Player Matchup

Fernando
Fernando
Qualifying
BlackBeethoven
Fernando
Qualifying
Level 27
Champion Stats
2W - 2L
1,811 SR
Queue Stats
15W - 30L
1,516 Elo+
Solo
Tyra
Tyra
Gold V
Equimenthor
Tyra
Gold V
Level 552
Champion Stats
15W - 10L
1,617 SR
Queue Stats
165W - 164L
1,473 Elo+
Solo
Grover
Grover
Gold I
HateePing-
Grover
Gold I
Level 111
Champion Stats
8W - 8L
1,531 SR
Queue Stats
144W - 135L
1,526 Elo+
Solo
Pip
Pip
Gold II
QbZen
Pip
Gold II
Level 83
Champion Stats
69W - 61L
1,642 SR
Queue Stats
474W - 474L
1,475 Elo+
Solo
Terminus
Terminus
Qualifying
RainFallss
Terminus
Qualifying
Level 43
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,134 Elo+
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 163
1,620 SR
1,425 Elo+

VS

Team Averages
Silver V
Silver V
Average Tier
Level 53
1,628 SR
1,506 Elo+
Viktor
Viktor
Silver I
Al-fayad
Viktor
Silver I
Level 78
Champion Stats
45W - 50L
1,546 SR
Queue Stats
62W - 63L
1,581 Elo+
Solo
Rei
Rei
Qualifying
Beawu
Rei
Qualifying
Level 39
Champion Stats
0W - 2L
1,487 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Moji
Moji
Silver I
JUANCHOPOLO25
Moji
Silver I
Level 75
Champion Stats
73W - 53L
1,662 SR
Queue Stats
354W - 346L
1,462 Elo+
Solo
Inara
Inara
Qualifying
Nekotatsu
Inara
Qualifying
Level 38
Champion Stats
0W - 1L
1,649 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Torvald
Torvald
Gold IV
lijahmadeitfoo
Torvald
Gold IV
Level 34
Champion Stats
10W - 4L
1,796 SR
Queue Stats
19W - 24L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
14
3 / 4 / 4
1,806
258
13,288
34,624
12,504
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 10% for 3s after using Charge.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

57
10 / 2 / 6
2,382
340
55,366
23,986
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 3s.

Level 5

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 8.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 400 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Grover
HateePing-
Grover
45
0 / 2 / 17
2,294
328
12,583
18,831
2,910
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Nature's Quickness

Nature's Quickness

Vine

Increase your Movement Speed by 24% for 2s after using Vine.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Force of Nature

Force of Nature

Armor

Gain a 450-Health Shield for 3s after dropping to or below 50% Health.

Level 3

Heavenly Agility

Heavenly Agility

Vine

Gain a 200 Shield for 3s after using Vine.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Pip
QbZen
Pip
36
8 / 2 / 5
2,090
299
38,284
26,629
0
Acumen

Acumen

Explosive Flask

Gain 30% Lifesteal against enemies Slowed by your Explosive Flask.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Moxie

Moxie

Armor

Increase your Healing received by 30% while at or below 50% Health.

Level 5

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Terminus
RainFallss
Terminus
20
2 / 2 / 6
2,221
317
12,582
42,439
0
Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 450.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 16% based on the number of Calamity Blast charges you have stored.

Level 4

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Bans
KhanSkye
Team 1 Score

4

VS

Team 2 Score

0

Bans
CaspianBarik
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Viktor
Al-fayad
Viktor
29
4 / 6 / 3
1,396
199
38,934
24,859
0
Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 12 Ammo for each enemy hit with Frag Grenade.

Level 2

Predator

Predator

Iron Sights

Gain 15% Lifesteal while using Iron Sights.

Level 3

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Rei
Beawu
Rei
33
2 / 2 / 5
1,403
200
38,778
16,800
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Arcane Manipulation

Arcane Manipulation

Envelop

Reduce the Cooldown of Envelop by 0.8999999999999999s.

Level 3

Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 16%.

Level 4

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 28%.

Level 4

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

29
5 / 6 / 3
1,464
209
26,318
26,669
0
Peppy

Peppy

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.

Level 3

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 5% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 1

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Cozy

Cozy

Magic Barrier

Heal for 250 every 1s while Magic Barrier is active.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Inara
Nekotatsu
Inara
32
1 / 5 / 1
1,188
170
18,645
47,709
8,677
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

29
1 / 4 / 4
1,190
170
23,834
16,066
43,509
Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Vital Grasp

Vital Grasp

Recharge

Heal for 375 after activating Recharge.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 14s
Objective Time
1m 6s
61
Kill Participation
29
23
Kills
13
12
Deaths
23
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Viktor
Al-fayad
Viktor
4
6
3
0.92
L
Rei
Beawu
Rei
2
2
5
2.25
W
Fernando
3
4
4
1.25
W
10
2
6
6.5
W
Grover
HateePing-
Grover
0
2
17
4.25
L
5
6
3
1.08
L
Inara
Nekotatsu
Inara
1
5
1
0.3
W
Pip
QbZen
Pip
8
2
5
5.25
W
Terminus
RainFallss
Terminus
2
2
6
2.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,103
Damage
146,509
146,509
Taken
132,103
15,414
Shielding
52,186
102,041
Healing
62,245
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Viktor
Al-fayad
Viktor
38,934
29,635
0
6,026
24,859
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Rei
Beawu
Rei
38,778
28,675
35,449
10,002
16,800
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Fernando
13,288
5,567
0
2,216
34,624
12,504
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
55,366
42,382
0
1,160
23,986
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Grover
HateePing-
Grover
12,583
10,458
64,680
13,813
18,831
2,910
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
26,318
25,458
0
5,829
26,669
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Inara
Nekotatsu
Inara
18,645
13,636
0
1,349
47,709
8,677
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Pip
QbZen
Pip
38,284
35,498
3,229
9,600
26,629
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Terminus
RainFallss
Terminus
12,582
5,214
0
7,343
42,439
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
23,834
22,438
2,525
1,065
16,066
43,509
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role