Player Matchup

Raum
Raum
Chiker42
Raum
Level 201
Champion Stats
4W - 7L
1,519 SR
Queue Stats
129W - 134L
1,540 Elo+
Solo
Chrisv1441
Unknown
Level 69
Champion Stats
0W - 3L
1,259 SR
Queue Stats
58W - 62L
1,501 Elo+
Party 3
Ying
Ying
MissDarkling
Ying
Level 60
Champion Stats
32W - 37L
1,538 SR
Queue Stats
82W - 80L
1,463 Elo+
Party 3
Maeve
Maeve
Sweetheart69
Maeve
Level 239
Champion Stats
438W - 355L
1,659 SR
Queue Stats
511W - 483L
1,619 Elo+
Party 2
Bomb King
Bomb King
Пэлэменый
Bomb King
Level 136
Champion Stats
133W - 116L
1,631 SR
Queue Stats
292W - 279L
1,615 Elo+
Party 2
Team Averages
Level 141
1,521 SR
1,547 Elo+

VS

Team Averages
Level 156
1,604 SR
1,537 Elo+
Willo
Willo
Apfelbaum2021
Willo
Level 112
Champion Stats
108W - 108L
1,586 SR
Queue Stats
484W - 450L
1,539 Elo+
Party 1
Furia
Furia
KEN5HINO
Furia
Level 344
Champion Stats
18W - 25L
1,448 SR
Queue Stats
598W - 597L
1,545 Elo+
Solo
Raum
Raum
RiRz
Raum
Level 60
Champion Stats
2W - 1L
1,782 SR
Queue Stats
32W - 33L
1,476 Elo+
Solo
Caspian
Caspian
fALLOJUKTURIONS
Caspian
Level 121
Champion Stats
132W - 115L
1,626 SR
Queue Stats
492W - 490L
1,587 Elo+
Party 1
Seris
Seris
sikinaa
Seris
Level 143
Champion Stats
111W - 105L
1,580 SR
Queue Stats
390W - 411L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Raum
50
12 / 11 / 16
4,496
264
89,248
190,631
5,180
Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 300.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 200-Health Shield for 3s after activating Ignition.

Level 2

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 500 after activating Soul Harvest.

Level 5

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 60.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Chrisv1441
Unknown
53
11 / 13 / 16
3,604
212
85,878
60,141
0

Level 2

Level 3

Level 1

Level 5

Level 4

Level 1

11
2 / 11 / 32
3,738
220
53,893
50,178
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

58
29 / 10 / 14
5,202
306
91,049
58,023
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

49
12 / 16 / 21
3,989
235
87,260
60,313
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
14 / 15 / 21
4,226
249
101,887
50,057
0
Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 1s for each enemy hit by it.

Level 2

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 4s.

Level 5

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Furia
KEN5HINO
Furia
58
10 / 18 / 11
3,141
185
65,907
59,165
0
Stoke the Fire

Stoke the Fire

Wings of Wrath

Reduce the Cooldown of Pyre Strike by 4s for each successful hit by Wings of Wrath.

Level 5

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 2.

Level 1

Hallowed Sight

Hallowed Sight

Pyre Strike

Generate 15% Wrath after hitting an enemy with Pyre Strike.

Level 1

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 30%.

Level 3

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.75s.

Level 5

Exterminate

Exterminate

Pyre Strike

When Pyre Strike hits an enemy champion it stops moving until it ends and deals up to 100% more damage to enemies under it, increasing based on the number of hits they take. Surgery (+10% Damage)

Level 1

Raum
RiRz
Raum
46
8 / 11 / 22
4,189
246
86,479
176,589
6,208
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

39
20 / 14 / 13
4,432
261
96,447
63,053
0
Spin to Win

Spin to Win

Deadly Momentum

Increase the size of the reactivation whirl of Deadly Momentum by 32%.

Level 4

He Shot First

He Shot First

Love

Extend the duration of Piercing Momentum stacks gained by hitting with Love by 12%.

Level 1

Shining Example

Shining Example

Weapon

Extend the duration of Sharp Momentum stacks gained by hitting with War by 12%.

Level 1

Casual Competency

Casual Competency

Rogue's Tempo

Hitting an enemy with Rogue's Tempo grants you 4 stacks of Piercing Momentum and Sharp Momentum.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Seris
sikinaa
Seris
39
9 / 8 / 29
4,267
251
68,566
58,464
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 47s
Objective Time
6m 13s
165
Kill Participation
157
66
Kills
61
61
Deaths
66
99
Assists
96
Player
Kills
Deaths
Assists
KDA
W
14
15
21
1.63
L
Raum
12
11
16
1.82
L
Chrisv1441
Unknown
11
13
16
1.46
W
Furia
KEN5HINO
Furia
10
18
11
0.86
L
2
11
32
1.64
W
Raum
RiRz
Raum
8
11
22
1.73
L
29
10
14
3.6
W
20
14
13
1.89
W
Seris
sikinaa
Seris
9
8
29
2.94
L
12
16
21
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

407,328
Damage
419,286
419,286
Taken
407,328
5,180
Shielding
6,208
168,276
Healing
136,259
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
101,887
61,724
0
4,905
50,057
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Raum
89,248
71,887
0
38,211
190,631
5,180
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Chrisv1441
Unknown
85,878
68,458
0
10,001
60,141
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Furia
KEN5HINO
Furia
65,907
43,059
7,803
1,008
59,165
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
53,893
29,120
64,770
22,722
50,178
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Raum
RiRz
Raum
86,479
75,927
0
16,277
176,589
6,208
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
91,049
82,717
0
17,972
58,023
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
96,447
61,804
0
12,744
63,053
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Seris
sikinaa
Seris
68,566
57,298
60,411
33,111
58,464
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
87,260
67,552
0
14,600
60,313
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role