Player Matchup

Mal'Damba
Mal'Damba
ManCape
Mal'Damba
Level 87
Champion Stats
2W - 0L
1,771 SR
Queue Stats
53W - 54L
1,589 Elo+
Party 1
Dredge
Dredge
Sxmen2high4me
Dredge
Level 221
Champion Stats
9W - 2L
1,689 SR
Queue Stats
229W - 179L
1,671 Elo+
Party 1
Nyx
Nyx
Tomsen123
Nyx
Level 44
Champion Stats
1W - 0L
1,500 SR
Queue Stats
52W - 40L
1,673 Elo+
Solo
Talus
Talus
eremiet
Talus
Level 382
Champion Stats
5W - 2L
1,530 SR
Queue Stats
313W - 276L
1,643 Elo+
Party 1
Inara
Inara
itzkeiji
Inara
Level 23
Champion Stats
1W - 1L
1,307 SR
Queue Stats
39W - 31L
1,589 Elo+
Party 1
Team Averages
Level 151
1,559 SR
1,633 Elo+

VS

Team Averages
Level 221
1,704 SR
1,588 Elo+
Lex
Lex
AwesomeA707
Lex
Level 101
Champion Stats
21W - 15L
1,681 SR
Queue Stats
384W - 360L
1,657 Elo+
Solo
Saati
Saati
DarkGhost1001
Saati
Level 172
Champion Stats
15W - 7L
1,777 SR
Queue Stats
336W - 284L
1,615 Elo+
Party 3
Evie
Evie
QshelbyQ
Evie
Level 61
Champion Stats
2W - 3L
1,560 SR
Queue Stats
275W - 238L
1,613 Elo+
Party 3
Corvus
Corvus
xTheBill04
Corvus
Level 570
Champion Stats
3W - 5L
1,684 SR
Queue Stats
275W - 273L
1,520 Elo+
Party 2
Tyra
Tyra
xTheBillka09
Tyra
Level 202
Champion Stats
1W - 1L
1,821 SR
Queue Stats
435W - 387L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
ManCape
Mal'Damba
57
1 / 8 / 13
3,264
297
13,064
30,509
0
Ritual Magic

Ritual Magic

Mending Spirits

Heal for 45 every 1s while Healing an ally with Mending Spirits.

Level 3

Liminal Passage

Liminal Passage

Slither

Increase the travel distance of Slither by 10%.

Level 1

Possession

Possession

Mending Spirits

Reduce your damage taken by 20% while Healing an ally with Mending Spirits.

Level 5

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 1.6s.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 4s after hitting an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

59
9 / 9 / 8
3,294
299
70,058
52,662
4,535
Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 280 for each enemy hit with Harpoon.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

53
2 / 10 / 5
1,594
145
20,830
54,715
22,325
Unchecked Power

Unchecked Power

Rift Slash

Increase the slow strength of the rift's pulses by 20%.

Level 4

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 400

Level 2

True Freedom

True Freedom

You can miss 3 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.

Level 3

All Will Kneel

All Will Kneel

Rift Slash

Increase the Abyssal Rift's pulse area of effect by 36%.

Level 3

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.6000000000000001s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 3

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Talus
eremiet
Talus
59
16 / 9 / 6
3,701
336
68,084
49,542
0
Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 5s.

Level 5

Reclamation

Reclamation

Overcharge

Reduce the Cooldown of Overcharge by 0.5s.

Level 1

Last Remnant

Last Remnant

Weapon

Increase your maximum Ammo by 16.

Level 4

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Dark Vision

Dark Vision

Blitz Upper

Generate 3% Ultimate charge after hitting an enemy with Blitz Upper.

Level 1

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Inara
itzkeiji
Inara
19
2 / 9 / 5
3,199
291
26,069
95,087
15,494
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
38
17 / 7 / 19
3,312
301
70,866
54,345
0
Juke Boots

Juke Boots

Armor

Increase your maximum Health by 200.

Level 4

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 30% for 2s after Combat Slide ends.

Level 3

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 20% for each enemy hit by your weapons.

Level 4

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

59
11 / 7 / 9
2,378
216
70,632
45,079
0
Designer Armor

Designer Armor

Increase your maximum Health by 80.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 4%.

Level 1

Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 2s.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.625s after deployment of Dead Ringer.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Evie
52
4 / 6 / 10
1,715
156
45,600
31,724
0
Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 28%.

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Corvus
xTheBill04
Corvus
59
3 / 2 / 30
2,529
230
38,392
20,080
0
Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 1s. This effect can only occur once every 5s.

Level 2

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

59
8 / 8 / 12
2,217
202
57,025
46,877
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 25% while Hunter's Mark is active.

Level 5

Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.2s.

Level 2

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 58s
Objective Time
1m 55s
67
Kill Participation
123
30
Kills
43
45
Deaths
30
37
Assists
80
Player
Kills
Deaths
Assists
KDA
L
17
7
19
3.79
L
11
7
9
2.21
W
Mal'Damba
ManCape
Mal'Damba
1
8
13
0.94
L
Evie
4
6
10
1.5
W
9
9
8
1.44
W
2
10
5
0.45
W
Talus
eremiet
Talus
16
9
6
2.11
W
Inara
itzkeiji
Inara
2
9
5
0.5
L
Corvus
xTheBill04
Corvus
3
2
30
9
L
8
8
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

198,105
Damage
282,515
282,515
Taken
198,105
42,354
Shielding
0
139,735
Healing
109,974
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
70,866
67,051
0
12,105
54,345
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
70,632
56,207
0
1,780
45,079
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 200 Health, unaffected by Anti-Healing.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Mal'Damba
ManCape
Mal'Damba
13,064
7,718
90,288
10,770
30,509
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Evie
45,600
40,579
0
1,911
31,724
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
70,058
41,648
0
9,893
52,662
4,535
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
20,830
16,328
0
0
54,715
22,325
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Talus
eremiet
Talus
68,084
60,060
0
20,815
49,542
0
Kill to Heal

Kill to Heal

Armor

Getting a kill or elimination heals you for 400 Health, unaffected by Anti-Healing.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

W
Inara
itzkeiji
Inara
26,069
25,435
0
7,969
95,087
15,494
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Corvus
xTheBill04
Corvus
38,392
24,958
86,247
7,246
20,080
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
57,025
39,185
0
685
46,877
0
Haven

Haven

Armor

Reduce the Damage you take from Direct and Area of Effect attacks by 6%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role