Player Matchup

Barik
Barik
Qualifying
DoopleBoople
Barik
Qualifying
Level 71
Champion Stats
0W - 1L
1,710 SR
Queue Stats
2W - 3L
1,510 Elo+
Solo
Lex
Lex
Platinum I
IOは俺の嫁
Lex
Platinum I
Level 866
Champion Stats
8W - 6L
1,661 SR
Queue Stats
247W - 216L
1,582 Elo+
Party 1
Raum
Raum
Qualifying
Segonator
Raum
Qualifying
Level 452
Champion Stats
3W - 2L
1,440 SR
Queue Stats
10W - 11L
1,523 Elo+
Solo
Gold V
TutorialLocked
Unknown
Gold V
Level 999
Champion Stats
0W - 2L
1,596 SR
Queue Stats
9W - 11L
1,520 Elo+
Solo
Corvus
Corvus
Platinum II
リア充死ね
Corvus
Platinum II
Level 512
Champion Stats
69W - 59L
1,703 SR
Queue Stats
459W - 412L
1,571 Elo+
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 580
1,622 SR
1,541 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 452
1,625 SR
1,561 Elo+
Grover
Grover
Platinum I
MoreTrenMoreMen
Grover
Platinum I
Level 136
Champion Stats
20W - 10L
1,658 SR
Queue Stats
305W - 302L
1,644 Elo+
Solo
Nyx
Nyx
Qualifying
QueenValentina09
Nyx
Qualifying
Level 340
Champion Stats
1W - 0L
1,621 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Talus
Talus
Platinum V
Sebasthiian-
Talus
Platinum V
Level 999
Champion Stats
26W - 22L
1,636 SR
Queue Stats
662W - 647L
1,551 Elo+
Solo
Saati
Saati
Platinum V
Zigfrid PK
Saati
Platinum V
Level 646
Champion Stats
3W - 3L
1,589 SR
Queue Stats
66W - 62L
1,505 Elo+
Solo
Inara
Inara
Gold III
drunkmeat
Inara
Gold III
Level 139
Champion Stats
19W - 12L
1,623 SR
Queue Stats
81W - 58L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
0 / 6 / 2
854
122
23,212
39,584
27,165
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

58
2 / 2 / 0
1,092
156
31,717
21,219
0
Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Assail

Assail

In Pursuit

Generate 9 Ammo after activating In Pursuit.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 25% for each enemy hit by your weapons.

Level 5

Juke Boots

Juke Boots

Armor

Increase your maximum Health by 150.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Raum
59
1 / 6 / 1
1,199
171
14,904
63,802
900
Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 3s after activating Soul Harvest.

Level 3

Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

59
1 / 4 / 0
1,097
157
29,808
23,446
0

Level 1

Level 1

Level 5

Level 3

Level 5

Level 1

44
0 / 1 / 2
1,021
146
6,409
5,589
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 3 Ammo after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Bans
YingCaspian
Team 1 Score

0

VS

Team 2 Score

4

Bans
KhanTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
40
2 / 1 / 10
2,318
331
25,745
21,400
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 6% for 4s after using Blossom.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 2.4s.

Level 4

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

59
1 / 1 / 12
1,997
285
30,019
25,133
16,901
World Torn Asunder

World Torn Asunder

Rift Slash

Increase the speed Rift Slash travels at by 60%.

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 300.

Level 2

The New Order

The New Order

Royal Presence

Gain a 120 health Shield for each enemy hit by Royal Presence's chain grab.

Level 4

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 40%.

Level 2

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 48%.

Level 4

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

59
4 / 0 / 7
1,805
258
30,562
15,200
0
Revitalize

Revitalize

Rune of Travel

Heal for 500 after Teleporting to your Rune of Travel.

Level 5

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 4s.

Level 4

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 2s.

Level 2

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Saati
59
7 / 1 / 6
2,045
292
37,541
12,557
0
Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 10%

Level 1

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 1s.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
drunkmeat
Inara
51
5 / 1 / 8
2,337
334
29,773
31,760
14,319
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 2s
Objective Time
6m 56s
9
Kill Participation
62
4
Kills
19
19
Deaths
4
5
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
2
2
0
1
W
2
1
10
7
W
1
1
12
7
W
4
0
7
7.5
L
Raum
1
6
1
0.25
L
1
4
0
0.25
W
Saati
7
1
6
10
W
Inara
drunkmeat
Inara
5
1
8
9
L
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,050
Damage
153,640
153,640
Taken
106,050
28,065
Shielding
31,220
52,999
Healing
105,452
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
23,212
23,212
0
11,112
39,584
27,165
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
31,717
27,002
0
0
21,219
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
25,745
20,517
69,570
21,432
21,400
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
30,019
20,608
0
2,170
25,133
16,901
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
30,562
29,357
0
7,454
15,200
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Raum
14,904
12,612
0
6,958
63,802
900
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
29,808
18,853
0
4,183
23,446
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Saati
37,541
29,513
0
1,081
12,557
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
drunkmeat
Inara
29,773
23,979
0
3,745
31,760
14,319
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
6,409
5,144
29,527
1,219
5,589
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role