Player Matchup

Sha Lin
Sha Lin
AramosLola
Sha Lin
Level 103
Champion Stats
2W - 1L
1,606 SR
Queue Stats
54W - 42L
1,552 Elo+
Party 2
Grover
Grover
Emorthus
Grover
Level 624
Champion Stats
14W - 14L
1,625 SR
Queue Stats
128W - 122L
1,586 Elo+
Solo
Saati
Saati
Hoxbaradiel
Saati
Level 244
Champion Stats
3W - 2L
1,636 SR
Queue Stats
137W - 103L
1,604 Elo+
Party 2
Moji
Moji
av1kevin
Moji
Level 87
Champion Stats
3W - 2L
1,480 SR
Queue Stats
43W - 30L
1,674 Elo+
Solo
Torvald
Torvald
snuggles9333
Torvald
Level 55
Champion Stats
4W - 2L
1,629 SR
Queue Stats
6W - 7L
1,381 Elo+
Solo
Team Averages
Level 223
1,595 SR
1,559 Elo+

VS

Team Averages
Level 183
1,565 SR
1,540 Elo+
Caspian
Caspian
Arkano_RD
Caspian
Level 183
Champion Stats
1W - 2L
1,409 SR
Queue Stats
23W - 34L
1,694 Elo+
Party 1
Evie
Evie
CarlTrixH
Evie
Level 186
Champion Stats
0W - 2L
1,500 SR
Queue Stats
24W - 26L
1,694 Elo+
Party 1
Grohk
Grohk
ForMyGamez
Grohk
Level 137
Champion Stats
7W - 7L
1,724 SR
Queue Stats
95W - 86L
1,520 Elo+
Solo
Willo
Willo
Hernanzodia
Willo
Level 296
Champion Stats
6W - 4L
1,693 SR
Queue Stats
48W - 51L
1,464 Elo+
Solo
Inara
Inara
striker2705
Inara
Level 111
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
AramosLola
Sha Lin
47
10 / 7 / 14
5,267
479
73,174
46,901
0
Swagger

Swagger

Armor

Increase your maximum Health by 250.

Level 5

Run Like the Wind

Run Like the Wind

Withdraw

Increase your Movement Speed by 7% for 3s after using Withdraw.

Level 1

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 3s.

Level 5

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Grover
Emorthus
Grover
58
5 / 8 / 23
5,591
508
40,514
54,172
1,172
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 60% Health.

Level 4

Vine Grasp

Vine Grasp

Vine

Increase the range of Vine by 10%.

Level 1

Force of Nature

Force of Nature

Armor

Gain a 150-Health Shield for 3s after dropping to or below 50% Health.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

53
7 / 9 / 18
4,859
442
50,775
39,046
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 50%

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Moji
40
19 / 8 / 12
5,732
521
62,895
51,011
0
Glimmer

Glimmer

Magic Barrier

Increase your Movement Speed by 30% for 2s after being hit while Magic Barrier is active.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 50.

Level 1

Greater Good

Greater Good

Familiar Spit

Gain 30% Lifesteal against enemies with the maximum number of Magic Marks.

Level 5

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 7% while at or below 50% Health.

Level 1

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 25% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

Torvald
snuggles9333
Torvald
37
11 / 9 / 16
5,765
524
64,702
44,209
96,048
Hearthwarder

Hearthwarder

Protection

Generate 375 Shield after using Protection.

Level 5

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 3s.

Level 3

Arcane Etching

Arcane Etching

Nullify

Gain a 300-Health Shield after activating Nullify.

Level 3

Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 225.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Caspian
Arkano_RD
Caspian
58
16 / 12 / 12
5,859
533
65,454
54,245
0
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 16%.

Level 2

Flurry

Flurry

Deadly Momentum

Reduce the Cooldown of Deadly Momentum by 1.4s for each enemy hit by it.

Level 2

Crown Of Swords

Crown Of Swords

Weapon

Increase your Reload Speed by 14% for 3s after hitting an enemy with War.

Level 2

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 60 after hitting an enemy with War.

Level 4

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Evie
49
8 / 13 / 9
4,796
436
33,302
46,607
0
Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Impact

Impact

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Frigid Field

Frigid Field

Ice Block

Heal for 120 every 1s while Ice Block is active.

Level 2

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 30%.

Level 5

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Grohk
58
5 / 10 / 22
5,608
510
43,735
61,245
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.

Level 2

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 750.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 15%.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

56
9 / 8 / 11
5,089
463
66,246
39,900
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Hijinks

Hijinks

Flutter

Heal for 100 after activating Flutter.

Level 2

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 18%.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

45
3 / 9 / 12
6,161
560
26,602
90,063
75,300
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 2s.

Level 2

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 12s
Objective Time
11m 1s
135
Kill Participation
107
52
Kills
41
41
Deaths
52
83
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
AramosLola
Sha Lin
10
7
14
2.43
L
Caspian
Arkano_RD
Caspian
16
12
12
1.83
L
Evie
8
13
9
0.96
W
Grover
Emorthus
Grover
5
8
23
2.06
L
Grohk
5
10
22
1.6
L
9
8
11
1.81
W
7
9
18
1.78
W
Moji
19
8
12
3.13
W
Torvald
snuggles9333
Torvald
11
9
16
2.11
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

292,060
Damage
235,339
235,339
Taken
292,060
97,220
Shielding
75,300
124,117
Healing
166,727
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
AramosLola
Sha Lin
73,174
64,144
0
5,767
46,901
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Caspian
Arkano_RD
Caspian
65,454
42,295
0
9,934
54,245
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

L
Evie
33,302
30,748
0
9,015
46,607
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Grover
Emorthus
Grover
40,514
32,225
68,951
35,551
54,172
1,172
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

L
Grohk
43,735
23,327
88,159
37,824
61,245
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

L
66,246
30,286
0
13,745
39,900
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
50,775
21,210
0
5,177
39,046
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Moji
62,895
60,747
0
6,186
51,011
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Torvald
snuggles9333
Torvald
64,702
51,609
2,485
0
44,209
96,048
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
26,602
23,342
0
8,050
90,063
75,300
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 12%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Damage Done by Role

Damage Taken by Role