Player Matchup

Vora
Vora
Romezuii
Vora
Level 99
Champion Stats
3W - 2L
1,666 SR
Queue Stats
66W - 56L
1,582 Elo+
Party 1
SATISFYTHISRAGE
Unknown
Level 40
Champion Stats
5W - 3L
1,313 SR
Queue Stats
45W - 52L
1,330 Elo+
Party 1
Inara
Inara
SammieRoars
Inara
Level 312
Champion Stats
9W - 6L
1,528 SR
Queue Stats
132W - 110L
1,493 Elo+
Party 1
Seris
Seris
Shagrid2608
Seris
Level 336
Champion Stats
82W - 50L
1,646 SR
Queue Stats
139W - 113L
1,508 Elo+
Party 1
Jenos
Jenos
freake fido5
Jenos
Level 66
Champion Stats
26W - 16L
1,549 SR
Queue Stats
78W - 74L
1,493 Elo+
Party 1
Team Averages
Level 171
1,540 SR
1,481 Elo+

VS

Team Averages
Level 200
1,594 SR
1,524 Elo+
Caspian
Caspian
Ares08_Pro
Caspian
Level 49
Champion Stats
2W - 3L
1,183 SR
Queue Stats
13W - 21L
1,382 Elo+
Solo
Ying
Ying
Naxela16
Ying
Level 96
Champion Stats
5W - 7L
1,662 SR
Queue Stats
7W - 10L
1,720 Elo+
Solo
Atlas
Atlas
gamesforlife39
Atlas
Level 261
Champion Stats
7W - 5L
1,891 SR
Queue Stats
262W - 238L
1,486 Elo+
Solo
Tyra
Tyra
lelomakina17
Tyra
Level 549
Champion Stats
151W - 163L
1,552 SR
Queue Stats
1,040W - 1,036L
1,575 Elo+
Solo
Betty la Bomba
Betty la Bomba
logan7one6
Betty la Bomba
Level 46
Champion Stats
91W - 69L
1,681 SR
Queue Stats
496W - 537L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
58
18 / 4 / 19
3,320
277
67,388
41,052
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 30 per stack.

Level 3

Deadly Dance

Deadly Dance

Obliteration

Generate 5% Ultimate charge for each enemy hit by Obliteration.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 1.2s.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

42
8 / 11 / 9
2,463
205
33,058
41,485
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

58
6 / 5 / 20
3,215
268
42,155
109,317
10,824
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Plateau

Plateau

Impasse

Gain a 250-Health Shield for 3s after activating Impasse.

Level 2

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

53
14 / 1 / 27
3,643
304
56,484
44,955
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

40
16 / 3 / 24
3,339
278
60,616
41,674
0
Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Penumbra

Penumbra

Weapon

Gain 5% Lifesteal.

Level 1

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
Ares08_Pro
Caspian
41
4 / 14 / 7
2,614
218
48,437
39,967
2,000
Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.

Level 3

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 14% for 3s after hitting an enemy with War.

Level 2

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 80 Shield for 3s after it expires.

Level 2

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Ying
42
2 / 12 / 6
2,308
192
34,528
49,358
0
Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

59
4 / 11 / 4
2,514
210
50,012
95,635
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

46
8 / 13 / 6
2,584
215
72,517
37,942
0
Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Betty la Bomba
logan7one6
Betty la Bomba
37
6 / 12 / 7
2,816
235
72,989
36,799
0
Ride the Rocket

Ride the Rocket

Cluster Grenade

Increase the base damage done to Shield and Deployables by your Cluster Grenade's explosions by 20.

Level 1

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 10%.

Level 1

Labor of Genius

Labor of Genius

Weapon

Hits with Grenade Launcher increase Reload Speed by 5% for 1.5s, stacking up to 3 times. Additional hits refresh the duration.

Level 3

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -1000 explosive damage done.

Level 5

A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 10%.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 30s
Objective Time
5m 17s
161
Kill Participation
54
62
Kills
24
24
Deaths
62
99
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Caspian
Ares08_Pro
Caspian
4
14
7
0.54
L
Ying
2
12
6
0.42
W
Vora
18
4
19
6.88
W
8
11
9
1.14
W
6
5
20
3.2
W
14
1
27
27.5
W
16
3
24
9.33
L
4
11
4
0.55
L
8
13
6
0.85
L
Betty la Bomba
logan7one6
Betty la Bomba
6
12
7
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

259,701
Damage
278,483
278,483
Taken
259,701
10,824
Shielding
2,000
191,594
Healing
71,551
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Caspian
Ares08_Pro
Caspian
48,437
37,671
0
2,656
39,967
2,000
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Ying
34,528
15,757
37,823
19,959
49,358
0
W
Vora
67,388
48,486
0
8,269
41,052
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
33,058
30,581
0
3,466
41,485
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
42,155
37,027
0
10,141
109,317
10,824
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
56,484
48,981
82,173
28,476
44,955
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
60,616
36,777
40,525
18,544
41,674
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
50,012
50,012
0
8,095
95,635
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
72,517
46,796
0
1,767
37,942
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Betty la Bomba
logan7one6
Betty la Bomba
72,989
34,301
0
1,251
36,799
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role