Player Matchup

Viktor
Viktor
KEUWBJ
Viktor
Level 44
Champion Stats
4W - 4L
1,494 SR
Queue Stats
23W - 16L
1,622 Elo+
Party 2
SublimeGoblin
Unknown
Level 60
Champion Stats
4W - 3L
1,579 SR
Queue Stats
10W - 10L
1,529 Elo+
Solo
Fernando
Fernando
SweeterAcorn12
Fernando
Level 253
Champion Stats
4W - 2L
1,920 SR
Queue Stats
297W - 315L
1,575 Elo+
Solo
Io
Io
smegmadragon
Io
Level 87
Champion Stats
102W - 67L
1,567 SR
Queue Stats
437W - 401L
1,611 Elo+
Solo
Lex
Lex
xWaIrus
Lex
Level 51
Champion Stats
13W - 7L
1,852 SR
Queue Stats
47W - 37L
1,581 Elo+
Party 2
Team Averages
Level 99
1,683 SR
1,583 Elo+

VS

Team Averages
Level 430
1,557 SR
1,595 Elo+
Kasumi
Kasumi
FORESTRLORD7
Kasumi
Level 17
Champion Stats
4W - 2L
1,633 SR
Queue Stats
18W - 9L
1,706 Elo+
Party 1
Ying
Ying
IcyBlue1000
Ying
Level 102
Champion Stats
61W - 63L
1,633 SR
Queue Stats
519W - 512L
1,570 Elo+
Party 1
Mal'Damba
Mal'Damba
KaL_DasH_EL
Mal'Damba
Level 32
Champion Stats
0W - 3L
1,411 SR
Queue Stats
4W - 8L
1,586 Elo+
Solo
MEIMEInn
Unknown
Level 999
Champion Stats
17W - 37L
1,421 SR
Queue Stats
541W - 546L
1,584 Elo+
Solo
Azaan
Azaan
bringthegames
Azaan
Level 999
Champion Stats
7W - 7L
1,689 SR
Queue Stats
635W - 629L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
KEUWBJ
Viktor
36
19 / 4 / 18
3,673
230
131,564
34,788
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 50.

Level 1

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 30%.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

37
8 / 8 / 28
3,247
203
81,540
60,427
0

Level 3

Level 4

Level 3

Level 3

Level 2

Level 1

Fernando
52
6 / 7 / 19
4,028
252
89,531
158,915
149,003
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

17
7 / 5 / 26
3,884
243
38,603
36,536
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Lex
28
19 / 14 / 13
3,945
247
75,688
57,948
0
Conditioned

Conditioned

Armor

Increase your Movement Speed by 15%.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 250.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 5% while you are within 60 units of your Retribution target.

Level 1

Well-Oiled

Well-Oiled

Weapon

Increase your Reload Speed by 10%.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Kasumi
8
10 / 14 / 13
3,883
243
74,452
76,725
0
Deadly Prey

Deadly Prey

Increase your Movement Speed by 40% for 2s after Body and Soul ends.

Level 4

Sealed Fate

Sealed Fate

Heal for 140 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 4

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -20s.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 50.

Level 1

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

20
13 / 7 / 17
4,673
292
90,573
51,059
0
Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Mal'Damba
KaL_DasH_EL
Mal'Damba
28
2 / 12 / 11
3,489
218
37,082
67,721
0
Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Spirit's Touch

Spirit's Touch

Slither

Increase your movement speed by 8% for 3s after using Slither.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 32% Lifesteal.

Level 4

Level 1

MEIMEInn
Unknown
57
6 / 11 / 15
3,810
238
68,321
75,655
0

Level 4

Level 3

Level 2

Level 3

Level 3

Level 1

59
7 / 15 / 7
4,344
272
78,186
145,766
60,765
Depths of Despair

Depths of Despair

Reduce the damage you take by 12% for 2s after activating Conviction.

Level 3

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Ad Eternum

Ad Eternum

Reduce the damage you take by 6% while at least one wall segment of Sanctuary is active.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Forged in Battle

Forged in Battle

Reduce the Cooldown of Sanctuary by 1.7999999999999998s.

Level 3

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 21s
Objective Time
6m 36s
163
Kill Participation
101
59
Kills
38
38
Deaths
59
104
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Kasumi
10
14
13
1.18
L
13
7
17
3.07
W
Viktor
KEUWBJ
Viktor
19
4
18
7
L
Mal'Damba
KaL_DasH_EL
Mal'Damba
2
12
11
0.63
L
MEIMEInn
Unknown
6
11
15
1.23
W
8
8
28
2.75
W
Fernando
6
7
19
2.21
L
7
15
7
0.7
W
7
5
26
4
W
Lex
19
14
13
1.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

416,926
Damage
348,614
348,614
Taken
416,926
149,003
Shielding
60,765
225,098
Healing
224,658
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Kasumi
74,452
64,489
0
7,174
76,725
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
90,573
82,133
92,696
29,195
51,059
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Viktor
KEUWBJ
Viktor
131,564
80,031
0
4,913
34,788
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Mal'Damba
KaL_DasH_EL
Mal'Damba
37,082
24,743
53,636
23,755
67,721
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
MEIMEInn
Unknown
68,321
40,148
0
7,783
75,655
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
81,540
63,938
0
10,366
60,427
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
89,531
65,892
0
9,995
158,915
149,003
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
78,186
62,232
0
10,419
145,766
60,765
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
38,603
37,489
163,689
25,540
36,536
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Lex
75,688
72,762
0
10,595
57,948
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role