Player Matchup

Inara
Inara
Ivanrt04
Inara
Level 11
Champion Stats
7W - 3L
1,692 SR
Queue Stats
9W - 4L
1,698 Elo+
Party 1
Kasumi
Kasumi
KoubitCZECH
Kasumi
Level 278
Champion Stats
461W - 403L
1,487 SR
Queue Stats
1,927W - 1,872L
1,493 Elo+
Solo
Jenos
Jenos
StJohnDeacon
Jenos
Level 31
Champion Stats
9W - 6L
1,774 SR
Queue Stats
157W - 145L
1,606 Elo+
Solo
Grover
Grover
ivan28902
Grover
Level 68
Champion Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,669 Elo+
Party 1
Saati
Saati
xixisma14
Saati
Level 63
Champion Stats
7W - 3L
1,655 SR
Queue Stats
14W - 7L
1,629 Elo+
Party 1
Team Averages
Level 90
1,622 SR
1,619 Elo+

VS

Team Averages
Level 31
1,559 SR
1,534 Elo+
Bomb King
Bomb King
Ant1bi0tik
Bomb King
Level 29
Champion Stats
6W - 10L
1,563 SR
Queue Stats
96W - 95L
1,545 Elo+
Party 2
Evie
Evie
Maksim23510
Evie
Level 30
Champion Stats
19W - 15L
1,568 SR
Queue Stats
79W - 74L
1,556 Elo+
Party 2
Ying
Ying
Marmourman
Ying
Level 30
Champion Stats
2W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Barik
Barik
Maxytko99
Barik
Level 31
Champion Stats
7W - 6L
1,569 SR
Queue Stats
153W - 154L
1,518 Elo+
Party 2
Tyra
Tyra
S1ckCPT
Tyra
Level 33
Champion Stats
29W - 17L
1,595 SR
Queue Stats
93W - 87L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
Ivanrt04
Inara
5
3 / 0 / 7
2,141
428
12,900
35,509
7,180
Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 10%.

Level 2

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Crag

Crag

Impasse

Heal for 600 after activating Impasse.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Kasumi
49
4 / 0 / 10
1,827
365
17,145
8,420
0
Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -5s.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 10% for 2s after one of your Spirit Lures triggers.

Level 1

Sealed Fate

Sealed Fate

Heal for 175 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 5

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

39
3 / 4 / 10
1,824
365
11,968
15,099
0
Lorentz Configuration

Lorentz Configuration

Weapon

Increase your maximum Ammo by 30%.

Level 3

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Space Jam

Space Jam

Stellar Wind

Increase your jump height by 24% while using Stellar Wind.

Level 2

Solar Sails

Solar Sails

Stellar Wind

Regenerate 4 Ammo every 1s while Stellar Wind is active.

Level 2

Penumbra

Penumbra

Weapon

Gain 20% Lifesteal.

Level 4

Binary Star

Binary Star

Weapon

Star Splitter now deals 360 damage every 0.4s, but reduces your maximum Ammo to 15.

Level 1

Grover
ivan28902
Grover
42
8 / 0 / 10
2,085
417
23,351
20,670
900
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Force of Nature

Force of Nature

Armor

Gain a 300-Health Shield for 3s after dropping to or below 50% Health.

Level 2

Chopper

Chopper

Crippling Throw

Heal for 150 after hitting an enemy with Crippling Throw.

Level 3

Barkskin

Barkskin

Armor

Increase your maximum Health by 150.

Level 2

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 3s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Saati
xixisma14
Saati
39
9 / 0 / 7
1,932
386
34,767
10,185
0
Sure Shot

Sure Shot

Increase your Ultimate charge rate by 9%.

Level 3

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 12%.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 9% for 1.5s after using Blast Back.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Bomb King
Ant1bi0tik
Bomb King
12
2 / 6 / 0
931
186
17,288
20,791
0
King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 250.

Level 5

Doomsday

Doomsday

Grumpy Bomb

Heal for 130 after using Grumpy Bomb.

Level 1

Ablative Coating

Ablative Coating

Poppy Bomb

Heal for 100 for each enemy hit with Poppy Bomb.

Level 1

King's Court

King's Court

Detonate

Heal for 75 for each Sticky Bomb you Detonate.

Level 5

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

12
1 / 7 / 1
966
193
16,255
19,691
0
Great Distance

Great Distance

Soar

Increase the duration of Soar by 1.6500000000000001s.

Level 3

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Flicker

Flicker

Blink

Heal for 30 after using Blink.

Level 1

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

15
1 / 3 / 1
880
176
10,285
13,332
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Barik
Maxytko99
Barik
18
0 / 6 / 1
977
195
15,300
27,762
20,198
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Tyra
S1ckCPT
Tyra
16
0 / 5 / 0
955
191
30,755
18,555
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 5s.

Level 5

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 59s
Objective Time
40s
71
Kill Participation
7
27
Kills
4
4
Deaths
27
44
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bomb King
Ant1bi0tik
Bomb King
2
6
0
0.33
W
Inara
Ivanrt04
Inara
3
0
7
6.5
W
Kasumi
4
0
10
9
L
1
7
1
0.21
L
1
3
1
0.5
L
Barik
Maxytko99
Barik
0
6
1
0.08
L
Tyra
S1ckCPT
Tyra
0
5
0
0
W
3
4
10
2
W
Grover
ivan28902
Grover
8
0
10
13
W
Saati
xixisma14
Saati
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,131
Damage
89,883
89,883
Taken
100,131
8,080
Shielding
20,198
70,062
Healing
26,165
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Bomb King
Ant1bi0tik
Bomb King
17,288
16,495
0
2,366
20,791
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Inara
Ivanrt04
Inara
12,900
11,230
0
2,145
35,509
7,180
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Kasumi
17,145
12,416
0
3,061
8,420
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
16,255
15,647
0
5,432
19,691
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
10,285
8,545
11,452
4,031
13,332
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Barik
Maxytko99
Barik
15,300
15,300
0
2,884
27,762
20,198
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Tyra
S1ckCPT
Tyra
30,755
19,504
0
0
18,555
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
11,968
10,792
22,334
933
15,099
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Grover
ivan28902
Grover
23,351
21,651
18,477
16,551
20,670
900
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Saati
xixisma14
Saati
34,767
27,886
0
6,561
10,185
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role