Player Matchup

Ying
Ying
JoeGatling
Ying
Level 389
Champion Stats
324W - 188L
1,755 SR
Queue Stats
1,218W - 1,053L
1,671 Elo+
Party 2
Jenos
Jenos
VI6H
Jenos
Level 999
Champion Stats
52W - 45L
1,797 SR
Queue Stats
725W - 501L
1,700 Elo+
Party 2
Sha Lin
Sha Lin
löreleï
Sha Lin
Level 652
Champion Stats
50W - 39L
1,738 SR
Queue Stats
1,096W - 1,100L
1,707 Elo+
Solo
Moji
Moji
s4646
Moji
Level 705
Champion Stats
159W - 128L
1,700 SR
Queue Stats
1,437W - 1,465L
1,613 Elo+
Solo
Barik
Barik
Старокорсунчанин
Barik
Level 697
Champion Stats
8W - 11L
1,712 SR
Queue Stats
331W - 270L
1,674 Elo+
Party 2
Team Averages
Level 688
1,740 SR
1,673 Elo+

VS

Team Averages
Level 660
1,676 SR
1,705 Elo+
Dredge
Dredge
BossOfThlsGym
Dredge
Level 949
Champion Stats
2W - 0L
1,717 SR
Queue Stats
229W - 213L
1,653 Elo+
Solo
Jenos
Jenos
CrazyRangerSoul
Jenos
Level 999
Champion Stats
242W - 215L
1,472 SR
Queue Stats
1,740W - 1,667L
1,669 Elo+
Party 1
Zhin
Zhin
woalsd11
Zhin
Level 138
Champion Stats
232W - 157L
1,743 SR
Queue Stats
528W - 438L
1,743 Elo+
Party 1
Ash
Ash
浅笑未央丶
Ash
Level 215
Champion Stats
35W - 24L
1,732 SR
Queue Stats
211W - 149L
1,681 Elo+
Party 1
Sha Lin
Sha Lin
篝之霧枝
Sha Lin
Level 999
Champion Stats
79W - 55L
1,717 SR
Queue Stats
1,925W - 1,279L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
2 / 7 / 10
1,912
212
30,437
37,783
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 2.5s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Jenos
VI6H
Jenos
55
5 / 3 / 12
2,320
258
18,760
22,492
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 1.2s.

Level 1

Relativity

Relativity

Astral Mark

Heal for 160 every 1s for 10s after applying Astral Mark.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Sha Lin
löreleï
Sha Lin
59
2 / 9 / 4
1,568
174
38,561
53,621
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Moji
s4646
Moji
55
8 / 10 / 4
1,944
216
34,820
64,757
0
Will-o-the-Wisp

Will-o-the-Wisp

Armor

Increase your Movement Speed by 20% for 4s after getting a Killing Blow or Elimination.

Level 4

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 21% while at or below 50% Health.

Level 3

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.4% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

59
3 / 7 / 4
1,923
214
36,805
84,433
54,782
Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 420.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 1.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
10 / 4 / 9
2,709
301
69,839
24,137
1,800
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Haul on the Bowline

Haul on the Bowline

Shortcut

Increase your Movement Speed by 10% for 2s after exiting a Shortcut.

Level 1

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

59
3 / 2 / 17
2,747
305
21,278
7,264
0
Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Zhin
43
6 / 5 / 14
2,547
283
61,675
42,458
0
Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Wildfire

Wildfire

Whirl

Reduce the Cooldown of Whirl by 1.5s for each enemy it hits.

Level 3

Infamy

Infamy

Armor

Increase your maximum Health by 100.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 56% after getting an Elimination.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 200 after using Counter.

Level 2

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

57
2 / 4 / 13
2,690
299
39,224
47,724
12,189
Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 3s for each enemy hit with Kinetic Burst.

Level 3

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Level 1

Sha Lin
篝之霧枝
Sha Lin
59
15 / 5 / 10
2,926
325
71,070
37,800
0
Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Grounded

Grounded

Rapid Shot

Regenerate 60 Health every 1s during while using Rapid Shot.

Level 1

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 10% when you get an Elimination.

Level 1

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 41s
Objective Time
7m 15s
54
Kill Participation
99
20
Kills
36
36
Deaths
20
34
Assists
63
Player
Kills
Deaths
Assists
KDA
W
10
4
9
3.63
W
3
2
17
5.75
L
2
7
10
1
L
Jenos
VI6H
Jenos
5
3
12
3.67
L
Sha Lin
löreleï
Sha Lin
2
9
4
0.44
L
Moji
s4646
Moji
8
10
4
1
W
Zhin
6
5
14
2.6
W
2
4
13
2.13
W
Sha Lin
篝之霧枝
Sha Lin
15
5
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

159,383
Damage
263,086
263,086
Taken
159,383
54,782
Shielding
13,989
170,957
Healing
98,672
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
69,839
35,719
0
3,849
24,137
1,800
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
21,278
9,409
85,721
2,560
7,264
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
30,437
14,894
54,340
16,922
37,783
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Jenos
VI6H
Jenos
18,760
12,278
83,562
9,948
22,492
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Sha Lin
löreleï
Sha Lin
38,561
33,023
0
1,394
53,621
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Moji
s4646
Moji
34,820
34,595
0
388
64,757
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Zhin
61,675
49,749
0
3,009
42,458
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
36,805
36,805
0
4,403
84,433
54,782
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
39,224
39,224
0
2,377
47,724
12,189
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Sha Lin
篝之霧枝
Sha Lin
71,070
60,870
0
1,156
37,800
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role