Player Matchup

Moji
Moji
Madochichi
Moji
Level 50
Champion Stats
83W - 52L
1,641 SR
Queue Stats
176W - 158L
1,482 Elo+
Party 1
Rei
Rei
MaksiKuZ
Rei
Level 50
Champion Stats
2W - 3L
1,474 SR
Queue Stats
18W - 13L
1,601 Elo+
Solo
Khan
Khan
RQS101
Khan
Level 42
Champion Stats
2W - 2L
1,500 SR
Queue Stats
106W - 95L
1,504 Elo+
Solo
Ying
Ying
b4rt3k611
Ying
Level 999
Champion Stats
35W - 28L
1,571 SR
Queue Stats
362W - 374L
1,481 Elo+
Solo
Sha Lin
Sha Lin
chsvprokuror
Sha Lin
Level 59
Champion Stats
10W - 7L
1,768 SR
Queue Stats
153W - 141L
1,487 Elo+
Party 1
Team Averages
Level 240
1,591 SR
1,511 Elo+

VS

Team Averages
Level 95
1,513 SR
1,519 Elo+
Viktor
Viktor
Abibika
Viktor
Level 294
Champion Stats
7W - 4L
1,675 SR
Queue Stats
181W - 150L
1,510 Elo+
Solo
Vora
Vora
Der_Russe428
Vora
Level 39
Champion Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,390 Elo+
Party 2
Maeve
Maeve
IllIlIllIIIlx-
Maeve
Level 13
Champion Stats
0W - 1L
1,323 SR
Queue Stats
1W - 2L
1,737 Elo+
Party 2
Atlas
Atlas
kerim_647
Atlas
Level 94
Champion Stats
0W - 1L
1,500 SR
Queue Stats
57W - 64L
1,412 Elo+
Party 2
Grohk
Grohk
zyquad
Grohk
Level 36
Champion Stats
9W - 12L
1,569 SR
Queue Stats
502W - 477L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
29
16 / 6 / 15
3,592
276
80,280
74,339
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Scoot

Scoot

Scamper

Reduce the Cooldown of Scamper by 1.6s.

Level 4

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Wobbles

Wobbles

Scamper

Reduce your damage taken by 16% while using Scamper.

Level 2

Scurry

Scurry

Scamper

Heal for 300 over the duration of Scamper.

Level 3

Toot

Toot

Scamper

Using Scamper Heals allies within 25 units and you for 600 over 3s.

Level 1

31
21 / 6 / 20
3,860
297
101,672
54,522
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 250.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Khan
RQS101
Khan
30
0 / 4 / 7
2,982
229
16,984
63,948
91,710
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Open Fire!

Open Fire!

Battle Shout

Generate 8 Ammo after activating Battle Shout.

Level 2

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Ying
59
7 / 5 / 17
3,275
252
56,507
43,031
0
Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Sha Lin
chsvprokuror
Sha Lin
46
17 / 3 / 10
3,426
264
89,710
40,326
0
Mirage

Mirage

Withdraw

Reduce the Cooldown of Withdraw by 3s.

Level 5

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Skewer

Skewer

Crippling Arrow

Hitting an enemy with Crippling Arrow reduces the Cooldown of Rapid Shot by 1.2s.

Level 2

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 21% for 3s after using Withdraw.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Team 1 Score

4

VS

Team 2 Score

2

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Abibika
Viktor
59
9 / 15 / 7
3,009
231
81,584
65,822
0
Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 50%.

Level 5

Predator

Predator

Iron Sights

Gain 5% Lifesteal while using Iron Sights.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 10.

Level 5

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

33
3 / 13 / 9
2,649
204
55,099
58,355
689
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 150 Shield for 5s after activating Tendril.

Level 2

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 2s if it fails to hit a target.

Level 2

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

5
4 / 16 / 1
2,171
167
38,868
47,344
0
Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Atlas
kerim_647
Atlas
56
3 / 8 / 3
2,595
200
45,137
117,192
0
Life Unlived

Life Unlived

Second Chance

Heal for an additional 300 when using Second Chance.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Grohk
zyquad
Grohk
35
5 / 9 / 11
3,278
252
55,478
56,440
0
Electrostatic

Electrostatic

Weapon

Increase your Ammo regeneration speed by 36%.

Level 3

Phantom

Phantom

Ghost Walk

Heal for 200 over the duration of Ghost Walk.

Level 2

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 40%.

Level 4

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 39s
Objective Time
5m 51s
130
Kill Participation
55
61
Kills
24
24
Deaths
61
69
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Viktor
Abibika
Viktor
9
15
7
0.83
L
3
13
9
0.58
L
4
16
1
0.28
W
16
6
15
3.92
W
21
6
20
5.17
W
Khan
RQS101
Khan
0
4
7
0.88
W
Ying
7
5
17
3.1
W
Sha Lin
chsvprokuror
Sha Lin
17
3
10
7.33
L
Atlas
kerim_647
Atlas
3
8
3
0.56
L
Grohk
zyquad
Grohk
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

345,153
Damage
276,166
276,166
Taken
345,153
91,710
Shielding
689
206,031
Healing
164,356
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Abibika
Viktor
81,584
61,312
0
19,820
65,822
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
55,099
46,859
0
5,378
58,355
689
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
38,868
37,685
0
8,439
47,344
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
80,280
80,280
2,216
21,449
74,339
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
101,672
75,517
52,032
30,969
54,522
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

W
Khan
RQS101
Khan
16,984
15,770
3,586
9,307
63,948
91,710
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Ying
56,507
17,079
61,428
22,779
43,031
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Sha Lin
chsvprokuror
Sha Lin
89,710
89,710
0
2,265
40,326
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
Atlas
kerim_647
Atlas
45,137
45,137
0
6,142
117,192
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

L
Grohk
zyquad
Grohk
55,478
28,521
87,926
36,651
56,440
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Damage Done by Role

Damage Taken by Role