Player Matchup

Barik
Barik
MrTophatTuna
Barik
Level 138
Champion Stats
4W - 7L
1,501 SR
Queue Stats
276W - 260L
1,623 Elo+
Party 1
Ying
Ying
Niics
Ying
Level 223
Champion Stats
3W - 3L
1,622 SR
Queue Stats
32W - 33L
1,595 Elo+
Solo
Zhin
Zhin
TheWifeater
Zhin
Level 173
Champion Stats
10W - 8L
1,649 SR
Queue Stats
256W - 226L
1,622 Elo+
Party 1
Viktor
Viktor
gincracker
Viktor
Level 733
Champion Stats
39W - 59L
1,508 SR
Queue Stats
1,651W - 1,619L
1,627 Elo+
Solo
Koga
Koga
shockdecent
Koga
Level 187
Champion Stats
10W - 15L
1,557 SR
Queue Stats
203W - 205L
1,607 Elo+
Solo
Team Averages
Level 291
1,567 SR
1,615 Elo+

VS

Team Averages
Level 618
1,638 SR
1,615 Elo+
Androxus
Androxus
DaGuxy
Androxus
Level 979
Champion Stats
75W - 69L
1,598 SR
Queue Stats
766W - 765L
1,628 Elo+
Solo
Atlas
Atlas
Dadandan
Atlas
Level 999
Champion Stats
20W - 31L
1,532 SR
Queue Stats
1,351W - 1,332L
1,602 Elo+
Solo
Cassie
Cassie
Votyn
Cassie
Level 54
Champion Stats
33W - 22L
1,807 SR
Queue Stats
252W - 218L
1,663 Elo+
Solo
VII
VII
bozaction
VII
Level 979
Champion Stats
197W - 184L
1,615 SR
Queue Stats
1,279W - 1,293L
1,602 Elo+
Solo
Jenos
Jenos
reonachan
Jenos
Level 80
Champion Stats
26W - 18L
1,640 SR
Queue Stats
416W - 404L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
4 / 14 / 20
5,185
273
104,559
125,284
148,237
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Ying
Niics
Ying
41
2 / 15 / 16
3,874
204
31,085
61,741
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
19 / 16 / 8
4,987
262
116,123
82,680
0
Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 2.5s for each enemy it hits.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

Viktor
gincracker
Viktor
59
3 / 23 / 7
2,258
119
39,245
67,370
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 1s every 1s while Hustle is active.

Level 5

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

56
9 / 16 / 6
1,632
86
71,320
66,880
0
Trespasser

Trespasser

Agility

Increase your jump height by 100% while Agility is active.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Wanted

Wanted

Agility

Regenerate 12 Ammo every 1s while Agility is active.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Level 1

Team 1 Score

2

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
DaGuxy
Androxus
59
16 / 11 / 15
4,434
233
66,081
52,700
0
Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Abyssal Touch

Abyssal Touch

Defiance

Reduce the Cooldown of Nether Step by 2.4s after hitting an enemy with Defiance.

Level 2

Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Spiteful

Spiteful

Defiance

Generate 4% Ultimate charge after hitting at least one enemy with Defiance.

Level 4

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Atlas
Dadandan
Atlas
57
11 / 7 / 32
5,659
298
75,669
161,665
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Cassie
Votyn
Cassie
38
32 / 7 / 25
5,555
292
153,879
53,217
0
Onslaught

Onslaught

Dodge Roll

Activating Dodge Roll heals you for 300.

Level 4

Tumble

Tumble

Armor

Increase your maximum Health by 100.

Level 2

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 20%.

Level 2

Incitement

Incitement

Dodge Roll

Reduce the Cooldown of Dodge Roll by 5s if you hit an enemy with your first weapon shot after using Dodge Roll.

Level 5

Quiver

Quiver

Weapon

Increase your maximum Ammo by 2.

Level 2

Exaction

Exaction

Dodge Roll

For 8s after using Dodge Roll, your next weapon shot's damage is increased by 30%.

Level 1

59
20 / 6 / 21
4,742
250
75,774
58,706
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 100.

Level 2

Tick Tock

Tick Tock

Armor

Reset the Cooldown of Grappling Hook after falling to or below 5% Health.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 20%.

Level 4

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Jenos
reonachan
Jenos
30
5 / 6 / 45
5,507
290
32,552
36,044
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 35s
Objective Time
15m 38s
94
Kill Participation
222
37
Kills
84
84
Deaths
37
57
Assists
138
Player
Kills
Deaths
Assists
KDA
W
Androxus
DaGuxy
Androxus
16
11
15
2.14
W
Atlas
Dadandan
Atlas
11
7
32
3.86
L
4
14
20
1
L
Ying
Niics
Ying
2
15
16
0.67
L
19
16
8
1.44
W
Cassie
Votyn
Cassie
32
7
25
6.36
W
20
6
21
5.08
L
Viktor
gincracker
Viktor
3
23
7
0.28
W
Jenos
reonachan
Jenos
5
6
45
4.58
L
9
16
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

362,332
Damage
403,955
403,955
Taken
362,332
148,237
Shielding
0
194,366
Healing
226,246
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Androxus
DaGuxy
Androxus
66,081
48,576
0
4,314
52,700
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
Atlas
Dadandan
Atlas
75,669
75,669
0
16,786
161,665
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
104,559
104,559
0
10,181
125,284
148,237
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ying
Niics
Ying
31,085
31,085
139,003
26,706
61,741
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
116,123
85,447
0
15,589
82,680
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Cassie
Votyn
Cassie
153,879
126,195
0
8,290
53,217
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
75,774
56,324
0
10,483
58,706
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Viktor
gincracker
Viktor
39,245
22,091
0
147
67,370
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Jenos
reonachan
Jenos
32,552
17,038
165,464
20,909
36,044
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
71,320
68,929
0
2,740
66,880
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role