Player Matchup

Khan
Khan
Gold IV
BUCK_WILD_BABY
Khan
Gold IV
Level 240
Champion Stats
25W - 32L
1,535 SR
Queue Stats
748W - 721L
1,508 Elo+
Solo
Viktor
Viktor
Qualifying
Verlorener
Viktor
Qualifying
Level 34
Champion Stats
2W - 6L
1,689 SR
Queue Stats
6W - 14L
1,153 Elo+
Solo
Rei
Rei
Diamond V
emily_222_
Rei
Diamond V
Level 158
Champion Stats
12W - 6L
1,748 SR
Queue Stats
95W - 79L
1,653 Elo+
Party 2
Ying
Ying
Platinum IV
m4rtin401
Ying
Platinum IV
Level 124
Champion Stats
29W - 24L
1,563 SR
Queue Stats
435W - 394L
1,570 Elo+
Party 2
Skye
Skye
Silver II
Джоджачан
Skye
Silver II
Level 57
Champion Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,421 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,607 SR
1,461 Elo+

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 63
1,540 SR
1,494 Elo+
Mal'Damba
Mal'Damba
Qualifying
AfterPlay
Mal'Damba
Qualifying
Level 110
Champion Stats
3W - 1L
1,500 SR
Queue Stats
23W - 15L
1,500 Elo+
Party 1
Kasumi
Kasumi
Qualifying
Cocco27
Kasumi
Qualifying
Level 64
Champion Stats
1W - 1L
1,483 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Saati
Saati
Qualifying
JBFAUIB
Saati
Qualifying
Level 46
Champion Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,477 Elo+
Solo
Seris
Seris
Gold I
PLАYERNAME
Seris
Gold I
Level 48
Champion Stats
28W - 22L
1,717 SR
Queue Stats
107W - 111L
1,493 Elo+
Solo
Fernando
Fernando
Qualifying
ShineApple
Fernando
Qualifying
Level 45
Champion Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
4 / 1 / 17
2,608
326
37,567
106,207
16,727
Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 3.

Level 1

Open Fire!

Open Fire!

Battle Shout

Generate 4 Ammo after activating Battle Shout.

Level 1

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Viktor
Verlorener
Viktor
19
11 / 3 / 14
2,645
331
60,191
17,813
0
Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 150.

Level 3

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

50
7 / 2 / 22
2,928
366
35,352
31,122
0
Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Ying
56
9 / 2 / 22
2,921
365
55,982
25,495
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

37
7 / 3 / 15
2,539
317
33,944
25,345
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Ninja

Ninja

Hidden

Increase your Movement Speed by 10% while Hidden is active.

Level 2

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
CaspianTyra
Team 1 Score

4

VS

Team 2 Score

0

Bans
Bomb KingIo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
AfterPlay
Mal'Damba
46
2 / 8 / 4
1,900
238
35,761
28,534
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 0.8s.

Level 1

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 8% Lifesteal.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Kasumi
Cocco27
Kasumi
33
2 / 11 / 3
1,438
180
28,904
32,025
0
Betrayal

Betrayal

Reduce the Cooldown of Savage Tear by 2s.

Level 4

Cursed Doll

Cursed Doll

Apply 3 stacks of Curse to the target hit by your Savage Tear. This effect can occur once every -5s.

Level 1

Sudden Death

Sudden Death

Increase the duration of Curse stacks by 1.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Folk Tales

Folk Tales

Increase your maximum Health by 200.

Level 4

Empowered Curse

Empowered Curse

Increase your Ultimate charge rate by 3% and Movement Speed by 5% per stack of Curse currently on enemies.

Level 1

Saati
JBFAUIB
Saati
36
1 / 7 / 5
1,631
204
35,293
26,129
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 40%

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Closing Time

Closing Time

Increase your Movement Speed by 18% for 2.5s after activating Blast Back.

Level 3

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

30
5 / 6 / 6
2,187
273
57,989
40,438
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Fernando
ShineApple
Fernando
37
1 / 6 / 2
2,080
260
48,035
95,910
96,401
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 28s
Objective Time
1m 9s
128
Kill Participation
31
38
Kills
11
11
Deaths
38
90
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mal'Damba
AfterPlay
Mal'Damba
2
8
4
0.5
W
4
1
17
12.5
L
Kasumi
Cocco27
Kasumi
2
11
3
0.32
L
Saati
JBFAUIB
Saati
1
7
5
0.5
L
5
6
6
1.33
L
Fernando
ShineApple
Fernando
1
6
2
0.33
W
Viktor
Verlorener
Viktor
11
3
14
6
W
7
2
22
9
W
Ying
9
2
22
10
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

223,036
Damage
205,982
205,982
Taken
223,036
16,727
Shielding
96,401
174,450
Healing
107,707
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Mal'Damba
AfterPlay
Mal'Damba
35,761
18,166
58,088
8,450
28,534
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
37,567
32,298
2,677
17,547
106,207
16,727
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Kasumi
Cocco27
Kasumi
28,904
19,762
0
1,826
32,025
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
JBFAUIB
Saati
35,293
26,733
0
5,650
26,129
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
57,989
49,397
14,039
14,357
40,438
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Illuminate

Illuminate

Armor

Increase the range at which you see nearby stealthed targets by 15 units.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
ShineApple
Fernando
48,035
31,935
0
5,297
95,910
96,401
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Viktor
Verlorener
Viktor
60,191
38,469
0
1,029
17,813
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
35,352
32,533
80,611
16,394
31,122
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ying
55,982
48,869
48,477
6,984
25,495
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
33,944
22,052
0
731
25,345
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role