Player Matchup

Betty la Bomba
Betty la Bomba
Astroblah
Betty la Bomba
Level 109
Champion Stats
1W - 0L
1,838 SR
Queue Stats
8W - 12L
1,439 Elo+
Party 1
Grover
Grover
QueenQ0eefer
Grover
Level 40
Champion Stats
2W - 0L
1,682 SR
Queue Stats
8W - 11L
1,441 Elo+
Party 1
Lillith
Lillith
Samant4
Lillith
Level 593
Champion Stats
40W - 32L
1,666 SR
Queue Stats
570W - 571L
1,582 Elo+
Solo
Saati
Saati
TheHumanGuy
Saati
Level 280
Champion Stats
40W - 53L
1,557 SR
Queue Stats
169W - 160L
1,657 Elo+
Solo
Maeve
Maeve
UF98
Maeve
Level 198
Champion Stats
14W - 5L
1,703 SR
Queue Stats
430W - 415L
1,655 Elo+
Solo
Team Averages
Level 244
1,689 SR
1,555 Elo+

VS

Team Averages
Level 279
1,567 SR
1,534 Elo+
Saati
Saati
DRAKOPATO
Saati
Level 392
Champion Stats
1W - 2L
1,500 SR
Queue Stats
16W - 21L
1,365 Elo+
Solo
Yagorath
Yagorath
Jehby
Yagorath
Level 359
Champion Stats
4W - 4L
1,631 SR
Queue Stats
166W - 162L
1,606 Elo+
Solo
Grohk
Grohk
Lechuga Azesina
Grohk
Level 74
Champion Stats
104W - 106L
1,584 SR
Queue Stats
277W - 277L
1,575 Elo+
Solo
Ying
Ying
NichoDigital
Ying
Level 400
Champion Stats
164W - 139L
1,665 SR
Queue Stats
225W - 226L
1,568 Elo+
Solo
Maeve
Maeve
SneakyBear4
Maeve
Level 172
Champion Stats
7W - 10L
1,457 SR
Queue Stats
338W - 324L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
Astroblah
Betty la Bomba
56
2 / 6 / 10
2,464
274
54,481
33,927
0
Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 40%.

Level 1

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 6%.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.30000000000000004s for each enemy hit by the initial and secondary explosions.

Level 3

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Bouncing Betty

Bouncing Betty

Explosive Personality

Heal for 150 for each use of Explosive Personality.

Level 5

Level 1

Grover
35
6 / 3 / 21
2,983
331
63,558
45,234
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Ferocity

Ferocity

Weapon

Increase your maximum damage scaling over distance by 60%. Surgery (+10% Damage)

Level 1

Lillith
Samant4
Lillith
59
10 / 4 / 15
2,717
302
38,998
34,335
0
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Enriched Blood

Enriched Blood

Swarm

Increase the damage and Healing of Swarm by 12%, but reduce its duration by {scale=0.35|0.35}s.

Level 3

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 12%.

Level 2

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

58
8 / 3 / 12
2,929
325
61,777
32,748
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 300hp.

Level 2

Costly Physics

Costly Physics

Increase the time and health that Ricochet is out when deployed by 1.5s.

Level 5

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

Maeve
UF98
Maeve
59
17 / 3 / 6
2,910
323
63,584
35,910
0
Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Scamper

Scamper

Pounce

Increase your Movement Speed by 20% for 3s after using Pounce.

Level 2

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 12% while at or below 40% Health.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Saati
DRAKOPATO
Saati
56
1 / 11 / 1
1,227
136
17,154
42,908
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Yagorath
Jehby
Yagorath
59
1 / 8 / 7
1,780
198
22,365
96,346
0
Violent Birth

Violent Birth

Hardening

Reduce the Cooldown of Acceleration by 4s after activating Hardening.

Level 5

End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 20% but reduce its duration by {scale=10|10}%.

Level 1

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 0.8999999999999999s after hitting an enemy with Piercing Quills.

Level 3

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 6% of your maximum acid after hitting an enemy with Piercing Quills.

Level 3

Corrosive Acid

Corrosive Acid

Caustic Spray

Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.

Level 1

32
2 / 10 / 9
1,899
211
48,889
67,663
0
Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 40%.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

28
6 / 5 / 6
2,407
267
38,656
33,054
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
9 / 9 / 3
2,281
253
55,090
42,427
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 31s
Objective Time
1m 58s
107
Kill Participation
45
43
Kills
19
19
Deaths
43
64
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
Astroblah
Betty la Bomba
2
6
10
1.17
L
Saati
DRAKOPATO
Saati
1
11
1
0.14
L
Yagorath
Jehby
Yagorath
1
8
7
0.56
L
2
10
9
0.65
L
6
5
6
1.8
W
Grover
6
3
21
5.5
W
Lillith
Samant4
Lillith
10
4
15
4.38
L
9
9
3
1.17
W
8
3
12
4.67
W
Maeve
UF98
Maeve
17
3
6
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,398
Damage
182,154
182,154
Taken
282,398
0
Shielding
0
113,412
Healing
146,042
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
Astroblah
Betty la Bomba
54,481
34,912
0
2,621
33,927
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Saati
DRAKOPATO
Saati
17,154
11,970
0
3,266
42,908
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Yagorath
Jehby
Yagorath
22,365
17,569
0
10,907
96,346
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
48,889
17,558
18,704
24,967
67,663
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
38,656
17,837
63,490
17,570
33,054
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Grover
63,558
59,449
37,542
27,370
45,234
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lillith
Samant4
Lillith
38,998
14,387
35,878
160
34,335
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
55,090
54,276
0
7,138
42,427
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
61,777
17,082
0
637
32,748
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Maeve
UF98
Maeve
63,584
56,769
0
9,204
35,910
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role