Player Matchup
VS
Match Stats
![Essence Drain](https://static.paladins.guru/i/items/31308.jpg)
Essence Drain
Your Savage Tear deals an additional 10% base damage per stack of Curse on your target.
Level 5
![Sealed Fate](https://static.paladins.guru/i/items/31319.jpg)
Sealed Fate
Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.
Level 3
![Moonlit Haunting](https://static.paladins.guru/i/items/31316.jpg)
Moonlit Haunting
Heal for 17 every 0.25s during Body and Soul.
Level 1
![Sudden Death](https://static.paladins.guru/i/items/31321.jpg)
Sudden Death
Increase the duration of Curse stacks by 0.6s.
Level 1
![Folk Tales](https://static.paladins.guru/i/items/31318.jpg)
Folk Tales
Increase your maximum Health by 250.
Level 5
![Empowered Curse](https://static.paladins.guru/i/items/31303.jpg)
Empowered Curse
Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.
Level 1
![Crow's Nest](https://static.paladins.guru/i/items/23747.jpg)
Crow's Nest
Broadside
Hitting yourself with Broadside now applies a Knockback of 300.
Level 2
![Expansive Vault](https://static.paladins.guru/i/items/23772.jpg)
Expansive Vault
Shortcut
Jump height is increased for your first jump within 1s after exiting a Shortcut.
Level 1
![Hangman's Ire](https://static.paladins.guru/i/items/23746.jpg)
Hangman's Ire
Armor
Gain a 600-Health Shield after dropping to or below 50% Health.
Level 4
![Dark Bargain](https://static.paladins.guru/i/items/23777.jpg)
Dark Bargain
Shortcut
Heal for 200 every 1s while standing near a Shortcut.
Level 4
![Sea Dogs](https://static.paladins.guru/i/items/23744.jpg)
Sea Dogs
Armor
Increase the Healing you receive by 20% while at or below 50% Health.
Level 4
![Scuttle](https://static.paladins.guru/i/items/23690.jpg)
Scuttle
Weapon
The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.
Level 1
![Gale](https://static.paladins.guru/i/items/11466.jpg)
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.
Level 5
![Electrostatic](https://static.paladins.guru/i/items/14808.jpg)
Electrostatic
Weapon
Increase your Ammo regeneration speed by 48%.
Level 4
![Monolith Totem](https://static.paladins.guru/i/items/12680.jpg)
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 150.
Level 1
![Crackle](https://static.paladins.guru/i/items/13123.jpg)
Crackle
Healing Totem
Increase the duration of Healing Totem by 0.2s.
Level 1
![Haunting](https://static.paladins.guru/i/items/12458.jpg)
Haunting
Ghost Walk
Reduce the Cooldown of Ghost Walk by 2.4s.
Level 4
![Spirit's Domain](https://static.paladins.guru/i/items/20325.jpg)
Spirit's Domain
Weapon
Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)
Level 1
![Healing Station](https://static.paladins.guru/i/items/12415.jpg)
Healing Station
Turret
Heal for 125 every 1s while standing near any of your Turrets.
Level 5
![One Man's Scrap](https://static.paladins.guru/i/items/14814.jpg)
One Man's Scrap
Armor
When a Turret is destroyed, reduce your active Cooldowns by 5%.
Level 1
![Failsafe](https://static.paladins.guru/i/items/11916.jpg)
Failsafe
Armor
Reset the Cooldown of Rocket Boots after falling to or below 20% Health.
Level 2
![Brave and Bold](https://static.paladins.guru/i/items/14856.jpg)
Brave and Bold
Armor
Increase your maximum Health by 600.
Level 4
![Bowling Ball](https://static.paladins.guru/i/items/12942.jpg)
Bowling Ball
Rocket Boots
Gain a 450-Health Shield for 3s after activating Rocket Boots.
Level 3
![Tinkerin](https://static.paladins.guru/i/items/16400.jpg)
Tinkerin
Weapon
Modify your Blunderbuss to fire a single slug that deals 600 damage.
Level 1
![From Betty with Love](https://static.paladins.guru/i/items/28006.jpg)
From Betty with Love
Cluster Grenade
Increase the explosion radius of Cluster Grenade's initial explosion by 12%.
Level 2
![Eureka Moment](https://static.paladins.guru/i/items/27995.jpg)
Eureka Moment
Weapon
Generate 1 ammo for every -600 explosive damage done.
Level 3
![Labor of Genius](https://static.paladins.guru/i/items/27994.jpg)
Labor of Genius
Weapon
Hits with Grenade Launcher increase Reload Speed by 5% for 1.5s, stacking up to 3 times. Additional hits refresh the duration.
Level 3
![He Can Run](https://static.paladins.guru/i/items/27997.jpg)
He Can Run
Hail of Bombs
Increase your Movement Speed by 30% for 2s after activating Hail of Bombs.
Level 2
![A Lost Realm](https://static.paladins.guru/i/items/27993.jpg)
A Lost Realm
Weapon
Increase the area of effect of all your explosions by 10%.
Level 5
![](https://static.paladins.guru/i/items/undefined.jpg)
Level 1
Team 1 Score
4
VS
Team 2 Score
0
![Blood Cannon](https://static.paladins.guru/i/items/30799.jpg)
Blood Cannon
Armor
Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.
Level 5
![Waning Moon](https://static.paladins.guru/i/items/30790.jpg)
Waning Moon
Blood Hex
Reduce the Blood cost of Swarm by 10% while an ally is marked by Blood Hex.
