
Pip
Level 30
Champion Stats
4W - 7L
1,516 SR
Queue Stats
67W - 64L
1,566 Elo+
Solo
Lian
Lian
Eatmm123
Lian
Level 35
Champion Stats
25W - 34L
1,566 SR
Queue Stats
150W - 146L
1,493 Elo+
Solo
Koga
Koga
Paulo10King
Koga
Level 35
Champion Stats
3W - 7L
1,321 SR
Queue Stats
214W - 217L
1,510 Elo+
Solo
Evie
Evie
jmjmwer
Evie
Level 31
Champion Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,294 Elo+
Solo
Fernando
Fernando
xtrajuicyketch
Fernando
Level 37
Champion Stats
1W - 2L
1,379 SR
Queue Stats
98W - 119L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Jonrib1
Seris
26
10 / 1 / 9
2,327
332
44,334
29,876
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Lex
30
12 / 1 / 10
2,626
375
35,986
9,658
0
Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Hardiness

Hardiness

In Pursuit

Decrease your damage taken by 12% while using In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Fernando
29
0 / 1 / 6
2,266
324
14,546
27,665
33,155
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Lillith
Soniyana
Lillith
19
6 / 2 / 16
2,288
327
23,564
20,891
0
Convenient Leech

Convenient Leech

Swarm

Reduce the effect of Crowd Control for allies within Swarm by 5%.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 8%, but increase its cost by {scale=3|3}%.

Level 4

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 12%, but increase its cost by {scale=4|4}%.

Level 3

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Makoa
Zum0Tv
Makoa
19
7 / 4 / 5
2,001
286
22,092
41,601
13,551
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
2 / 6 / 5
1,523
218
23,070
24,649
5,070
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 18% for 3s.

Level 3

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 1.7999999999999998s for each ally it hits.

Level 3

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Lian
11
2 / 8 / 5
1,617
231
33,697
22,177
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Highborn

Highborn

Armor

Increase your Movement Speed by 9%.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 3 Ammo for each enemy hit with Valor.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

35
2 / 8 / 3
1,093
156
22,120
19,232
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trespasser

Trespasser

Agility

Increase your jump height by 40% while Agility is active.

Level 2

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 18%.

Level 3

Level 1

Evie
jmjmwer
Evie
20
0 / 5 / 3
1,020
146
22,248
19,499
0
Biting Cold

Biting Cold

Ice Block

Generate 6 Ammo after activating Ice Block.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 30.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 5s.

Level 4

Howling Gale

Howling Gale

Ice Block

Increase your Movement Speed by 30% for 4s after Ice Block ends.

Level 3

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Fernando
17
3 / 8 / 2
1,694
242
28,556
54,965
27,626
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 23s
Objective Time
1m 47s
81
Kill Participation
27
35
Kills
9
9
Deaths
35
46
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
L
Lian
2
8
5
0.56
W
Seris
Jonrib1
Seris
10
1
9
14.5
W
Lex
12
1
10
17
L
2
8
3
0.44
W
Fernando
0
1
6
3
W
Lillith
Soniyana
Lillith
6
2
16
7
W
Makoa
Zum0Tv
Makoa
7
4
5
2.38
L
Evie
jmjmwer
Evie
0
5
3
0.3
L
Fernando
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,522
Damage
129,691
129,691
Taken
140,522
46,706
Shielding
32,696
70,562
Healing
45,198
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,070
20,543
24,643
11,516
24,649
5,070
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Lian
33,697
32,620
0
2,092
22,177
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Seris
Jonrib1
Seris
44,334
37,313
18,707
15,285
29,876
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Lex
35,986
31,409
0
3,431
9,658
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
22,120
18,163
0
102
19,232
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
14,546
8,673
0
3,271
27,665
33,155
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Lillith
Soniyana
Lillith
23,564
18,080
26,638
675
20,891
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Makoa
Zum0Tv
Makoa
22,092
21,092
0
2,555
41,601
13,551
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Evie
jmjmwer
Evie
22,248
21,248
0
4,317
19,499
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Fernando
28,556
23,477
0
2,528
54,965
27,626
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role