Player Matchup

Betty la Bomba
Betty la Bomba
BENLYGY
Betty la Bomba
Level 109
Champion Stats
112W - 58L
1,677 SR
Queue Stats
303W - 256L
1,586 Elo+
Solo
Ying
Ying
JAGUAR128
Ying
Level 189
Champion Stats
4W - 14L
1,430 SR
Queue Stats
805W - 797L
1,623 Elo+
Solo
Vora
Vora
Mantegh
Vora
Level 70
Champion Stats
302W - 280L
1,553 SR
Queue Stats
579W - 562L
1,601 Elo+
Solo
Atlas
Atlas
Tr4ckfire
Atlas
Level 509
Champion Stats
2W - 1L
1,723 SR
Queue Stats
358W - 354L
1,591 Elo+
Solo
VII
VII
qRxxx
VII
Level 60
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,609 Elo+
Solo
Team Averages
Level 187
1,577 SR
1,602 Elo+

VS

Team Averages
Level 322
1,422 SR
1,634 Elo+
Maeve
Maeve
DotAnubis
Maeve
Level 63
Champion Stats
0W - 3L
1,283 SR
Queue Stats
132W - 135L
1,636 Elo+
Solo
Androxus
Androxus
I Maldi I
Androxus
Level 311
Champion Stats
16W - 20L
1,554 SR
Queue Stats
132W - 108L
1,678 Elo+
Party 1
Ruckus
Ruckus
I Shxq I
Ruckus
Level 240
Champion Stats
1W - 4L
1,210 SR
Queue Stats
121W - 104L
1,637 Elo+
Party 1
Io
Io
IGreatyI
Io
Level 55
Champion Stats
0W - 2L
1,351 SR
Queue Stats
149W - 113L
1,595 Elo+
Party 1
Sha Lin
Sha Lin
fourtееnth
Sha Lin
Level 942
Champion Stats
28W - 24L
1,711 SR
Queue Stats
546W - 548L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Betty la Bomba
BENLYGY
Betty la Bomba
58
9 / 4 / 6
2,799
254
79,538
45,938
0
A Lost Realm

A Lost Realm

Weapon

Increase the area of effect of all your explosions by 2%.

Level 1

Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Queen's Reign

Queen's Reign

Cluster Grenade

Reduce the Cooldown of Cluster Grenade by 0.4s for each enemy hit by the initial and secondary explosions.

Level 4

From Betty with Love

From Betty with Love

Cluster Grenade

Increase the explosion radius of Cluster Grenade's initial explosion by 24%.

Level 4

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Level 1

Ying
57
3 / 4 / 16
1,593
145
13,041
29,951
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Vora
Mantegh
Vora
29
8 / 9 / 7
2,592
236
53,913
39,485
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Atlas
Tr4ckfire
Atlas
57
2 / 4 / 5
2,520
229
39,944
97,088
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

VII
qRxxx
VII
53
10 / 6 / 4
2,671
243
44,906
33,440
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Never Look

Never Look

Armor

Increase your maximum Health by 50.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 15 Ammo after activating Explosive Dodge.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2.5s after activating Explosive Dodge.

Level 5

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Maeve
DotAnubis
Maeve
23
8 / 9 / 5
2,168
197
53,085
42,268
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Savagery

Savagery

Pounce

Heal for 210 after using Pounce.

Level 3

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 1.5s.

Level 3

Patch Up

Patch Up

Nine Lives

Heal for an additional 240 with Nine Lives.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Androxus
I Maldi I
Androxus
57
8 / 8 / 6
2,200
200
47,876
46,701
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 1 Ammo after hitting an enemy with Defiance.

Level 1

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

Ruckus
I Shxq I
Ruckus
47
3 / 6 / 13
2,239
204
52,685
84,204
26,391
Dampener

Dampener

Armor

Increase your maximum Health by 600.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Extended Magazines

Extended Magazines

Advance

Generate 15 Ammo after using Advance.

Level 1

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

27
3 / 4 / 6
2,517
229
21,065
18,351
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 6% Moonlight for each enemy hit with Light Bow.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Sha Lin
fourtееnth
Sha Lin
59
5 / 5 / 4
2,256
205
71,191
39,818
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 50.

Level 1

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 20%.

Level 1

Oasis

Oasis

Withdraw

Heal for 400 after using Withdraw.

Level 5

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 49s
Objective Time
2m 2s
70
Kill Participation
61
32
Kills
27
27
Deaths
32
38
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Betty la Bomba
BENLYGY
Betty la Bomba
9
4
6
3
L
Maeve
DotAnubis
Maeve
8
9
5
1.17
L
Androxus
I Maldi I
Androxus
8
8
6
1.38
L
Ruckus
I Shxq I
Ruckus
3
6
13
1.58
L
3
4
6
1.5
W
Ying
3
4
16
2.75
W
Vora
Mantegh
Vora
8
9
7
1.28
W
Atlas
Tr4ckfire
Atlas
2
4
5
1.13
L
Sha Lin
fourtееnth
Sha Lin
5
5
4
1.4
W
VII
qRxxx
VII
10
6
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,342
Damage
245,902
245,902
Taken
231,342
0
Shielding
26,391
138,627
Healing
142,977
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Betty la Bomba
BENLYGY
Betty la Bomba
79,538
60,963
0
5,730
45,938
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Maeve
DotAnubis
Maeve
53,085
46,685
0
9,664
42,268
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Androxus
I Maldi I
Androxus
47,876
37,183
0
7,872
46,701
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Ruckus
I Shxq I
Ruckus
52,685
39,505
0
5,305
84,204
26,391
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
21,065
19,265
103,884
8,842
18,351
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Ying
13,041
13,041
98,093
16,732
29,951
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Vora
Mantegh
Vora
53,913
38,263
0
7,256
39,485
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

W
Atlas
Tr4ckfire
Atlas
39,944
39,944
0
9,277
97,088
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Sha Lin
fourtееnth
Sha Lin
71,191
71,191
0
7,410
39,818
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

W
VII
qRxxx
VII
44,906
43,106
0
1,539
33,440
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role