Player Matchup

Yagorath
Yagorath
Aeturnus
Yagorath
Level 216
Champion Stats
2W - 0L
1,549 SR
Queue Stats
121W - 130L
1,559 Elo+
Party 3
Strix
Strix
HowdyX8
Strix
Level 74
Champion Stats
17W - 10L
1,763 SR
Queue Stats
91W - 69L
1,587 Elo+
Party 2
Grover
Grover
JoeBalden
Grover
Level 32
Champion Stats
19W - 16L
1,621 SR
Queue Stats
21W - 19L
1,547 Elo+
Party 2
Moji
Moji
Memesaregreato7
Moji
Level 125
Champion Stats
5W - 3L
1,846 SR
Queue Stats
388W - 360L
1,574 Elo+
Party 2
Torvald
Torvald
Мagni
Torvald
Level 267
Champion Stats
2W - 1L
1,492 SR
Queue Stats
148W - 159L
1,558 Elo+
Party 3
Team Averages
Level 143
1,654 SR
1,565 Elo+

VS

Team Averages
Level 43
1,605 SR
1,611 Elo+
Tiberius
Tiberius
AlexanderMD
Tiberius
Level 42
Champion Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,706 Elo+
Party 1
Seris
Seris
GatoGordo09
Seris
Level 30
Champion Stats
2W - 4L
1,500 SR
Queue Stats
58W - 58L
1,706 Elo+
Party 1
Koga
Koga
GreenRiverKilla
Koga
Level 54
Champion Stats
10W - 13L
1,611 SR
Queue Stats
192W - 187L
1,617 Elo+
Solo
Maeve
Maeve
Jin-Kazama213
Maeve
Level 19
Champion Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,485 Elo+
Party 4
Fernando
Fernando
codenameredx8
Fernando
Level 69
Champion Stats
8W - 4L
1,913 SR
Queue Stats
254W - 253L
1,542 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
Aeturnus
Yagorath
59
2 / 1 / 15
2,206
368
20,655
37,686
480
End of an Era

End of an Era

Hardening

Increase the additional Damage Reduction benefit of Hardening by 100% but reduce its duration by {scale=10|10}%.

Level 5

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 8%.

Level 1

The Great Worm

The Great Worm

Form Swap

Gain a 80-Health Shield for 2s after swapping into Travel Form.

Level 1

Triumphant Return

Triumphant Return

Form Swap

Reduce your acid consumption by 90% for 1.2000000000000002s after swapping into Planted Form.

Level 3

Dreadful Compact

Dreadful Compact

Piercing Quills

Reduce the Cooldown of Hardening by 1.5s after hitting an enemy with Piercing Quills.

Level 5

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Strix
HowdyX8
Strix
22
3 / 2 / 7
1,749
292
25,623
9,041
0
Roost

Roost

Scope

Hits with Talon Rifle generate 4% Ultimate charge.

Level 4

Relentless

Relentless

Weapon

Reduce the Movement Speed penalty of Scope by 40%.

Level 2

Escape Plan

Escape Plan

Stealth

Heal for 200 after entering Stealth at or below 65% Health.

Level 2

Infused Crystals

Infused Crystals

Weapon

Increase the maximum Ammo count of both your weapons by 3.

Level 3

White Knuckle

White Knuckle

Weapon

Reduce the recoil of your Pistol by 24%.

Level 4

Nocturnal

Nocturnal

Stealth

Reduce the rate of Stealth Energy consumption by 50% and increase your Movement Speed by 20% while in Stealth.

Level 1

Grover
JoeBalden
Grover
13
3 / 2 / 13
2,079
347
20,212
19,160
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

55
13 / 3 / 6
2,334
389
36,887
22,579
0
Dense Woods

Dense Woods

Familiar Spit

Increase the duration of your Magic Marks by 1.6s.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 20% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 4

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Greater Good

Greater Good

Familiar Spit

Gain 24% Lifesteal against enemies with the maximum number of Magic Marks.

Level 4

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Torvald
Мagni
Torvald
59
7 / 0 / 14
2,169
362
25,572
3,089
30,548
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 375.

Level 5

Rune Torrent

Rune Torrent

Nullify

Regenerate 2 Ammo every 1s while using Nullify.

Level 1

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 20% for 2s.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
AlexanderMD
Tiberius
26
4 / 5 / 2
1,350
225
24,147
17,485
360
Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Honed Senses

Honed Senses

Combat Trance

Generate 1.2% Ultimate charge every 1s while Combat Trance is active.

Level 2

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 1.7999999999999998s.

Level 3

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

25
0 / 3 / 2
1,137
190
13,120
14,076
0
Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

34
4 / 8 / 3
1,302
217
29,180
19,769
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 80 after activating Shadow Step.

Level 2

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 12%.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 40 every 1s while Agility is active.

Level 2

Level 1

12
0 / 7 / 0
797
133
7,160
19,144
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Level 1

Fernando
codenameredx8
Fernando
32
0 / 5 / 2
1,265
211
17,948
58,475
58,240
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 4s
Objective Time
56s
83
Kill Participation
17
28
Kills
8
8
Deaths
28
55
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Yagorath
Aeturnus
Yagorath
2
1
15
9.5
L
Tiberius
AlexanderMD
Tiberius
4
5
2
1
L
0
3
2
0.33
L
4
8
3
0.69
W
Strix
HowdyX8
Strix
3
2
7
3.25
L
0
7
0
0
W
Grover
JoeBalden
Grover
3
2
13
4.75
W
13
3
6
5.33
L
Fernando
codenameredx8
Fernando
0
5
2
0.2
W
Torvald
Мagni
Torvald
7
0
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,949
Damage
91,555
91,555
Taken
128,949
31,028
Shielding
58,600
62,509
Healing
57,335
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Yagorath
Aeturnus
Yagorath
20,655
16,219
0
17,228
37,686
480
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Tiberius
AlexanderMD
Tiberius
24,147
22,617
0
1,046
17,485
360
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
13,120
11,719
45,597
7,192
14,076
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
29,180
28,206
0
152
19,769
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Strix
HowdyX8
Strix
25,623
25,623
0
1,082
9,041
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
7,160
6,880
0
2,440
19,144
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Grover
JoeBalden
Grover
20,212
15,962
25,477
13,476
19,160
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
36,887
36,137
0
1,576
22,579
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Fernando
codenameredx8
Fernando
17,948
13,834
0
908
58,475
58,240
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Torvald
Мagni
Torvald
25,572
22,633
3,670
0
3,089
30,548
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role