Player Matchup

Vora
Vora
H-60MECH
Vora
Level 30
Champion Stats
8W - 3L
1,411 SR
Queue Stats
8W - 5L
1,535 Elo+
Solo
Tyra
Tyra
ItsStout
Tyra
Level 30
Champion Stats
5W - 6L
1,380 SR
Queue Stats
60W - 65L
1,431 Elo+
Solo
Lex
Lex
TheGoatedJosh4kt
Lex
Level 47
Champion Stats
4W - 2L
1,768 SR
Queue Stats
42W - 45L
1,453 Elo+
Solo
Furia
Furia
louloubug46
Furia
Level 50
Champion Stats
28W - 34L
1,484 SR
Queue Stats
57W - 66L
1,506 Elo+
Solo
Seris
Seris
mishaPenguin383
Seris
Level 85
Champion Stats
3W - 5L
1,552 SR
Queue Stats
4W - 7L
1,585 Elo+
Solo
Team Averages
Level 48
1,519 SR
1,502 Elo+

VS

Team Averages
Level 214
1,470 SR
1,493 Elo+
Viktor
Viktor
Jc_Savage241
Viktor
Level 37
Champion Stats
0W - 4L
1,455 SR
Queue Stats
3W - 5L
1,409 Elo+
Solo
Fernando
Fernando
LutinRelique158
Fernando
Level 371
Champion Stats
164W - 131L
1,484 SR
Queue Stats
388W - 341L
1,527 Elo+
Party 1
Jenos
Jenos
Onionitis
Jenos
Level 28
Champion Stats
1W - 2L
1,500 SR
Queue Stats
11W - 11L
1,473 Elo+
Solo
Atlas
Atlas
RUCKUS PUCKUS
Atlas
Level 580
Champion Stats
4W - 6L
1,427 SR
Queue Stats
161W - 135L
1,528 Elo+
Party 1
Khan
Khan
YodacoZ
Khan
Level 52
Champion Stats
0W - 1L
1,484 SR
Queue Stats
10W - 15L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vora
16
5 / 1 / 17
2,929
488
35,311
10,555
0
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 16% for 3s after activating Tendril.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Tyra
12
18 / 0 / 13
3,452
575
78,885
12,389
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.

Level 3

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 10% while Hunter's Mark is active.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1.5s.

Level 3

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

43
13 / 1 / 9
3,039
507
45,147
9,729
0
Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 1.2s.

Level 1

The Hunted

The Hunted

Retribution

You gain 15% Lifesteal against your Retribution target.

Level 3

Keen Sight

Keen Sight

Retribution

Increase the range at which your Retribution target is Revealed by 20 units.

Level 2

Justice Served

Justice Served

Retribution

Heal for 75% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 5

Inescapable

Inescapable

Retribution

Increase your Movement Speed by 20% while you are within 60 units of your Retribution target.

Level 4

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

8
5 / 0 / 20
3,485
581
19,342
7,291
1,528
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 225 for each enemy hit with Wings of Wrath.

Level 3

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.44999999999999996s.

Level 3

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

26
1 / 0 / 12
3,139
523
3,959
1,934
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
24
1 / 10 / 0
1,527
255
6,364
26,054
0
Run and Gun

Run and Gun

Hustle

Regenerate 10 Ammo every 1s while using Hustle.

Level 5

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 2.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Scramble

Scramble

Hustle

Reduce damage taken by 9% while using Hustle.

Level 3

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Fernando
49
1 / 8 / 0
2,339
390
10,146
43,509
0
Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 40% for 3s after using Charge.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 24% for 3s after hitting an enemy with Fireball.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Jenos
Onionitis
Jenos
23
0 / 6 / 1
2,040
340
5,554
18,373
0
Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 40%.

Level 4

Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 20%.

Level 2

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 2.4s.

Level 2

Penumbra

Penumbra

Weapon

Gain 10% Lifesteal.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 100% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
0 / 6 / 0
2,149
358
4,134
34,473
800
No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Safe Haven

Safe Haven

Armor

Increase your Healing received by 24% while Stasis Field is active.

Level 4

Lessons of the Past

Lessons of the Past

Setback

Gain a 200-Health Shield for 3s after hitting an enemy with Setback.

Level 2

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Khan
YodacoZ
Khan
48
0 / 12 / 1
2,290
382
15,700
60,235
9,372
Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 16% for 3s after activating Battle Shout.

Level 2

Ready for War

Ready for War

Bulwark

Increase the recharge rate of your Bulwark by 18%.

Level 3

Vigorous Defense

Vigorous Defense

Bulwark

Heal for 100 every 1s while Bulwark is active.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Martial Law

Martial Law

Commander's Grab

Generate 15 Ammo after activating Commander's Grab.

Level 3

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 38s
Objective Time
1m 30s
113
Kill Participation
4
42
Kills
2
2
Deaths
42
71
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Vora
5
1
17
13.5
W
Tyra
18
0
13
24.5
L
Viktor
1
10
0
0.1
L
Fernando
1
8
0
0.13
L
Jenos
Onionitis
Jenos
0
6
1
0.08
L
0
6
0
0
W
13
1
9
17.5
L
Khan
YodacoZ
Khan
0
12
1
0.04
W
5
0
20
15
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,644
Damage
41,898
41,898
Taken
182,644
1,528
Shielding
10,172
37,688
Healing
17,998
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vora
35,311
31,327
0
1,897
10,555
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Tyra
78,885
60,439
0
122
12,389
0
L
Viktor
6,364
6,364
0
2,305
26,054
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
10,146
5,098
0
0
43,509
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Jenos
Onionitis
Jenos
5,554
3,190
13,092
887
18,373
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
4,134
4,134
0
112
34,473
800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
45,147
42,521
0
4,404
9,729
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Khan
YodacoZ
Khan
15,700
13,240
0
1,602
60,235
9,372
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
19,342
14,482
15,273
6,244
7,291
1,528
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
3,959
3,599
8,851
897
1,934
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role