Player Matchup

Seris
Seris
Ghost6374
Seris
Level 19
Champion Stats
0W - 6L
1,420 SR
Queue Stats
12W - 17L
1,479 Elo+
Party 1
Koga
Koga
Saylerchick
Koga
Level 94
Champion Stats
1W - 3L
1,296 SR
Queue Stats
98W - 108L
1,514 Elo+
Party 1
Vora
Vora
rwerwdfg
Vora
Level 67
Champion Stats
0W - 1L
1,500 SR
Queue Stats
21W - 12L
1,653 Elo+
Party 1
sabueso_terco060
Unknown
Level 172
Champion Stats
135W - 144L
1,557 SR
Queue Stats
389W - 381L
1,482 Elo+
Solo
Tiberius
Tiberius
Зефирка123
Tiberius
Level 39
Champion Stats
2W - 1L
1,851 SR
Queue Stats
22W - 21L
1,567 Elo+
Party 1
Team Averages
Level 78
1,525 SR
1,539 Elo+

VS

Team Averages
Level 437
1,648 SR
1,570 Elo+
Atlas
Atlas
Darkpöker
Atlas
Level 537
Champion Stats
26W - 16L
1,804 SR
Queue Stats
121W - 125L
1,531 Elo+
Solo
Imani
Imani
MonarchAico
Imani
Level 639
Champion Stats
53W - 56L
1,555 SR
Queue Stats
647W - 653L
1,611 Elo+
Solo
Vora
Vora
MsTempter
Vora
Level 121
Champion Stats
1W - 2L
1,333 SR
Queue Stats
24W - 25L
1,450 Elo+
Solo
Corvus
Corvus
gurmetavuksalam
Corvus
Level 88
Champion Stats
2W - 0L
1,805 SR
Queue Stats
7W - 3L
1,698 Elo+
Party 2
Koga
Koga
mantisman
Koga
Level 802
Champion Stats
39W - 17L
1,743 SR
Queue Stats
85W - 89L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
Ghost6374
Seris
11
2 / 5 / 7
1,340
191
13,755
28,457
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

57
9 / 11 / 3
1,809
258
26,176
29,490
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

Vora
44
7 / 9 / 5
1,853
265
39,443
30,104
600
Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 3s if it fails to hit a target.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 1.2000000000000002s after hitting at least one enemy with Obliteration.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

51
4 / 9 / 5
1,428
204
31,956
29,244
2,520

Level 2

Level 3

Level 3

Level 4

Level 3

Level 1

44
2 / 10 / 2
1,199
171
26,935
33,451
0
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 3 Ammo after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 0.8s for each enemy hit by Heavy Blade.

Level 2

World-traveler

World-traveler

Crouching Tigron

Reset the Cooldown of Crouching Tigron after falling to or below 30% Health.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Predatory Instincts

Predatory Instincts

Weapon

Bladed Chakrams are able to bounce 2 additional times before disappearing.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
51
2 / 3 / 15
2,402
343
13,358
55,465
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.3s further into the past.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

58
10 / 6 / 10
2,463
352
41,360
18,109
2,113
Elemental Grace

Elemental Grace

Armor

Gain a 500-health Shield for 3s after dropping to or below 50% Health.

Level 5

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 150 every 1s while using FrostFire Glide.

Level 3

Cooling Runes

Cooling Runes

Frost Bolt

Dealing damage with Frost Bolt reduces the Cooldown of Inferno Cannon by 1s.

Level 2

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 45%.

Level 3

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Vora
46
4 / 6 / 8
1,909
273
20,492
20,341
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

False Idol

False Idol

Armor

Increase your Movement Speed by 10% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 2

New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

Broken Promises

Broken Promises

Obliteration

Heal for 120 for each enemy hit with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

58
3 / 7 / 12
2,161
309
11,764
20,859
1,800
Unexpected Complications

Unexpected Complications

Projection

Regenerate 10 Ammo every 0.5s for 1s after using Projection.

Level 2

New Resolve

New Resolve

Mark of Fate

Grant a 80-Health Shield to an ally for 2s when you Mark them.

Level 2

Magistrate's Might

Magistrate's Might

Armor

Gain a 260-Health Shield for 3s after dropping to or below 35% Health.

Level 2

By My Will

By My Will

Weapon

Increase your maximum Ammo by 16.

Level 4

Unyielding Discipline

Unyielding Discipline

Projection

Reduce the Cooldown of Projection by 2.5s for each enemy hit by it.

Level 5

Stunning Visage

Stunning Visage

Projection

Enemies hit by Projection are stunned for 1s and any enemy caught between your Projection and you when you Teleport takes 800 damage.

Level 1

Koga
57
25 / 2 / 7
3,187
455
63,772
23,491
0
Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 0s
Objective Time
6m 29s
46
Kill Participation
96
24
Kills
44
44
Deaths
24
22
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Atlas
2
3
15
3.17
L
Seris
Ghost6374
Seris
2
5
7
1.1
W
10
6
10
2.5
W
Vora
4
6
8
1.33
L
9
11
3
0.95
W
3
7
12
1.29
W
Koga
25
2
7
14.25
L
Vora
7
9
5
1.06
L
4
9
5
0.72
L
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,265
Damage
150,746
150,746
Taken
138,265
3,120
Shielding
3,913
50,150
Healing
75,088
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
13,358
13,358
0
17,289
55,465
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Seris
Ghost6374
Seris
13,755
11,139
23,843
14,379
28,457
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
41,360
19,978
0
2,301
18,109
2,113
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Vora
20,492
13,106
0
3,696
20,341
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
26,176
21,269
0
963
29,490
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
11,764
9,750
26,463
4,852
20,859
1,800
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Koga
63,772
38,757
0
20,487
23,491
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
Vora
39,443
29,922
0
5,790
30,104
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
31,956
19,948
0
3,300
29,244
2,520
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
26,935
24,452
0
1,875
33,451
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role