Player Matchup

Lex
Lex
Arab1k9
Lex
Level 6
Champion Stats
0W - 2L
1,513 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Jenos
Jenos
BabaManya2142
Jenos
Level 999
Champion Stats
216W - 242L
1,703 SR
Queue Stats
813W - 754L
1,691 Elo+
Solo
Androxus
Androxus
FreeOneDS5
Androxus
Level 60
Champion Stats
48W - 46L
1,587 SR
Queue Stats
100W - 81L
1,639 Elo+
Solo
Pip
Pip
Kon001
Pip
Level 6
Champion Stats
5W - 5L
1,513 SR
Queue Stats
11W - 7L
1,260 Elo+
Party 1
Strix
Strix
Nobur
Strix
Level 988
Champion Stats
23W - 39L
1,500 SR
Queue Stats
813W - 768L
1,645 Elo+
Solo
Team Averages
Level 412
1,563 SR
1,499 Elo+

VS

Team Averages
Level 374
1,460 SR
1,611 Elo+
Ying
Ying
Conk59
Ying
Level 18
Champion Stats
2W - 0L
1,368 SR
Queue Stats
8W - 9L
1,378 Elo+
Solo
Kasumi
Kasumi
DanielJMist
Kasumi
Level 999
Champion Stats
2W - 4L
1,203 SR
Queue Stats
20W - 23L
1,599 Elo+
Solo
Inara
Inara
PoJIb3MyT
Inara
Level 492
Champion Stats
22W - 24L
1,613 SR
Queue Stats
511W - 506L
1,630 Elo+
Solo
Jenos
Jenos
Samjldkgjjoigjo
Jenos
Level 347
Champion Stats
352W - 299L
1,616 SR
Queue Stats
1,736W - 1,682L
1,487 Elo+
Solo
Saati
Saati
ÇMYRDOSINA1488
Saati
Level 13
Champion Stats
1W - 1L
1,500 SR
Queue Stats
15W - 3L
1,961 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lex
4
0 / 6 / 1
947
158
9,877
24,173
0
Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Restock

Restock

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination.

Level 2

Fortitude

Fortitude

In Pursuit

Heal for 125 for each shot hit while using In Pursuit.

Level 5

Commencement

Commencement

Combat Slide

Increase the travel distance of Combat Slide by 30%.

Level 3

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

59
2 / 1 / 2
1,155
193
6,817
4,317
0
Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 4%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Androxus
FreeOneDS5
Androxus
30
2 / 10 / 1
1,212
202
12,304
24,583
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 3 Ammo after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Pip
Kon001
Pip
2
0 / 6 / 0
805
134
9,071
24,133
1,800
Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 20% while using Weightless.

Level 2

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Refreshing Jog

Refreshing Jog

Weightless

Heal for 60 every 1s while Weightless is active.

Level 1

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

Strix
Nobur
Strix
59
3 / 4 / 1
1,382
230
36,065
23,458
0
Grizzled

Grizzled

Armor

Increase your maximum Health by 200.

Level 4

Guerrilla Tactics

Guerrilla Tactics

Stealth

Generate 60 Energy after getting an Elimination.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 80%.

Level 4

Tactical Retreat

Tactical Retreat

Stealth

Increase your Movement Speed by 20% for 2s after entering Stealth.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 1.

Level 1

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
Conk59
Ying
25
1 / 1 / 3
1,749
292
1,612
6,232
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Kasumi
59
11 / 1 / 10
2,135
356
36,537
21,716
0
Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -25s.

Level 5

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 2.4s.

Level 4

Essence Drain

Essence Drain

Your Savage Tear deals an additional 6% base damage per stack of Curse on your target.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 0.6s.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Inara
PoJIb3MyT
Inara
56
3 / 1 / 7
1,717
286
12,121
20,953
2,700
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
3 / 2 / 17
1,911
319
14,709
11,243
0
Penumbra

Penumbra

Weapon

Gain 25% Lifesteal.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Inertia

Inertia

Weapon

Increase your Reload Speed by 20%.

Level 4

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 40%.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

3
9 / 2 / 8
2,012
335
35,685
13,990
0
Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1.5s.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2s
Objective Time
4m 13s
12
Kill Participation
72
7
Kills
27
27
Deaths
7
5
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Lex
0
6
1
0.08
L
2
1
2
3
W
Ying
Conk59
Ying
1
1
3
2.5
W
Kasumi
11
1
10
16
L
Androxus
FreeOneDS5
Androxus
2
10
1
0.25
L
Pip
Kon001
Pip
0
6
0
0
L
Strix
Nobur
Strix
3
4
1
0.88
W
Inara
PoJIb3MyT
Inara
3
1
7
6.5
W
3
2
17
5.75
W
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,134
Damage
100,664
100,664
Taken
74,134
1,800
Shielding
2,700
36,309
Healing
48,737
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Lex
9,877
9,877
0
267
24,173
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
6,817
2,396
21,790
2,068
4,317
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
Conk59
Ying
1,612
1,612
8,738
3,653
6,232
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Kasumi
36,537
27,102
0
6,470
21,716
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
FreeOneDS5
Androxus
12,304
9,313
0
400
24,583
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Pip
Kon001
Pip
9,071
8,567
3,520
7,555
24,133
1,800
L
Strix
Nobur
Strix
36,065
35,760
0
709
23,458
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
PoJIb3MyT
Inara
12,121
11,398
0
2,890
20,953
2,700
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
14,709
13,383
21,661
3,013
11,243
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
35,685
29,876
0
2,312
13,990
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role