Player Matchup

Barik
Barik
BRastasauRus4202
Barik
Level 109
Champion Stats
3W - 4L
1,542 SR
Queue Stats
209W - 192L
1,632 Elo+
Solo
Saati
Saati
CoolgamerT565
Saati
Level 618
Champion Stats
43W - 37L
1,640 SR
Queue Stats
743W - 743L
1,590 Elo+
Solo
Ying
Ying
Evesiss
Ying
Level 969
Champion Stats
159W - 144L
1,656 SR
Queue Stats
839W - 768L
1,699 Elo+
Party 2
Mal'Damba
Mal'Damba
ferozdragon757
Mal'Damba
Level 784
Champion Stats
3W - 15L
1,377 SR
Queue Stats
897W - 853L
1,453 Elo+
Solo
Maeve
Maeve
leovdk83
Maeve
Level 51
Champion Stats
37W - 33L
1,611 SR
Queue Stats
243W - 241L
1,622 Elo+
Party 2
Team Averages
Level 506
1,565 SR
1,599 Elo+

VS

Team Averages
Level 170
1,563 SR
1,589 Elo+
Maeve
Maeve
Sweetheart69
Maeve
Level 239
Champion Stats
438W - 355L
1,619 SR
Queue Stats
511W - 483L
1,585 Elo+
Party 1
Rei
Rei
TTVMistrZizalak
Rei
Level 340
Champion Stats
41W - 35L
1,677 SR
Queue Stats
315W - 303L
1,704 Elo+
Solo
Grohk
Grohk
WaXnAx1084-
Grohk
Level 92
Champion Stats
3W - 2L
1,453 SR
Queue Stats
18W - 21L
1,512 Elo+
Solo
Barik
Barik
angjongman
Barik
Level 41
Champion Stats
6W - 6L
1,473 SR
Queue Stats
62W - 68L
1,559 Elo+
Solo
Bomb King
Bomb King
Пэлэменый
Bomb King
Level 137
Champion Stats
133W - 116L
1,594 SR
Queue Stats
292W - 279L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
45
3 / 9 / 6
2,328
233
27,106
83,269
55,253
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 450 every 1s while you are standing near them.

Level 5

Accelerator Field

Accelerator Field

Barricade

Passing through your Barricade increases the Movement Speed of yourself or your allies by 6% for 5s.

Level 1

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

58
7 / 7 / 9
2,446
245
56,298
42,031
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 30%

Level 3

Grab and Go

Grab and Go

Generate 2 Ammo for each enemy hit with Blast Back.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Plated Leggings

Plated Leggings

Reduce Damage taken by 12% for 1.5s after using Blast Back.

Level 4

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Ying
Evesiss
Ying
52
10 / 4 / 11
2,721
272
84,132
33,798
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 3 Ammo after activating Illusion.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

Mal'Damba
ferozdragon757
Mal'Damba
57
3 / 7 / 11
2,381
238
21,460
46,334
0
Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 30%.

Level 3

Pungent Gourd

Pungent Gourd

Gourd

Increase your Allies' and your Movement Speed by 15% while in your Gourd .

Level 3

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 4s.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Level 1

Maeve
leovdk83
Maeve
27
6 / 7 / 11
2,231
223
42,803
38,274
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 50.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
11 / 6 / 3
2,586
259
38,698
35,066
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Streetrunner

Streetrunner

Prowl

Increase the duration of Prowl by 2s.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

59
8 / 4 / 15
3,194
319
42,942
39,861
0
Midnight Stroll

Midnight Stroll

Spirit Link

Reduce the damage done by any enemy you are linked to with Spirit Link by 20%.

Level 5

Desperate Defense

Desperate Defense

Envelop

Heal for 100 when you use Envelop.

Level 2

Enveloping Magic

Enveloping Magic

Envelop

Increase the maximum amount of damage mitigated by Envelop by 21%.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

48
2 / 5 / 26
3,092
309
79,290
61,322
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Barik
34
1 / 3 / 15
2,938
294
37,046
56,158
66,557
Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Foundation

Foundation

Barricade

Increase the duration of Barricade by 0.6s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Bunker

Bunker

Barricade

Increase the Health of Barricade by 800.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

49
12 / 11 / 4
2,739
274
45,730
39,392
0
Air Blast

Air Blast

Poppy Bomb

Increase your air control by 20% until you land after launching yourself with Poppy Bomb.

Level 2

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Fallout

Fallout

Grumpy Bomb

Increase Grumpy Bomb’s Stun duration by 0.4s.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 4s.

Level 5

Accelerant

Accelerant

Grumpy Bomb

Reduces the time it takes for Grumpy Bomb to explode by 40%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 31s
Objective Time
6m 52s
77
Kill Participation
97
29
Kills
34
34
Deaths
29
48
Assists
63
Player
Kills
Deaths
Assists
KDA
L
3
9
6
0.67
L
7
7
9
1.64
L
Ying
Evesiss
Ying
10
4
11
3.88
W
11
6
3
2.08
W
8
4
15
3.88
W
2
5
26
3
W
Barik
1
3
15
2.83
L
Mal'Damba
ferozdragon757
Mal'Damba
3
7
11
1.21
L
Maeve
leovdk83
Maeve
6
7
11
1.64
W
12
11
4
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

231,799
Damage
243,706
243,706
Taken
231,799
55,253
Shielding
66,557
149,591
Healing
160,877
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
27,106
27,106
0
7,181
83,269
55,253
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
56,298
45,149
0
532
42,031
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Ying
Evesiss
Ying
84,132
41,173
36,454
16,247
33,798
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
38,698
34,734
0
4,459
35,066
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
42,942
31,735
62,759
20,696
39,861
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
79,290
25,027
27,648
35,051
61,322
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Barik
37,046
37,046
0
6,868
56,158
66,557
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Mal'Damba
ferozdragon757
Mal'Damba
21,460
11,166
64,887
20,231
46,334
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Maeve
leovdk83
Maeve
42,803
42,186
0
4,059
38,274
0
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
45,730
32,300
0
3,396
39,392
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Damage Done by Role

Damage Taken by Role