Player Matchup

Tyra
Tyra
BenKillerboy
Tyra
Level 39
Champion Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Solo
Fernando
Fernando
Brotel_gregory21
Fernando
Level 6
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Androxus
Androxus
CoolLightning88
Androxus
Level 252
Champion Stats
8W - 3L
1,615 SR
Queue Stats
327W - 308L
1,591 Elo+
Solo
Imani
Imani
StoneyGoose67
Imani
Level 27
Champion Stats
11W - 8L
1,651 SR
Queue Stats
69W - 63L
1,557 Elo+
Solo
Viktor
Viktor
Theo-ltn
Viktor
Level 44
Champion Stats
8W - 5L
1,524 SR
Queue Stats
26W - 27L
1,282 Elo+
Solo
Team Averages
Level 74
1,558 SR
1,486 Elo+

VS

Team Averages
Level 135
1,617 SR
1,575 Elo+
Seris
Seris
AsmaaRhibany
Seris
Level 526
Champion Stats
200W - 232L
1,510 SR
Queue Stats
1,543W - 1,466L
1,579 Elo+
Solo
Fernando
Fernando
Juzanov
Fernando
Level 27
Champion Stats
6W - 1L
1,925 SR
Queue Stats
11W - 10L
1,678 Elo+
Party 1
Io
Io
Reikuasa
Io
Level 41
Champion Stats
4W - 6L
1,634 SR
Queue Stats
6W - 6L
1,784 Elo+
Party 1
Skye
Skye
WilliamS2007070
Skye
Level 34
Champion Stats
13W - 11L
1,518 SR
Queue Stats
31W - 36L
1,357 Elo+
Solo
Moji
Moji
YahZrod7sacApuce
Moji
Level 48
Champion Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
3 / 10 / 8
2,566
233
45,866
31,845
0
Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 2.5s.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 120 for each enemy hit with Nade Launcher.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

3
0 / 6 / 9
2,358
214
29,382
40,887
23,933
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Androxus
59
15 / 3 / 4
2,963
269
78,889
23,959
0
Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2.5s after hitting an enemy with your weapon.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 10%.

Level 2

Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 30% of the damage Absorbed by Reversal.

Level 3

Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 4.8s.

Level 4

Godslayer

Godslayer

Reversal

Reversal always fires back and does an additional 800 damage.

Level 1

19
8 / 9 / 12
3,083
280
75,299
29,290
0
Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 2.4s.

Level 4

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 40%.

Level 2

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pilgrimage

Pilgrimage

Frostfire Glide

Increase the duration of FrostFire Glide by 1s.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Viktor
Theo-ltn
Viktor
33
13 / 3 / 6
3,250
295
86,642
23,609
0
Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 10% for 1.5s.

Level 1

XL Mag

XL Mag

Weapon

Increase your maximum Ammo by 6.

Level 3

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
1 / 6 / 16
2,785
253
15,648
40,588
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
Juzanov
Fernando
13
16 / 9 / 7
3,576
325
68,867
163,191
88,172
Pyre

Pyre

Weapon

Increase your maximum Ammo by 45.

Level 3

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 25% while at or below 50% Health.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

19
6 / 9 / 13
2,527
230
27,514
40,280
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 24% while they are being Healed by Moonlight.

Level 4

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Life Link

Life Link

Guardian Spirit

[Guardian Spirit] Luna Heals allies around her for 320 per second. Reduce Moonlight's Healing to 135 every 0.15s.

Level 1

25
4 / 2 / 4
1,665
151
15,881
13,307
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 625 over 2s while in Smoke Screen.

Level 5

Specter

Specter

Smoke Screen

Generate 8 Ammo after entering Smoke Screen. You must spend at least 4s out of Smoke Screen before this effect can apply again.

Level 2

Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 6.

Level 3

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Cloak

Cloak

Hidden

Increase the duration of Hidden by 3s.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

45
4 / 13 / 7
1,969
179
21,680
58,712
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 56s
Objective Time
5m 55s
78
Kill Participation
78
39
Kills
31
31
Deaths
39
39
Assists
47
Player
Kills
Deaths
Assists
KDA
L
1
6
16
1.5
W
3
10
8
0.7
W
0
6
9
0.75
W
Androxus
15
3
4
5.67
L
Fernando
Juzanov
Fernando
16
9
7
2.17
L
6
9
13
1.39
W
8
9
12
1.56
W
Viktor
Theo-ltn
Viktor
13
3
6
5.33
L
4
2
4
3
L
4
13
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,078
Damage
149,590
149,590
Taken
316,078
23,933
Shielding
88,172
48,162
Healing
197,074
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,648
12,390
96,076
19,361
40,588
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
45,866
25,353
0
5,492
31,845
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
29,382
23,806
0
7,969
40,887
23,933
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Androxus
78,889
64,687
0
16,211
23,959
0
Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Fernando
Juzanov
Fernando
68,867
48,615
0
717
163,191
88,172
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
27,514
24,033
57,663
13,642
40,280
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
75,299
41,098
0
5,428
29,290
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Viktor
Theo-ltn
Viktor
86,642
68,552
0
13,062
23,609
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
15,881
11,317
0
3,188
13,307
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
21,680
21,680
900
5,527
58,712
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role