Player Matchup

Tiberius
Tiberius
DukeofFlames
Tiberius
Level 79
Champion Stats
4W - 4L
1,610 SR
Queue Stats
14W - 10L
1,604 Elo+
Party 1
Vatu
Vatu
KufaVapmpi
Vatu
Level 34
Champion Stats
11W - 5L
1,635 SR
Queue Stats
30W - 10L
1,737 Elo+
Party 1
Evie
Evie
LeunameX101
Evie
Level 36
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,284 Elo+
Solo
Viktor
Viktor
LordDeysel
Viktor
Level 40
Champion Stats
1W - 2L
1,381 SR
Queue Stats
9W - 6L
1,774 Elo+
Party 1
Moji
Moji
Xxboubou2xX
Moji
Level 37
Champion Stats
1W - 2L
1,264 SR
Queue Stats
1W - 4L
1,185 Elo+
Solo
Team Averages
Level 45
1,478 SR
1,517 Elo+

VS

Team Averages
Level 67
1,561 SR
1,485 Elo+
Lian
Lian
DIAMOTHEBEAST
Lian
Level 92
Champion Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,333 Elo+
Party 3
Inara
Inara
KommerzKaiser
Inara
Level 40
Champion Stats
1W - 0L
1,948 SR
Queue Stats
15W - 12L
1,602 Elo+
Party 2
Moji
Moji
MissI3loodyMary
Moji
Level 54
Champion Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,575 Elo+
Party 2
Vora
Vora
frankthebeast
Vora
Level 136
Champion Stats
5W - 4L
1,302 SR
Queue Stats
13W - 19L
1,526 Elo+
Party 3
Viktor
Viktor
paladinosv
Viktor
Level 15
Champion Stats
5W - 3L
1,557 SR
Queue Stats
8W - 9L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Tiberius
DukeofFlames
Tiberius
33
8 / 9 / 4
2,500
500
27,014
22,673
1,080
Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 60.

Level 4

Primal Haste

Primal Haste

Combat Trance

Gain a 120-Health Shield for 4s after activating Combat Trance.

Level 2

Crowd-Pleaser

Crowd-Pleaser

Combat Trance

Generate 2 Ammo after activating Combat Trance.

Level 2

Test of Strength

Test of Strength

Combat Trance

Heal for 135 every 1s while Combat Trance is active.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

31
7 / 11 / 9
2,591
518
34,764
26,780
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Outnumbered

Outnumbered

Shadow Bombs

Generate 2 Ammo after hitting at least one enemy with Shadow Bombs.

Level 2

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

24
4 / 7 / 9
2,389
478
24,154
19,968
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cold Acclimation

Cold Acclimation

Weapon

Your weapon deals 10% less Self-Damage and no longer applies a Knockback to yourself.

Level 1

Cold-Blooded

Cold-Blooded

Ice Block

Reduce the Cooldown of Ice Block by 5s.

Level 4

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Over the Moon

Over the Moon

Soar

Increase the damage you deal with your weapon shots by 25% for 3s after Soar ends.

Level 1

Viktor
LordDeysel
Viktor
14
5 / 8 / 10
2,630
526
28,930
29,960
0
Run and Gun

Run and Gun

Hustle

Regenerate 4 Ammo every 1s while using Hustle.

Level 2

Scramble

Scramble

Hustle

Reduce damage taken by 12% while using Hustle.

Level 4

Hot Potato

Hot Potato

Frag Grenade

Reduce the cook time of Frag Grenade by 20%.

Level 2

Second Wind

Second Wind

Hustle

Increase your Movement Speed after deactivating Hustle by 30% for 1.5s.

Level 3

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.8s every 1s while Hustle is active.

Level 4

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

23
4 / 5 / 4
2,269
454
6,459
14,514
0
Scurry

Scurry

Scamper

Heal for 500 over the duration of Scamper.

Level 5

Wobbles

Wobbles

Scamper

Reduce your damage taken by 8% while using Scamper.

Level 1

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Team 1 Score

-8

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
15 / 7 / 8
2,775
555
34,250
22,038
0
Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 120 for each enemy hit with Valor.

Level 2

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

33
5 / 4 / 11
2,315
463
13,725
33,653
3,613
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

38
3 / 7 / 11
2,191
438
11,265
24,150
0
Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Harmonious

Harmonious

Magic Barrier

Reduce your damage taken by 9% for 2s after Magic Barrier ends.

Level 3

Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 20% for 2s after being hit while Magic Barrier is active.

Level 2

Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Nature's Blessing

Nature's Blessing

Familiar Spit

Generate 0.8% Ultimate charge for each unmarked enemy to which you apply a Magic Mark.

Level 2

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

42
5 / 5 / 14
2,480
496
25,929
24,347
0
Inevitability

Inevitability

Obliteration

Reduce the Cooldown of Dark Siphon by 0.8s after hitting at least one enemy with Obliteration.

Level 2

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

New Purpose

New Purpose

Armor

Increase your maximum Health by 50.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 5s if it fails to hit a target.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Viktor
paladinosv
Viktor
8
12 / 5 / 9
2,660
532
28,726
17,133
0
Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Fire in the Hole

Fire in the Hole

Frag Grenade

Generate 6 Ammo for each enemy hit with Frag Grenade.

Level 1

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 200.

Level 4

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 5s for each enemy hit by it.

Level 5

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 20% while using Iron Sights.

Level 1

Shrapnel

Shrapnel

Frag Grenade

Increase the radius of Frag Grenade's explosion by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
64
Kill Participation
93
28
Kills
40
40
Deaths
28
36
Assists
53
Player
Kills
Deaths
Assists
KDA
W
15
7
8
2.71
L
Tiberius
DukeofFlames
Tiberius
8
9
4
1.11
W
5
4
11
2.63
L
7
11
9
1.05
L
4
7
9
1.21
L
Viktor
LordDeysel
Viktor
5
8
10
1.25
W
3
7
11
1.21
L
4
5
4
1.2
W
5
5
14
2.4
W
Viktor
paladinosv
Viktor
12
5
9
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,321
Damage
113,895
113,895
Taken
121,321
1,080
Shielding
3,613
27,046
Healing
37,885
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
34,250
32,650
0
5,738
22,038
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Tiberius
DukeofFlames
Tiberius
27,014
21,994
0
2,897
22,673
1,080
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
13,725
12,709
0
8,584
33,653
3,613
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
34,764
29,210
0
6,060
26,780
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
24,154
22,882
0
4,523
19,968
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Viktor
LordDeysel
Viktor
28,930
19,545
0
10,678
29,960
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
11,265
11,265
8,930
3,866
24,150
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
6,459
6,234
0
2,888
14,514
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
25,929
19,904
0
9,050
24,347
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

W
Viktor
paladinosv
Viktor
28,726
17,708
0
1,717
17,133
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role