Player Matchup

Barik
Barik
Gold I
Killahjoker
Barik
Gold I
Level 999
Champion Stats
40W - 36L
1,621 SR
Queue Stats
136W - 126L
1,539 Elo+
Solo
Ruckus
Ruckus
Qualifying
Kyber Mando
Ruckus
Qualifying
Level 65
Champion Stats
0W - 1L
1,533 SR
Queue Stats
4W - 16L
1,352 Elo+
Party 1
Vora
Vora
Platinum I
Pikes-kun
Vora
Platinum I
Level 364
Champion Stats
107W - 126L
1,569 SR
Queue Stats
499W - 511L
1,602 Elo+
Solo
Seris
Seris
Qualifying
Tekigo Akaei
Seris
Qualifying
Level 45
Champion Stats
0W - 2L
1,306 SR
Queue Stats
2W - 9L
1,724 Elo+
Party 1
Tyra
Tyra
Platinum IV
alianito951
Tyra
Platinum IV
Level 999
Champion Stats
181W - 160L
1,652 SR
Queue Stats
1,097W - 1,064L
1,535 Elo+
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 494
1,536 SR
1,550 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 376
1,610 SR
1,541 Elo+
Lillith
Lillith
Platinum IV
FingerFlikenBoy
Lillith
Platinum IV
Level 85
Champion Stats
12W - 5L
1,702 SR
Queue Stats
20W - 17L
1,565 Elo+
Solo
Fernando
Fernando
Gold V
MadaviXD22
Fernando
Gold V
Level 332
Champion Stats
6W - 3L
1,653 SR
Queue Stats
25W - 39L
1,488 Elo+
Solo
Makoa
Makoa
Gold I
Worldary
Makoa
Gold I
Level 351
Champion Stats
2W - 0L
1,607 SR
Queue Stats
21W - 10L
1,663 Elo+
Solo
Tiberius
Tiberius
Gold V
madoz1
Tiberius
Gold V
Level 695
Champion Stats
4W - 10L
1,500 SR
Queue Stats
54W - 70L
1,434 Elo+
Solo
VII
VII
Platinum I
rakimaln
VII
Platinum I
Level 416
Champion Stats
48W - 38L
1,588 SR
Queue Stats
735W - 714L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
5 / 6 / 16
2,895
223
73,508
96,045
77,165
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ruckus
46
2 / 9 / 17
2,421
186
77,601
78,246
48,847
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Vora
46
17 / 10 / 5
2,801
215
94,315
47,526
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 3s.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
3 / 9 / 11
2,586
199
18,518
45,142
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

58
10 / 8 / 12
2,745
211
109,396
47,434
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 40% for 4s after using Fire Bomb.

Level 5

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 150.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 0.6s.

Level 1

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Bans
LexKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
TalusCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
6 / 2 / 19
4,663
359
49,653
45,298
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 1s after activating Death Wings.

Level 2

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 15% for 1.5s after activating Death Wings.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 24%.

Level 4

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Fernando
MadaviXD22
Fernando
59
3 / 8 / 9
3,573
275
53,826
117,781
106,454
Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2.5s for every 1000 damage your Shield takes.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Makoa
Worldary
Makoa
59
5 / 8 / 8
3,852
296
35,658
117,615
83,688
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 40% after falling to or below 40% Health.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 0.6s.

Level 1

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Tiberius
madoz1
Tiberius
59
8 / 15 / 10
3,513
270
73,447
51,805
0
World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 2.

Level 2

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.6s for each enemy hit by Heavy Blade.

Level 4

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

58
20 / 4 / 11
4,231
325
101,809
40,839
0
Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 28s
Objective Time
12m 6s
98
Kill Participation
99
37
Kills
42
42
Deaths
37
61
Assists
57
Player
Kills
Deaths
Assists
KDA
W
6
2
19
7.75
L
5
6
16
2.17
L
Ruckus
2
9
17
1.17
W
Fernando
MadaviXD22
Fernando
3
8
9
0.94
L
Vora
17
10
5
1.95
L
3
9
11
0.94
W
Makoa
Worldary
Makoa
5
8
8
1.13
L
10
8
12
2
W
Tiberius
madoz1
Tiberius
8
15
10
0.87
W
20
4
11
6.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

373,338
Damage
314,393
314,393
Taken
373,338
126,012
Shielding
190,142
169,204
Healing
197,795
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
49,653
18,180
177,601
344
45,298
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
73,508
73,508
0
5,102
96,045
77,165
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
77,601
64,992
0
2,390
78,246
48,847
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Fernando
MadaviXD22
Fernando
53,826
38,469
0
4,738
117,781
106,454
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Vora
94,315
66,534
0
17,170
47,526
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
18,518
15,392
114,622
25,351
45,142
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Makoa
Worldary
Makoa
35,658
34,276
0
1,646
117,615
83,688
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
109,396
62,817
0
4,569
47,434
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Tiberius
madoz1
Tiberius
73,447
47,413
0
3,789
51,805
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
101,809
87,296
0
9,677
40,839
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role