Player Matchup

Inara
Inara
Gold I
Alissonevil
Inara
Gold I
Level 843
Champion Stats
32W - 36L
1,542 SR
Queue Stats
428W - 429L
1,534 Elo+
Solo
Grover
Grover
Gold I
Anderson_Who
Grover
Gold I
Level 511
Champion Stats
41W - 37L
1,623 SR
Queue Stats
341W - 344L
1,500 Elo+
Party 1
Torvald
Torvald
Gold II
BurakkuX
Torvald
Gold II
Level 999
Champion Stats
71W - 53L
1,649 SR
Queue Stats
1,213W - 1,202L
1,483 Elo+
Party 1
Maeve
Maeve
Platinum IV
anonimo2502
Maeve
Platinum IV
Level 157
Champion Stats
106W - 72L
1,709 SR
Queue Stats
313W - 284L
1,536 Elo+
Solo
Drogoz
Drogoz
Silver I
lucaseduardo20
Drogoz
Silver I
Level 650
Champion Stats
20W - 25L
1,577 SR
Queue Stats
301W - 267L
1,489 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 632
1,620 SR
1,508 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 649
1,658 SR
1,518 Elo+
Furia
Furia
Gold III
CK2392
Furia
Gold III
Level 999
Champion Stats
1W - 1L
1,724 SR
Queue Stats
132W - 141L
1,524 Elo+
Solo
Makoa
Makoa
Gold III
Lëmmiwinkš
Makoa
Gold III
Level 85
Champion Stats
8W - 8L
1,567 SR
Queue Stats
187W - 209L
1,505 Elo+
Solo
Tyra
Tyra
Platinum II
VSPIMENTEL90
Tyra
Platinum II
Level 999
Champion Stats
374W - 379L
1,684 SR
Queue Stats
1,727W - 1,688L
1,540 Elo+
Solo
Koga
Koga
Gold I
chorizadas
Koga
Gold I
Level 162
Champion Stats
8W - 3L
1,658 SR
Queue Stats
80W - 72L
1,566 Elo+
Solo
Barik
Barik
Silver I
k1db3ngala_
Barik
Silver I
Level 999
Champion Stats
15W - 14L
1,657 SR
Queue Stats
379W - 395L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
5 / 11 / 10
3,609
226
43,342
130,242
26,237
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Crag

Crag

Impasse

Heal for 150 after activating Impasse.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Grover
55
0 / 8 / 39
3,910
244
7,890
51,967
0
Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 45% Health.

Level 3

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 1.2000000000000002s.

Level 3

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 0.6s.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Torvald
BurakkuX
Torvald
59
4 / 4 / 26
3,477
217
61,208
44,522
130,229
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 300.

Level 2

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.8s.

Level 2

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

51
32 / 10 / 14
4,657
291
108,813
63,716
0
Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1s.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 20%.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
16 / 8 / 14
3,801
238
100,753
58,446
0
Decimate

Decimate

Salvo

Increase the explosion radius of Salvo by 45%.

Level 3

Apex Predator

Apex Predator

Armor

Increase your maximum Health by 100.

Level 2

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 1.5s for each enemy hit by it.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Propel

Propel

Thrust

Restore 40% of your maximum Booster fuel after using Thrust.

Level 4

Fusillade

Fusillade

Weapon

Damage dealt when hitting an enemy directly with Rocket Launcher or Salvo is increased by 25%.

Level 1

Bans
KhanBomb King
Team 1 Score

3

VS

Team 2 Score

4

Bans
YingCaspian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
CK2392
Furia
59
7 / 10 / 17
3,568
223
68,350
37,981
4,020
Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 60% Wrath after hitting an enemy with Pyre Strike.

Level 4

Fire Siphon

Fire Siphon

Wings of Wrath

Heal for 150 for each enemy hit with Wings of Wrath.

Level 2

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 105-Health Shield for 2s to allies affected by Kindle Soul.

Level 3

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 150.

Level 3

Ruthless

Ruthless

Armor

Decrease the rate of Wrath decay by 30%.

Level 3

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

48
3 / 12 / 13
3,181
199
45,179
108,644
31,395
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 0.2s for every 1000 damage Absorbed.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Spring Tide

Spring Tide

Shell Spin

Heal for 750 for each enemy hit with Shell Spin.

Level 3

Tidal Grace

Tidal Grace

Shell Shield

Heal for 275 every 1s while Shell Shield is active.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

56
16 / 13 / 13
3,836
240
80,953
52,327
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

57
13 / 15 / 9
3,917
245
83,950
61,245
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Level 1

59
2 / 7 / 18
3,725
233
70,461
61,809
60,762
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 44s
Objective Time
5m 59s
160
Kill Participation
111
57
Kills
41
41
Deaths
57
103
Assists
70
Player
Kills
Deaths
Assists
KDA
L
5
11
10
0.91
L
Grover
0
8
39
2.44
L
Torvald
BurakkuX
Torvald
4
4
26
4.25
W
Furia
CK2392
Furia
7
10
17
1.55
W
3
12
13
0.79
W
16
13
13
1.73
L
32
10
14
3.9
W
13
15
9
1.17
W
2
7
18
1.57
L
16
8
14
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

322,006
Damage
348,893
348,893
Taken
322,006
156,466
Shielding
96,177
220,196
Healing
121,699
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
43,342
33,719
0
16,547
130,242
26,237
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grover
7,890
2,520
139,573
33,115
51,967
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Torvald
BurakkuX
Torvald
61,208
47,742
10,403
2,646
44,522
130,229
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
Furia
CK2392
Furia
68,350
53,848
53,729
11,287
37,981
4,020
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
45,179
41,283
0
19,502
108,644
31,395
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
80,953
59,733
0
2,653
52,327
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
108,813
98,424
0
13,386
63,716
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
83,950
78,754
0
12,476
61,245
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
70,461
70,461
0
22,052
61,809
60,762
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
100,753
73,227
0
4,526
58,446
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role