Player Matchup

Androxus
Androxus
HellooWorld
Androxus
Level 252
Champion Stats
24W - 17L
1,655 SR
Queue Stats
170W - 143L
1,634 Elo+
Solo
Fernando
Fernando
Tacosilencer791
Fernando
Level 487
Champion Stats
56W - 98L
1,497 SR
Queue Stats
1,392W - 1,331L
1,638 Elo+
Party 1
Saati
Saati
TelosXC
Saati
Level 113
Champion Stats
97W - 67L
1,661 SR
Queue Stats
117W - 84L
1,632 Elo+
Party 1
Ying
Ying
Znfri
Ying
Level 704
Champion Stats
186W - 184L
1,635 SR
Queue Stats
769W - 805L
1,663 Elo+
Solo
Imani
Imani
dajaks
Imani
Level 999
Champion Stats
33W - 19L
1,758 SR
Queue Stats
513W - 512L
1,617 Elo+
Party 1
Team Averages
Level 511
1,641 SR
1,637 Elo+

VS

Team Averages
Level 700
1,604 SR
1,652 Elo+
Ying
Ying
CheesyVahjina
Ying
Level 209
Champion Stats
14W - 12L
1,588 SR
Queue Stats
419W - 418L
1,611 Elo+
Solo
Barik
Barik
Valkengames
Barik
Level 294
Champion Stats
9W - 14L
1,513 SR
Queue Stats
363W - 353L
1,695 Elo+
Solo
Io
Io
izDupree
Io
Level 999
Champion Stats
68W - 67L
1,720 SR
Queue Stats
1,100W - 995L
1,684 Elo+
Solo
Maeve
Maeve
mahartmasole
Maeve
Level 999
Champion Stats
22W - 18L
1,643 SR
Queue Stats
801W - 708L
1,690 Elo+
Solo
Strix
Strix
uStaK
Strix
Level 999
Champion Stats
21W - 27L
1,558 SR
Queue Stats
931W - 915L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
HellooWorld
Androxus
56
19 / 11 / 6
3,544
253
79,533
68,773
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Featherweight

Featherweight

Armor

Heal for 250 every 1s while drifting.

Level 5

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Fernando
49
7 / 3 / 6
3,969
284
45,753
147,488
111,270
Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Saati
TelosXC
Saati
50
6 / 10 / 9
2,977
213
58,390
52,088
0
Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 12% for 2.5s after activating Blast Back.

Level 2

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 6% for 2.5s after Ricochet is deployed.

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
Znfri
Ying
59
1 / 2 / 25
4,015
287
10,261
36,099
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 40% Health when you swap to the spot of a dead Illusion.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Imani
dajaks
Imani
59
6 / 4 / 14
3,307
236
105,030
51,751
0
Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 5% faster.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 200.

Level 4

Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 3.2s.

Level 4

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 10% for 2s after activating Elemental Shift.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 7 / 11
2,669
191
61,009
42,702
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 60% of their maximum Health after activating Shatter.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 0.5s when an Illusion dies to an enemy.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
0 / 10 / 8
3,232
231
58,634
97,392
117,084
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

59
4 / 6 / 9
2,966
212
53,514
46,726
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 20%.

Level 1

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 10% Moonlight for each enemy hit with Light Bow.

Level 5

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

59
15 / 9 / 6
3,264
233
86,974
70,434
0
Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Level 1

Strix
uStaK
Strix
57
6 / 7 / 8
2,799
200
96,068
41,713
0
Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 40% for 2s after entering Stealth.

Level 4

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

Grizzled

Grizzled

Armor

Increase your maximum Health by 50.

Level 1

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 45 Energy after getting an Elimination.

Level 3

Escape Plan

Escape Plan

Stealth

Heal for 400 after entering Stealth at or below 65% Health.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 30s
Objective Time
5m 49s
99
Kill Participation
72
39
Kills
30
30
Deaths
39
60
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
7
11
1.5
W
Androxus
HellooWorld
Androxus
19
11
6
2
W
Fernando
7
3
6
3.33
W
Saati
TelosXC
Saati
6
10
9
1.05
L
0
10
8
0.4
W
Ying
Znfri
Ying
1
2
25
6.75
W
Imani
dajaks
Imani
6
4
14
3.25
L
4
6
9
1.42
L
15
9
6
2
L
Strix
uStaK
Strix
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,967
Damage
356,199
356,199
Taken
298,967
111,270
Shielding
117,084
277,458
Healing
193,345
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
61,009
40,637
54,627
13,707
42,702
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
HellooWorld
Androxus
79,533
68,586
0
17,837
68,773
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Fernando
45,753
27,429
0
3,319
147,488
111,270
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Saati
TelosXC
Saati
58,390
43,845
0
5,325
52,088
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
58,634
58,634
0
1,979
97,392
117,084
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Ying
Znfri
Ying
10,261
10,261
217,510
31,621
36,099
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
Imani
dajaks
Imani
105,030
75,107
0
1,846
51,751
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
53,514
48,992
92,891
19,988
46,726
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
86,974
83,687
0
5,438
70,434
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Strix
uStaK
Strix
96,068
94,932
0
4,715
41,713
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role