Level 2
![Charmed](https://static.paladins.guru/i/items/30787.jpg)
Charmed
Blood Hex
Increase your ally's Movement Speed by 4% while they are marked by Blood Hex.
Level 1
![Enriched Blood](https://static.paladins.guru/i/items/30792.jpg)
Enriched Blood
Swarm
Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.
Level 3
![Symbiotic Relationship](https://static.paladins.guru/i/items/30794.jpg)
Symbiotic Relationship
Swarm
Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.
Level 4
![Cursed Accord](https://static.paladins.guru/i/items/30806.jpg)
Cursed Accord
Armor
Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.
Level 1
![Heraldry](https://static.paladins.guru/i/items/18789.jpg)
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 4s.
Level 4
![Manifest Destiny](https://static.paladins.guru/i/items/18801.jpg)
Manifest Destiny
Grace
Increase the travel distance of Grace by 5 units.
Level 1
![Bloodline](https://static.paladins.guru/i/items/18805.jpg)
Bloodline
Grace
Generate 2 Ammo after using Grace.
Level 2
![Inheritance](https://static.paladins.guru/i/items/18753.jpg)
Inheritance
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
![Highborn](https://static.paladins.guru/i/items/18757.jpg)
Highborn
Armor
Increase your Movement Speed by 12%.
Level 4
![Eminence](https://static.paladins.guru/i/items/18815.jpg)
Eminence
Presence
Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.
Level 1
![Poisoner](https://static.paladins.guru/i/items/13148.jpg)
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 4s.
Level 5
![Emergency Exit](https://static.paladins.guru/i/items/12693.jpg)
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1
![Decrepify](https://static.paladins.guru/i/items/14279.jpg)
Decrepify
Poison Bolts
You do not consume Ammo for 1s after hitting an enemy with Poison Bolts.
Level 2
![Healing Vapors](https://static.paladins.guru/i/items/13055.jpg)
Healing Vapors
Smoke Screen
Heal for 375 over 2s while in Smoke Screen.
Level 3
![Ninja](https://static.paladins.guru/i/items/13374.jpg)
Ninja
Hidden
Increase your Movement Speed by 20% while Hidden is active.
Level 4
![Debilitate](https://static.paladins.guru/i/items/16374.jpg)
Debilitate
Poison Bolts
Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.
Level 1
![Last Stand](https://static.paladins.guru/i/items/12809.jpg)
Last Stand
Shield
Heal for 180 every 1s while Shield is active and you are at or below 35% Health.
Level 2
![Running Start](https://static.paladins.guru/i/items/13341.jpg)
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
![Towering Barrier](https://static.paladins.guru/i/items/12597.jpg)
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
![Immovable Object](https://static.paladins.guru/i/items/14788.jpg)
Immovable Object
Armor
Increase your Healing received from others by 20% while at or below 50% Health.
Level 4
![Dire Need](https://static.paladins.guru/i/items/12749.jpg)
Dire Need
Shield
Increase your Movement Speed by 16% while using Shield.
Level 2
![Aegis](https://static.paladins.guru/i/items/16379.jpg)
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
![Arc Lightning](https://static.paladins.guru/i/items/12722.jpg)
Arc Lightning
Shock Pulse
Increase the Chain range of Shock Pulse by 32%.
Level 4
![Shamanic Might](https://static.paladins.guru/i/items/14796.jpg)
Shamanic Might
Armor
Increase your maximum Health by 150.
Level 3
![Thunderstruck](https://static.paladins.guru/i/items/13125.jpg)
Thunderstruck
Shock Pulse
Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.
Level 2
![Lightning Rod](https://static.paladins.guru/i/items/14213.jpg)
Lightning Rod
Shock Pulse
Heal for 120 for each enemy hit with Shock Pulse.
Level 4
![Astral Traveler](https://static.paladins.guru/i/items/12764.jpg)
Astral Traveler
Ghost Walk
Increase your Movement Speed while using Ghost Walk by 20%.
Level 2
![Maelstrom](https://static.paladins.guru/i/items/16378.jpg)
Maelstrom
Shock Pulse
Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
![Kill to Heal](https://static.paladins.guru/i/items/11797.jpg)
Kill to Heal
Armor
Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.
Level 1
![Lethality](https://static.paladins.guru/i/items/31100.jpg)
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 14% Movement Speed.
Level 2
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Life Rip](https://static.paladins.guru/i/items/12010.jpg)
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Illuminate](https://static.paladins.guru/i/items/13253.jpg)
Illuminate
Armor
Increase the range at which you see nearby stealthed targets by 15 units.
Level 1
![Nimble](https://static.paladins.guru/i/items/11826.jpg)
Nimble
Armor
Gain 7% Movement Speed.
Level 1
![Rejuvenate](https://static.paladins.guru/i/items/14633.jpg)
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
![Haven](https://static.paladins.guru/i/items/13229.jpg)
Haven
Armor
Reduce the Damage you take from Direct and Area of Effect attacks by 6%.
Level 1
![Deft Hands](https://static.paladins.guru/i/items/13235.jpg)
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
![Morale Boost](https://static.paladins.guru/i/items/13165.jpg)
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
![Master Riding](https://static.paladins.guru/i/items/11646.jpg)
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
![Chronos](https://static.paladins.guru/i/items/11723.jpg)
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.